Player Matchup

Ao Kuang
Ao Kuang
JUANSeekShots
Ao Kuang
Level 108
God Stats
1W - 0L
1,621 SR
Queue Stats
20W - 17L
1,593 Elo+
Party 2
Raijin
Raijin
QuibIez
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,415 Elo+
Party 2
Chiron
Chiron
XxChucky 412xX
Chiron
Level 108
God Stats
4W - 0L
1,590 SR
Queue Stats
219W - 143L
1,580 Elo+
Party 2
Ymir
Ymir
itstmell
Ymir
Level 4
God Stats
31W - 21L
1,662 SR
Queue Stats
32W - 27L
1,296 Elo+
Party 2
Camazotz
Camazotz
theregoesthatman
Camazotz
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,588 Elo+
Party 2
Team Averages
Level 53
1,575 SR
1,494 Elo+

VS

Team Averages
Level 33
1,527 SR
1,575 Elo+
Zeus
Zeus
HereComesStanky
Zeus
Level 89
God Stats
4W - 4L
1,483 SR
Queue Stats
384W - 369L
1,496 Elo+
Party 1
Cerberus
Cerberus
LUBU07
Cerberus
Level 26
God Stats
5W - 3L
1,678 SR
Queue Stats
134W - 102L
1,518 Elo+
Solo
Thanatos
Thanatos
SusanoxJoJo
Thanatos
Level 23
God Stats
1W - 2L
1,461 SR
Queue Stats
59W - 33L
1,585 Elo+
Solo
Nike
Nike
Thesniper32945
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,741 Elo+
Party 1
Izanami
Izanami
tiltedchevy
Izanami
Level 21
God Stats
12W - 16L
1,511 SR
Queue Stats
75W - 72L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JUANSeekShots
Ao Kuang
15
7 / 2 / 0
9,433
524
7,359
10,742
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
QuibIez
Raijin
20
13 / 1 / 9
12,868
715
19,791
15,766
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 5
10,627
590
12,490
12,759
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 4 / 8
8,643
480
1,788
8,874
4,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
20 / 1 / 3
12,627
702
20,097
22,182
16,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,290
516
13,260
16,220
4,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LUBU07
Cerberus
9
0 / 7 / 0
6,551
364
5,284
14,817
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SusanoxJoJo
Thanatos
12
2 / 11 / 3
8,157
453
9,319
16,701
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 12 / 1
7,089
394
6,889
15,140
7,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
tiltedchevy
Izanami
14
5 / 8 / 1
9,055
503
6,590
12,829
3,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
46
Kills
10
10
Deaths
46
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Ao Kuang
JUANSeekShots
Ao Kuang
7
2
0
3.5
L
Cerberus
LUBU07
Cerberus
0
7
0
0
W
Raijin
QuibIez
Raijin
13
1
9
17.5
L
Thanatos
SusanoxJoJo
Thanatos
2
11
3
0.32
L
0
12
1
0.04
W
6
2
5
4.25
W
Ymir
0
4
8
1
W
20
1
3
21.5
L
Izanami
tiltedchevy
Izanami
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,525
Damage
41,342
70,323
Taken
75,707
34,370
Mitigated
25,746
28,606
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,260
2,505
0
2,799
16,220
4,777
0
9,135
6,874
59,765
0
W
Ao Kuang
JUANSeekShots
Ao Kuang
7,359
1,957
0
2,117
10,742
3,651
346
2,306
8,380
57,979
0
L
Cerberus
LUBU07
Cerberus
5,284
278
30
3,297
14,817
3,945
369
5,080
9,649
24,864
0
W
Raijin
QuibIez
Raijin
19,791
1,835
0
4,998
15,766
5,762
509
8,027
7,564
94,886
0
L
Thanatos
SusanoxJoJo
Thanatos
9,319
4,171
0
5,615
16,701
5,972
0
5,846
10,645
0
44,010
L
6,889
2,087
0
120
15,140
7,764
662
3,413
11,717
6,987
22,897
W
12,490
5,901
148
7,052
12,759
4,025
2,356
4,000
8,548
0
96,490
W
Ymir
1,788
107
0
336
8,874
4,702
0
1,849
6,934
4,571
0
W
20,097
8,897
0
13,955
22,182
16,230
0
3,386
18,712
0
91,232
L
Izanami
tiltedchevy
Izanami
6,590
4,305
0
836
12,829
3,288
163
4,835
7,884
0
54,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
40,142
599
Minions Killed
406
0
Camps Cleared
0
1,734,600
Distance Traveled
1,546,645
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,290
516
110
6
0
287,981
2
W
Ao Kuang
9,433
524
98
5
0
349,451
3
L
Cerberus
6,551
364
52
3
0
261,451
3
W
Raijin
12,868
715
182
10
0
362,110
3
L
Thanatos
8,157
453
79
4
0
352,969
0
L
Nike
7,089
394
49
3
0
328,466
3
W
Chiron
10,627
590
148
8
0
326,806
0
W
Ymir
8,643
480
7
0
0
326,461
0
W
Camazotz
12,627
702
164
9
0
369,772
2
L
Izanami
9,055
503
116
6
0
315,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role