Player Matchup

Tiamat
Tiamat
EygonOfCarim
Tiamat
Level 7
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Fenrir
Fenrir
Ulryk
Fenrir
Level 107
God Stats
2W - 4L
1,272 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vergils1n
Kumbhakarna
Level 38
God Stats
6W - 7L
1,611 SR
Queue Stats
211W - 371L
1,380 Elo+
Solo
Team Averages
Level 51
1,345 SR
1,415 Elo+

VS

Team Averages
Level 90
1,678 SR
1,427 Elo+
Fenrir
Fenrir
ADRIZEUS
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 55L
1,406 Elo+
Solo
Zeus
Zeus
CelestialMeloné
Zeus
Level 104
God Stats
2W - 0L
1,822 SR
Queue Stats
24W - 24L
1,533 Elo+
Solo
Hercules
Hercules
Gattomante
Hercules
Level 109
God Stats
12W - 11L
1,712 SR
Queue Stats
253W - 325L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 8 / 3
11,878
742
10,467
14,332
6,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ulryk
Fenrir
14
2 / 8 / 9
11,172
698
6,784
13,677
4,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
vergils1n
Kumbhakarna
12
1 / 10 / 6
9,997
625
3,404
18,692
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADRIZEUS
Fenrir
17
12 / 5 / 6
12,697
794
8,674
12,269
5,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
12 / 5 / 8
12,858
804
21,317
9,685
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Gattomante
Hercules
15
2 / 2 / 17
11,288
706
7,799
13,413
14,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
9
Kills
26
26
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ADRIZEUS
Fenrir
12
5
6
3
W
12
5
8
3.2
L
Tiamat
6
8
3
0.94
W
Hercules
Gattomante
Hercules
2
2
17
5.25
L
Fenrir
Ulryk
Fenrir
2
8
9
0.81
L
Kumbhakarna
vergils1n
Kumbhakarna
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
37,790
46,701
Taken
35,367
22,471
Mitigated
24,412
4,698
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ADRIZEUS
Fenrir
8,674
1,632
0
1,854
12,269
5,208
1,240
4,308
7,961
0
37,967
W
21,317
2,094
0
685
9,685
4,526
1,055
3,721
5,964
63,799
0
L
Tiamat
10,467
523
0
2,180
14,332
6,617
53
7,622
6,448
44,728
0
W
Hercules
Gattomante
Hercules
7,799
1,539
0
3,866
13,413
14,678
331
5,842
7,571
513
27,065
L
Fenrir
Ulryk
Fenrir
6,784
1,095
0
969
13,677
4,704
0
7,438
5,835
0
20,031
L
Kumbhakarna
vergils1n
Kumbhakarna
3,404
551
0
1,549
18,692
11,150
0
5,868
12,588
18,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
36,843
131
Minions Killed
171
0
Camps Cleared
0
771,871
Distance Traveled
850,068
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,697
794
50
3
0
265,661
0
W
Zeus
12,858
804
70
4
0
266,568
2
L
Tiamat
11,878
742
82
5
0
239,200
1
W
Hercules
11,288
706
51
3
0
317,839
1
L
Fenrir
11,172
698
32
2
0
273,356
0
L
Kumbhakarna
9,997
625
17
1
0
259,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role