Player Matchup

Medusa
Medusa
ApexPredatorX32
Medusa
Level 27
God Stats
13W - 10L
1,428 SR
Queue Stats
39W - 40L
1,419 Elo+
Solo
Scylla
Scylla
CrazyChris89
Scylla
Level 17
God Stats
56W - 47L
1,394 SR
Queue Stats
56W - 48L
1,393 Elo+
Solo
Achilles
Achilles
Cuddymike354
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,087 Elo+
Solo
Da Ji
Da Ji
ReflectedIowa54
Da Ji
Level 29
God Stats
16W - 13L
1,496 SR
Queue Stats
220W - 172L
1,485 Elo+
Solo
Fafnir
Fafnir
TanDaddy907
Fafnir
Level 17
God Stats
15W - 10L
1,615 SR
Queue Stats
192W - 220L
1,382 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,353 Elo+

VS

Team Averages
Level 45
1,449 SR
1,420 Elo+
Kukulkan
Kukulkan
CQC Cheshire
Kukulkan
Level 28
God Stats
4W - 8L
1,408 SR
Queue Stats
16W - 33L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
CQC soul
Cthulhu
Level 160
God Stats
0W - 1L
1,370 SR
Queue Stats
26W - 33L
1,432 Elo+
Party 1
Artemis
Artemis
TubbyWubby2011
Artemis
Level 8
God Stats
8W - 9L
1,494 SR
Queue Stats
16W - 20L
1,433 Elo+
Solo
Terra
Terra
XXMarksman350XX
Terra
Level 20
God Stats
1W - 3L
1,475 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 1
Hachiman
Hachiman
rAlchemist
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 8
15,388
1,184
26,746
18,714
7,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
20
2 / 4 / 19
12,446
957
17,027
11,167
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Cuddymike354
Achilles
19
1 / 7 / 16
11,565
890
11,331
24,053
23,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 1 / 8
14,705
1,131
21,184
14,812
6,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
20
1 / 2 / 22
12,764
982
13,131
16,608
20,854
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CQC Cheshire
Kukulkan
19
9 / 11 / 6
14,637
1,126
30,860
21,039
7,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
CQC soul
Cthulhu
19
2 / 8 / 17
12,560
966
17,594
26,526
23,650
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 0 / 2
9,677
744
744
767
245
19
4 / 5 / 12
12,660
974
10,120
21,097
22,231
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
rAlchemist
Hachiman
19
5 / 10 / 12
12,510
962
19,359
24,959
7,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
69
34
Kills
20
20
Deaths
34
73
Assists
49
Player
Kills
Deaths
Assists
KDA
W
15
6
8
3.17
L
Kukulkan
CQC Cheshire
Kukulkan
9
11
6
1.09
L
Cthulhu
CQC soul
Cthulhu
2
8
17
1.31
W
Scylla
2
4
19
2.88
W
Achilles
Cuddymike354
Achilles
1
7
16
1.29
W
15
1
8
19
W
Fafnir
1
2
22
6
L
0
0
2
1
L
4
5
12
2
L
Hachiman
rAlchemist
Hachiman
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,419
Damage
78,677
85,354
Taken
94,388
61,942
Mitigated
61,498
16,018
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,746
16,705
25
5,678
18,714
7,062
0
12,631
6,083
0
60,535
L
Kukulkan
CQC Cheshire
Kukulkan
30,860
5,060
0
583
21,039
7,598
0
5,018
15,929
65,047
0
L
Cthulhu
CQC soul
Cthulhu
17,594
1,342
574
1,106
26,526
23,650
0
8,854
17,103
37,259
0
W
Scylla
17,027
1,041
0
1,092
11,167
3,810
0
8,459
2,708
45,010
0
W
Achilles
Cuddymike354
Achilles
11,331
4,171
0
5,948
24,053
23,834
0
16,534
7,519
526
15,382
W
21,184
7,501
0
803
14,812
6,382
0
9,470
5,342
0
44,798
W
Fafnir
13,131
5,185
0
2,472
16,608
20,854
0
11,480
5,128
27,309
0
L
744
427
0
0
767
245
0
335
432
0
1,856
L
10,120
1,220
2,320
2,061
21,097
22,231
0
7,684
13,079
16,725
0
L
Hachiman
rAlchemist
Hachiman
19,359
10,337
0
1,427
24,959
7,774
0
8,793
15,738
0
31,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,868
Gold Earned
62,044
229
Minions Killed
184
16
Camps Cleared
5
1,090,519
Distance Traveled
1,031,792
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,388
1,184
59
5
13
197,532
0
L
Kukulkan
14,637
1,126
97
7
4
214,205
0
L
Cthulhu
12,560
966
49
4
0
259,942
0
W
Scylla
12,446
957
72
6
1
218,810
0
W
Achilles
11,565
890
11
1
0
190,501
1
W
Da Ji
14,705
1,131
60
5
1
251,918
0
W
Fafnir
12,764
982
27
2
1
231,758
0
L
Artemis
9,677
744
2
0
1
45,263
0
L
Terra
12,660
974
6
0
0
291,499
1
L
Hachiman
12,510
962
30
2
0
220,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role