Player Matchup

Aphrodite
Aphrodite
FubFub31
Aphrodite
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,487 Elo+
Party 2
Vamana
Vamana
NatusSkorpio
Vamana
Level 23
God Stats
11W - 10L
1,408 SR
Queue Stats
37W - 25L
1,487 Elo+
Party 2
Apollo
Apollo
Piosolver
Apollo
Level 28
God Stats
15W - 11L
1,568 SR
Queue Stats
85W - 84L
1,479 Elo+
Solo
Janus
Janus
RolandJv1080
Janus
Level 25
God Stats
6W - 7L
1,517 SR
Queue Stats
74W - 58L
1,518 Elo+
Solo
Bakasura
Bakasura
xyzJcob
Bakasura
Level 31
God Stats
5W - 7L
1,560 SR
Queue Stats
120W - 136L
1,590 Elo+
Solo
Team Averages
Level 25
1,511 SR
1,512 Elo+

VS

Team Averages
Level 23
1,434 SR
1,533 Elo+
King Arthur
King Arthur
Mitolius
King Arthur
Level 27
God Stats
3W - 9L
1,319 SR
Queue Stats
71W - 68L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
Naesios
Gilgamesh
Level 27
God Stats
9W - 5L
1,271 SR
Queue Stats
36W - 28L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
OsakaQ
Danzaburou
Level 28
God Stats
22W - 18L
1,466 SR
Queue Stats
62W - 89L
1,377 Elo+
Party 3
Sylvanus
Sylvanus
TrustThePlan
Sylvanus
Level 27
God Stats
24W - 31L
1,599 SR
Queue Stats
449W - 495L
1,394 Elo+
Party 3
Chang'e
Chang'e
achun123
Chang'e
Level 7
God Stats
1W - 2L
1,516 SR
Queue Stats
3W - 3L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FubFub31
Aphrodite
19
3 / 1 / 16
14,995
517
13,356
12,138
10,054
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
20
2 / 5 / 10
14,693
507
11,262
25,492
25,728
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Piosolver
Apollo
20
8 / 2 / 8
15,420
532
29,705
33,772
15,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 9
16,261
561
33,197
18,575
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
xyzJcob
Bakasura
20
13 / 7 / 11
16,432
567
40,897
37,120
22,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mitolius
King Arthur
20
2 / 6 / 5
12,658
436
15,436
33,940
30,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Naesios
Gilgamesh
18
2 / 5 / 4
11,806
407
17,501
37,870
35,135
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
OsakaQ
Danzaburou
19
7 / 6 / 5
13,785
475
20,806
28,742
10,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TrustThePlan
Sylvanus
18
2 / 8 / 11
11,487
396
12,933
36,442
32,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
achun123
Chang'e
20
4 / 7 / 5
13,097
452
12,717
19,195
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
32
Kills
17
17
Deaths
32
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FubFub31
Aphrodite
3
1
16
11
L
King Arthur
Mitolius
King Arthur
2
6
5
0.75
L
Gilgamesh
Naesios
Gilgamesh
2
5
4
0.8
W
Vamana
2
5
10
1.4
L
Danzaburou
OsakaQ
Danzaburou
7
6
5
1.58
W
Apollo
Piosolver
Apollo
8
2
8
6
W
6
2
9
5.25
L
Sylvanus
TrustThePlan
Sylvanus
2
8
11
0.94
L
Chang'e
achun123
Chang'e
4
7
5
0.93
W
Bakasura
xyzJcob
Bakasura
13
7
11
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,417
Damage
79,393
127,097
Taken
156,189
81,622
Mitigated
115,843
68,111
Healing
55,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FubFub31
Aphrodite
13,356
2,324
6,643
6,812
12,138
10,054
300
3,109
9,029
29,063
0
L
King Arthur
Mitolius
King Arthur
15,436
1,672
0
5,928
33,940
30,236
480
8,333
23,912
409
79,011
L
Gilgamesh
Naesios
Gilgamesh
17,501
4,318
0
6,372
37,870
35,135
0
9,058
25,956
0
86,999
W
Vamana
11,262
6,083
0
7,145
25,492
25,728
712
6,445
18,026
0
89,825
L
Danzaburou
OsakaQ
Danzaburou
20,806
11,923
0
7,197
28,742
10,795
1,108
7,375
20,147
0
94,570
W
Apollo
Piosolver
Apollo
29,705
21,745
0
23,782
33,772
15,871
14,952
6,506
27,266
0
156,761
W
33,197
457
101
5,360
18,575
7,837
292
2,787
15,788
135,184
0
L
Sylvanus
TrustThePlan
Sylvanus
12,933
2,839
9,804
13,806
36,442
32,044
0
12,652
21,121
49,409
0
L
Chang'e
achun123
Chang'e
12,717
1,377
6,353
6,146
19,195
7,633
0
8,173
10,606
67,368
0
W
Bakasura
xyzJcob
Bakasura
40,897
26,087
0
18,268
37,120
22,132
17
7,204
29,764
0
144,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,801
Gold Earned
62,833
850
Minions Killed
595
0
Camps Cleared
0
2,820,680
Distance Traveled
2,441,357
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,995
517
50
2
0
571,278
9
L
King Arthur
12,658
436
151
5
0
527,005
0
L
Gilgamesh
11,806
407
102
4
0
513,022
1
W
Vamana
14,693
507
186
6
0
509,609
2
L
Danzaburou
13,785
475
134
5
0
456,111
1
W
Apollo
15,420
532
207
7
0
547,586
3
W
Janus
16,261
561
207
7
0
591,429
2
L
Sylvanus
11,487
396
72
2
0
426,237
2
L
Chang'e
13,097
452
136
5
0
518,982
2
W
Bakasura
16,432
567
200
7
0
600,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role