Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
MegaFemur
Cthulhu
Level 143
God Stats
6W - 3L
1,657 SR
Queue Stats
326W - 260L
1,589 Elo+
Party 2
King Arthur
King Arthur
SemioticOne
King Arthur
Level 143
God Stats
5W - 1L
1,409 SR
Queue Stats
356W - 256L
1,656 Elo+
Party 2
Neith
Neith
Tiger1king
Neith
Level 89
God Stats
1W - 3L
1,117 SR
Queue Stats
62W - 54L
1,542 Elo+
Party 4
Camazotz
Camazotz
deathb4retreat
Camazotz
Level 149
God Stats
4W - 2L
1,560 SR
Queue Stats
162W - 132L
1,603 Elo+
Party 4
Team Averages
Level 137
1,449 SR
1,578 Elo+

VS

Team Averages
Level 122
1,583 SR
1,606 Elo+
Danzaburou
Danzaburou
Frihk
Danzaburou
Level 86
God Stats
0W - 2L
1,555 SR
Queue Stats
147W - 90L
1,657 Elo+
Party 1
Erlang Shen
Erlang Shen
Genmaïcha
Erlang Shen
Level 147
God Stats
0W - 1L
1,783 SR
Queue Stats
100W - 65L
1,618 Elo+
Party 1
Nemesis
Nemesis
Goldheadfish
Nemesis
Level 144
God Stats
0W - 2L
1,576 SR
Queue Stats
105W - 68L
1,655 Elo+
Party 3
He Bo
He Bo
Kryosect
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,666 Elo+
Party 3
Nox
Nox
XxEndx7
Nox
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 22L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
17 / 5 / 12
14,720
920
19,716
16,541
7,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MegaFemur
Cthulhu
20
4 / 4 / 23
12,655
791
17,941
22,671
30,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SemioticOne
King Arthur
18
4 / 6 / 17
11,763
735
10,064
34,794
27,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
6 / 1 / 21
12,559
785
12,516
10,280
5,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
19
5 / 6 / 16
13,106
819
10,837
32,453
29,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frihk
Danzaburou
20
11 / 7 / 7
14,247
890
30,386
17,670
7,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Genmaïcha
Erlang Shen
20
3 / 8 / 15
12,492
781
13,325
20,623
21,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Goldheadfish
Nemesis
17
4 / 8 / 8
10,718
670
11,266
15,362
8,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Kryosect
He Bo
16
2 / 8 / 5
10,016
626
16,435
15,856
6,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
17
1 / 5 / 9
10,548
659
14,825
9,754
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
36
Kills
21
22
Deaths
36
89
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
17
5
12
4.6
L
Danzaburou
Frihk
Danzaburou
11
7
7
2.07
L
Erlang Shen
Genmaïcha
Erlang Shen
3
8
15
1.31
L
Nemesis
Goldheadfish
Nemesis
4
8
8
1
L
He Bo
Kryosect
He Bo
2
8
5
0.56
W
Cthulhu
MegaFemur
Cthulhu
4
4
23
3.88
W
King Arthur
SemioticOne
King Arthur
4
6
17
2.08
W
Neith
6
1
21
16.5
L
Nox
1
5
9
1.1
W
Camazotz
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,074
Damage
86,237
116,739
Taken
79,265
100,366
Mitigated
47,733
43,184
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
19,716
2,877
3,454
4,388
16,541
7,893
1,484
5,007
11,534
42,742
0
L
Danzaburou
Frihk
Danzaburou
30,386
19,117
1,045
4,876
17,670
7,587
1,064
9,245
8,105
0
58,622
L
Erlang Shen
Genmaïcha
Erlang Shen
13,325
4,696
948
5,814
20,623
21,321
460
8,820
11,325
0
26,375
L
Nemesis
Goldheadfish
Nemesis
11,266
4,217
200
1,835
15,362
8,202
0
6,444
8,736
0
17,586
L
He Bo
Kryosect
He Bo
16,435
597
1,308
3,801
15,856
6,475
293
7,437
7,998
26,468
0
W
Cthulhu
MegaFemur
Cthulhu
17,941
809
3,766
4,253
22,671
30,517
531
5,374
17,297
46,480
0
W
King Arthur
SemioticOne
King Arthur
10,064
751
1,972
10,418
34,794
27,537
624
8,846
25,948
351
18,046
W
Neith
12,516
3,674
235
2,765
10,280
5,102
3,433
3,182
7,098
0
41,321
L
Nox
14,825
618
0
968
9,754
4,148
231
4,772
4,642
32,730
0
W
Camazotz
10,837
1,701
2,756
9,177
32,453
29,317
93
8,851
23,602
1,011
16,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,803
Gold Earned
58,021
197
Minions Killed
162
0
Camps Cleared
0
1,496,417
Distance Traveled
1,416,223
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,720
920
64
4
0
301,359
0
L
Danzaburou
14,247
890
49
3
0
283,445
2
L
Erlang Shen
12,492
781
19
1
0
286,658
1
L
Nemesis
10,718
670
9
1
0
290,349
0
L
He Bo
10,016
626
33
2
0
257,492
0
W
Cthulhu
12,655
791
63
4
0
287,775
1
W
King Arthur
11,763
735
15
1
0
297,686
1
W
Neith
12,559
785
47
3
0
288,881
3
L
Nox
10,548
659
52
3
0
298,279
0
W
Camazotz
13,106
819
8
1
0
320,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role