Player Matchup

Ne Zha
Ne Zha
IHELLSINGI
Ne Zha
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,561 Elo+
Party 2
Khepri
Khepri
IImmolation
Khepri
Level 27
God Stats
2W - 0L
1,697 SR
Queue Stats
13W - 6L
1,707 Elo+
Party 2
He Bo
He Bo
Oltlo
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,781 Elo+
Party 2
Zhong Kui
Zhong Kui
Xzenh
Zhong Kui
Level 141
God Stats
6W - 1L
1,980 SR
Queue Stats
105W - 59L
1,663 Elo+
Party 2
Erlang Shen
Erlang Shen
nezhabodypillow
Erlang Shen
Level 135
God Stats
2W - 2L
1,580 SR
Queue Stats
90W - 59L
1,682 Elo+
Party 2
Team Averages
Level 94
1,651 SR
1,679 Elo+

VS

Team Averages
Level 121
1,510 SR
1,535 Elo+
Scylla
Scylla
A Savage Sloth
Scylla
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 54L
1,532 Elo+
Party 1
Nike
Nike
GreatValueObama
Nike
Level 144
God Stats
2W - 2L
1,549 SR
Queue Stats
91W - 71L
1,588 Elo+
Party 1
Agni
Agni
LookingAtMyGtag
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,555 Elo+
Party 1
Chronos
Chronos
PleaseNoMoreBan
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,536 Elo+
Party 1
Mercury
Mercury
dangurousbloom
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IHELLSINGI
Ne Zha
17
2 / 2 / 14
10,528
810
13,327
14,611
11,202
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
18
1 / 3 / 15
10,404
800
6,644
22,248
23,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
Oltlo
He Bo
20
16 / 7 / 3
13,701
1,054
17,637
15,933
7,394
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Xzenh
Zhong Kui
17
6 / 3 / 12
11,851
912
13,154
16,035
23,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
nezhabodypillow
Erlang Shen
14
4 / 8 / 5
9,661
743
9,935
18,210
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
10,737
826
12,268
13,350
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 5 / 14
10,687
822
11,634
17,124
16,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 7 / 14
9,581
737
16,258
13,093
5,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 11
11,560
889
20,769
21,240
9,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 3
6,704
516
395
2,429
553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
29
Kills
22
23
Deaths
29
49
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
4
5
14
2.2
W
Ne Zha
IHELLSINGI
Ne Zha
2
2
14
4.5
W
Khepri
1
3
15
2.83
L
4
7
14
1.57
W
He Bo
Oltlo
He Bo
16
7
3
2.5
L
9
8
11
1.81
W
Zhong Kui
Xzenh
Zhong Kui
6
3
12
4
L
0
3
3
0.5
W
Erlang Shen
nezhabodypillow
Erlang Shen
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,697
Damage
61,324
87,037
Taken
67,236
81,335
Mitigated
37,391
33,247
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,268
1,039
991
1,823
13,350
5,084
0
7,661
5,416
27,552
0
L
11,634
1,706
700
3,072
17,124
16,995
0
11,360
5,525
0
18,906
W
Ne Zha
IHELLSINGI
Ne Zha
13,327
2,928
2,854
5,386
14,611
11,202
1,664
9,441
5,170
0
27,052
W
Khepri
6,644
696
2,838
9,706
22,248
23,956
985
15,453
6,795
13,255
0
L
16,258
824
89
1,598
13,093
5,322
0
4,449
8,415
26,552
0
W
He Bo
Oltlo
He Bo
17,637
1,630
225
3,597
15,933
7,394
720
6,235
8,900
38,478
0
L
20,769
9,336
90
3,614
21,240
9,437
0
12,325
8,262
43,222
0
W
Zhong Kui
Xzenh
Zhong Kui
13,154
1,780
1,744
3,376
16,035
23,486
1,421
8,304
7,731
28,758
0
L
395
60
0
0
2,429
553
0
1,191
1,156
0
395
W
Erlang Shen
nezhabodypillow
Erlang Shen
9,935
4,397
0
3,521
18,210
15,297
369
9,862
8,348
0
20,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
49,269
136
Minions Killed
116
0
Camps Cleared
0
1,255,818
Distance Traveled
897,385
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,737
826
31
2
0
209,338
0
L
Nike
10,687
822
19
1
0
237,501
0
W
Ne Zha
10,528
810
20
2
0
289,415
0
W
Khepri
10,404
800
17
1
0
261,856
1
L
Agni
9,581
737
25
2
0
212,063
0
W
He Bo
13,701
1,054
36
3
0
234,768
1
L
Chronos
11,560
889
41
3
0
194,915
1
W
Zhong Kui
11,851
912
41
3
0
212,013
1
L
Mercury
6,704
516
0
0
0
43,568
0
W
Erlang Shen
9,661
743
22
2
0
257,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role