Player Matchup

Sol
Sol
CHr0n0tHedeM0n
Sol
Level 15
God Stats
4W - 3L
1,324 SR
Queue Stats
53W - 86L
1,120 Elo+
Party 1
Skadi
Skadi
EFLOW1633
Skadi
Level 28
God Stats
4W - 6L
1,303 SR
Queue Stats
107W - 117L
1,400 Elo+
Solo
Ares
Ares
Rhyme99
Ares
Level 29
God Stats
6W - 0L
1,715 SR
Queue Stats
34W - 63L
1,275 Elo+
Party 1
Mulan
Mulan
VegetaRules12
Mulan
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,361 Elo+
Party 1
Fenrir
Fenrir
odinswraith13
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 40L
1,371 Elo+
Party 1
Team Averages
Level 20
1,468 SR
1,305 Elo+

VS

Team Averages
Level 15
1,469 SR
1,270 Elo+
Kukulkan
Kukulkan
Akagami javi
Kukulkan
Level 18
God Stats
39W - 39L
1,460 SR
Queue Stats
45W - 51L
1,328 Elo+
Solo
Thanatos
Thanatos
BloodReaper032
Thanatos
Level 14
God Stats
10W - 14L
1,397 SR
Queue Stats
78W - 106L
1,135 Elo+
Party 2
Olorun
Olorun
JohnThicc623
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,162 Elo+
Solo
Neith
Neith
LightingxSoul
Neith
Level 27
God Stats
1W - 1L
1,440 SR
Queue Stats
5W - 4L
1,529 Elo+
Solo
Set
Set
Rosky Posky
Set
Level 12
God Stats
5W - 5L
1,547 SR
Queue Stats
277W - 286L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
12,158
529
18,188
13,718
5,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
EFLOW1633
Skadi
20
12 / 3 / 8
13,809
600
23,084
17,441
7,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
Rhyme99
Ares
17
9 / 3 / 11
11,482
499
9,853
28,326
30,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 1 / 2
12,827
558
11,636
16,375
17,146
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 7 / 10
10,767
468
10,967
17,217
6,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akagami javi
Kukulkan
14
1 / 8 / 2
9,158
398
8,063
13,275
4,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
2 / 8 / 5
9,957
433
6,265
21,970
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
19
15 / 7 / 3
12,344
537
28,011
27,279
11,344
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 4
9,290
404
9,953
15,208
5,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 8 / 2
9,587
417
8,630
16,998
6,190
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
39
Kills
21
22
Deaths
39
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Akagami javi
Kukulkan
1
8
2
0.25
L
Thanatos
2
8
5
0.56
W
5
8
9
1.19
W
Skadi
EFLOW1633
Skadi
12
3
8
5.33
L
Olorun
15
7
3
2.36
L
0
8
4
0.25
W
Ares
Rhyme99
Ares
9
3
11
4.83
L
3
8
2
0.5
W
9
1
2
10
W
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,728
Damage
60,922
93,077
Taken
94,730
67,534
Mitigated
34,524
28,056
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Akagami javi
Kukulkan
8,063
1,209
972
717
13,275
4,237
0
3,035
10,240
50,471
0
L
Thanatos
6,265
1,515
0
9,135
21,970
7,388
0
6,174
15,796
0
44,224
W
18,188
4,199
0
2,203
13,718
5,747
6,533
7,167
6,551
67,057
0
W
Skadi
EFLOW1633
Skadi
23,084
11,522
0
5,345
17,441
7,096
4,326
5,798
11,643
0
111,099
L
Olorun
28,011
17,333
422
12,351
27,279
11,344
719
9,763
17,516
86,316
0
L
9,953
3,000
0
2,651
15,208
5,365
816
3,243
11,965
0
48,451
W
Ares
Rhyme99
Ares
9,853
232
931
10,149
28,326
30,856
1,185
7,784
20,542
26,601
0
L
8,630
3,323
0
1,102
16,998
6,190
0
5,826
11,172
0
28,432
W
11,636
1,097
44
3,358
16,375
17,146
1,879
7,313
9,062
0
66,927
W
10,967
1,557
401
5,625
17,217
6,689
677
8,084
9,133
0
33,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
50,336
467
Minions Killed
403
0
Camps Cleared
0
2,140,881
Distance Traveled
1,871,197
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,158
398
95
4
0
361,327
6
L
Thanatos
9,957
433
62
3
0
391,522
0
W
Sol
12,158
529
116
5
0
389,309
0
W
Skadi
13,809
600
154
7
0
428,618
8
L
Olorun
12,344
537
126
5
0
380,179
0
L
Neith
9,290
404
82
4
0
314,009
0
W
Ares
11,482
499
33
1
0
443,965
5
L
Set
9,587
417
38
2
0
424,160
0
W
Mulan
12,827
558
114
5
0
414,789
0
W
Fenrir
10,767
468
50
2
0
464,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role