Player Matchup

Bakasura
Bakasura
GustavoAguilera
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
953 Elo+
Party 2
Loki
Loki
High Harold
Loki
Level 11
God Stats
5W - 8L
1,231 SR
Queue Stats
7W - 14L
1,288 Elo+
Party 3
Baron Samedi
Baron Samedi
Rai24
Baron Samedi
Level 25
God Stats
5W - 4L
1,425 SR
Queue Stats
8W - 11L
1,252 Elo+
Party 2
Tiamat
Tiamat
Ticker Red 86
Tiamat
Level 25
God Stats
4W - 5L
1,570 SR
Queue Stats
12W - 23L
1,248 Elo+
Party 3
Mercury
Mercury
superbro1
Mercury
Level 28
God Stats
69W - 71L
1,461 SR
Queue Stats
347W - 389L
1,312 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,211 Elo+

VS

Team Averages
Level 19
1,458 SR
1,231 Elo+
Nike
Nike
BrisRedEyes
Nike
Level 8
God Stats
2W - 2L
1,567 SR
Queue Stats
97W - 123L
1,271 Elo+
Solo
Izanami
Izanami
JakeCubb
Izanami
Level 25
God Stats
1W - 3L
1,319 SR
Queue Stats
31W - 58L
1,181 Elo+
Solo
Poseidon
Poseidon
Roronoa509Zoro
Poseidon
Level 21
God Stats
4W - 10L
1,405 SR
Queue Stats
7W - 13L
1,308 Elo+
Party 1
Ullr
Ullr
anomlouschimp
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,283 Elo+
Party 1
Ao Kuang
Ao Kuang
starboxadventure
Ao Kuang
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 32L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 7 / 7
9,060
394
2,239
12,362
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 4 / 3
11,202
487
13,362
13,996
6,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rai24
Baron Samedi
20
5 / 2 / 2
13,006
565
10,099
11,570
11,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 9
10,296
448
11,218
13,394
7,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
superbro1
Mercury
19
11 / 1 / 5
12,610
548
11,711
10,336
6,332
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,652
376
2,776
18,097
6,441
Izanami
JakeCubb
Izanami
15
2 / 4 / 5
10,108
439
7,554
11,200
3,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
18
8 / 5 / 2
11,461
498
13,556
17,392
6,100
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 10 / 4
9,235
402
6,035
15,412
6,647
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
4 / 3 / 3
10,509
457
8,856
19,415
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
29
Kills
18
20
Deaths
29
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Bakasura
0
7
7
0.5
W
11
4
3
3.13
L
Izanami
JakeCubb
Izanami
2
4
5
1.13
W
Baron Samedi
Rai24
Baron Samedi
5
2
2
3
L
Poseidon
8
5
2
1.8
W
2
6
9
1.08
L
3
10
4
0.5
L
4
3
3
1.83
W
Mercury
superbro1
Mercury
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,629
Damage
38,777
61,658
Taken
81,516
37,608
Mitigated
30,118
6,925
Healing
27,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,776
450
149
3,486
18,097
6,441
573
5,251
12,846
0
25,461
W
Bakasura
2,239
1,385
0
964
12,362
5,246
274
5,383
6,979
0
24,219
W
13,362
3,716
0
687
13,996
6,494
196
4,465
9,531
0
48,421
L
Izanami
JakeCubb
Izanami
7,554
5,145
0
4,253
11,200
3,569
3,005
2,095
9,014
0
50,857
W
Baron Samedi
Rai24
Baron Samedi
10,099
284
85
3,015
11,570
11,962
2,065
4,632
6,938
93,057
0
L
Poseidon
13,556
2,440
567
7,996
17,392
6,100
1,495
6,996
9,904
86,857
0
W
11,218
1,380
0
2,174
13,394
7,574
388
4,549
8,845
41,613
0
L
6,035
2,934
0
1,046
15,412
6,647
315
3,301
12,045
0
33,169
L
8,856
3,215
0
9,952
19,415
7,361
432
3,012
16,185
57,575
0
W
Mercury
superbro1
Mercury
11,711
5,853
0
0
10,336
6,332
3,371
3,790
6,546
0
61,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
49,965
443
Minions Killed
425
0
Camps Cleared
0
2,217,758
Distance Traveled
1,898,083
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,652
376
37
2
0
357,386
1
W
Bakasura
9,060
394
41
2
0
459,405
2
W
Loki
11,202
487
54
2
0
429,133
0
L
Izanami
10,108
439
98
4
0
342,738
8
W
Baron Samedi
13,006
565
167
7
0
425,753
0
L
Poseidon
11,461
498
134
6
0
416,029
0
W
Tiamat
10,296
448
71
3
0
413,562
3
L
Ullr
9,235
402
44
2
0
376,635
0
L
Ao Kuang
10,509
457
112
5
0
405,295
4
W
Mercury
12,610
548
110
5
0
489,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role