Player Matchup

Nemesis
Nemesis
JUANSeekShots
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
QuibIez
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,535 Elo+
Party 2
Set
Set
Quiblez
Set
Level 154
God Stats
8W - 2L
1,500 SR
Queue Stats
788W - 602L
1,701 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxChucky 412xX
Morgan Le Fay
Level 108
God Stats
7W - 7L
1,577 SR
Queue Stats
219W - 143L
1,591 Elo+
Party 2
Ymir
Ymir
itstmell
Ymir
Level 5
God Stats
31W - 21L
1,765 SR
Queue Stats
32W - 27L
1,533 Elo+
Party 2
Team Averages
Level 80
1,569 SR
1,593 Elo+

VS

Team Averages
Level 44
1,420 SR
1,473 Elo+
Tyr
Tyr
CharmedSalmon
Tyr
Level 24
God Stats
1W - 8L
1,221 SR
Queue Stats
109W - 115L
1,381 Elo+
Party 3
Artemis
Artemis
JaySuperstar5
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,681 Elo+
Party 1
Da Ji
Da Ji
Jumjii
Da Ji
Level 29
God Stats
38W - 32L
1,582 SR
Queue Stats
230W - 255L
1,391 Elo+
Party 3
Ymir
Ymir
StayTrippy4Life
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Janus
Janus
TickTitanic47
Janus
Level 67
God Stats
1W - 5L
1,297 SR
Queue Stats
179W - 170L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 0 / 3
8,509
567
5,020
9,383
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
QuibIez
Heimdallr
16
7 / 2 / 4
9,455
630
13,841
11,705
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
16
8 / 0 / 4
9,935
662
12,761
9,861
5,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
XxChucky 412xX
Morgan Le Fay
17
7 / 0 / 1
10,003
667
6,498
7,322
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
9
0 / 4 / 4
7,032
469
897
6,891
3,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,157
410
2,432
10,349
4,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
9
3 / 5 / 0
6,327
422
6,214
10,071
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Jumjii
Da Ji
9
0 / 6 / 2
6,172
411
4,378
10,374
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
6,249
417
1,521
11,202
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 5 / 0
7,209
481
5,127
8,941
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
26
Kills
6
6
Deaths
26
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Nemesis
4
0
3
5.5
L
Artemis
3
5
0
0.6
L
Da Ji
Jumjii
Da Ji
0
6
2
0.17
W
Heimdallr
QuibIez
Heimdallr
7
2
4
4.5
W
Set
8
0
4
10
L
0
5
2
0.2
L
3
5
0
0.6
W
Morgan Le Fay
XxChucky 412xX
Morgan Le Fay
7
0
1
7.5
W
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
19,672
45,162
Taken
50,937
19,100
Mitigated
19,754
17,401
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
743
0
2,010
10,349
4,624
0
185
10,164
0
24,390
W
Nemesis
5,020
3,117
0
3,424
9,383
2,927
0
0
9,383
0
54,217
L
Artemis
6,214
3,203
0
847
10,071
2,469
0
0
10,070
0
21,931
L
Da Ji
Jumjii
Da Ji
4,378
452
0
150
10,374
3,281
0
1,494
8,875
0
37,732
W
Heimdallr
QuibIez
Heimdallr
13,841
8,377
0
5,991
11,705
4,669
3,570
1,117
10,588
0
61,205
W
Set
12,761
5,554
0
4,320
9,861
5,028
0
299
9,520
0
70,467
L
1,521
241
0
0
11,202
6,645
0
1,393
9,809
11,275
0
L
5,127
391
0
1,790
8,941
2,735
306
4,323
4,618
38,276
0
W
Morgan Le Fay
XxChucky 412xX
Morgan Le Fay
6,498
486
0
2,657
7,322
2,706
1,126
2,097
4,966
68,899
0
W
Ymir
897
267
0
1,009
6,891
3,770
0
2,659
4,057
3,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
32,114
463
Minions Killed
261
0
Camps Cleared
0
1,433,561
Distance Traveled
1,336,354
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,157
410
50
3
0
224,776
1
W
Nemesis
8,509
567
96
6
0
345,273
1
L
Artemis
6,327
422
32
2
0
298,959
2
L
Da Ji
6,172
411
70
5
0
312,271
0
W
Heimdallr
9,455
630
90
6
0
244,965
2
W
Set
9,935
662
133
9
0
281,542
2
L
Ymir
6,249
417
17
1
0
248,385
0
L
Janus
7,209
481
92
6
0
251,963
1
W
Morgan Le Fay
10,003
667
139
9
0
306,913
2
W
Ymir
7,032
469
5
0
0
254,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role