Player Matchup

Mercury
Mercury
EJsCashSports
Mercury
Level 160
God Stats
2W - 1L
1,634 SR
Queue Stats
16W - 19L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
TheWagmiester
Nu Wa
Level 134
God Stats
6W - 5L
1,491 SR
Queue Stats
255W - 181L
1,707 Elo+
Party 1
Mulan
Mulan
Unscathed64
Mulan
Level 142
God Stats
22W - 16L
1,629 SR
Queue Stats
276W - 195L
1,553 Elo+
Party 1
Team Averages
Level 145
1,584 SR
1,573 Elo+

VS

Team Averages
Level 109
1,381 SR
1,650 Elo+
Tyr
Tyr
Glick Nasty
Tyr
Level 146
God Stats
0W - 1L
1,271 SR
Queue Stats
64W - 52L
1,637 Elo+
Party 2
Baba Yaga
Baba Yaga
KingTelly
Baba Yaga
Level 151
God Stats
1W - 4L
1,581 SR
Queue Stats
18W - 19L
1,657 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kvng Slimm
Morgan Le Fay
Level 30
God Stats
2W - 8L
1,291 SR
Queue Stats
14W - 17L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
3 / 0 / 7
11,362
710
10,133
12,403
5,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
8 / 2 / 5
11,394
712
19,395
9,630
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 0 / 9
11,799
737
17,469
15,914
15,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,791
549
11,150
23,016
20,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
KingTelly
Baba Yaga
12
0 / 4 / 0
8,453
528
10,395
15,061
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Kvng Slimm
Morgan Le Fay
13
1 / 9 / 0
9,476
592
4,178
15,073
5,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
18
Kills
2
2
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
0
7
6.5
L
1
5
0
0.2
L
Baba Yaga
KingTelly
Baba Yaga
0
4
0
0
L
Morgan Le Fay
Kvng Slimm
Morgan Le Fay
1
9
0
0.11
W
8
2
5
5.25
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
25,723
37,947
Taken
53,150
24,409
Mitigated
31,776
9,118
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,133
2,338
0
227
12,403
5,139
932
5,277
6,990
0
61,045
L
11,150
1,415
0
6,259
23,016
20,767
0
10,154
12,862
0
32,094
L
Baba Yaga
KingTelly
Baba Yaga
10,395
653
164
4,307
15,061
5,505
0
4,961
10,100
44,653
0
L
Morgan Le Fay
Kvng Slimm
Morgan Le Fay
4,178
747
129
1,449
15,073
5,504
0
4,280
10,793
25,754
0
W
19,395
5,307
491
2,633
9,630
3,659
210
3,430
5,854
62,723
0
W
17,469
3,163
0
5,767
15,914
15,611
686
5,866
9,482
0
33,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
26,720
209
Minions Killed
133
0
Camps Cleared
0
1,050,904
Distance Traveled
851,530
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,362
710
86
5
0
409,186
4
L
Tyr
8,791
549
46
3
0
320,455
1
L
Baba Yaga
8,453
528
49
3
0
305,913
2
L
Morgan Le Fay
9,476
592
38
2
0
225,162
2
W
Nu Wa
11,394
712
92
6
0
295,990
3
W
Mulan
11,799
737
31
2
0
345,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role