Player Matchup

Sol
Sol
Disfigure Me
Sol
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 40L
1,359 Elo+
Party 1
Camazotz
Camazotz
HORRID BUM
Camazotz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,631 Elo+
Party 1
Sobek
Sobek
Sync Prodiigy
Sobek
Level 86
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,497 Elo+

VS

Team Averages
Level 101
1,505 SR
1,559 Elo+
Sun Wukong
Sun Wukong
Brass Nails
Sun Wukong
Level 156
God Stats
9W - 9L
1,515 SR
Queue Stats
89W - 89L
1,469 Elo+
Solo
Izanami
Izanami
Ori The Wisp
Izanami
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 40L
1,597 Elo+
Party 2
Hel
Hel
andy5264
Hel
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 103L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
9,962
712
19,152
8,144
2,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
HORRID BUM
Camazotz
13
3 / 6 / 3
9,164
655
3,370
12,415
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 8
9,046
646
6,231
17,086
17,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brass Nails
Sun Wukong
12
1 / 4 / 7
8,948
639
4,757
13,064
8,759
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ori The Wisp
Izanami
14
1 / 2 / 9
9,536
681
8,101
10,844
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 4 / 2
11,220
801
16,197
15,612
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
11
11
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brass Nails
Sun Wukong
1
4
7
1.13
L
6
3
4
2.67
L
Camazotz
HORRID BUM
Camazotz
3
6
3
0.75
W
Izanami
Ori The Wisp
Izanami
1
2
9
2.75
L
1
2
8
2.5
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
29,055
37,645
Taken
39,520
25,082
Mitigated
21,025
9,063
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brass Nails
Sun Wukong
4,757
973
611
2,533
13,064
8,759
791
5,897
7,167
0
19,286
L
19,152
2,770
0
1,510
8,144
2,891
1,053
3,168
4,732
53,086
0
L
Camazotz
HORRID BUM
Camazotz
3,370
420
431
3,043
12,415
4,497
494
7,007
5,020
0
16,865
W
Izanami
Ori The Wisp
Izanami
8,101
5,873
0
608
10,844
4,911
1,348
8,501
2,343
0
38,449
L
6,231
321
0
4,079
17,086
17,694
0
4,954
11,696
21,761
0
W
16,197
432
8,632
8,271
15,612
7,355
729
10,985
4,627
52,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
29,704
116
Minions Killed
166
0
Camps Cleared
0
741,135
Distance Traveled
737,493
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,948
639
28
2
0
242,173
5
L
Sol
9,962
712
74
5
0
226,282
3
L
Camazotz
9,164
655
20
1
0
239,161
1
W
Izanami
9,536
681
73
5
0
238,905
0
L
Sobek
9,046
646
22
2
0
275,692
2
W
Hel
11,220
801
65
5
0
256,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role