Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CocolaWeed78
Ymir
Level 61
God Stats
19W - 20L
1,460 SR
Queue Stats
385W - 355L
1,393 Elo+
Party 1
Chiron
Chiron
DimosPhronimos78
Chiron
Level 85
God Stats
41W - 34L
1,449 SR
Queue Stats
515W - 490L
1,419 Elo+
Party 1
Mercury
Mercury
Xo Oliver oX
Mercury
Level 64
God Stats
5W - 4L
1,588 SR
Queue Stats
69W - 65L
1,526 Elo+
Party 2
Zeus
Zeus
m_411_K
Zeus
Level 82
God Stats
2W - 0L
1,624 SR
Queue Stats
147W - 191L
1,342 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,436 Elo+

VS

Team Averages
Level 86
1,435 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
Kiblahh
Morgan Le Fay
Level 108
God Stats
1W - 3L
1,421 SR
Queue Stats
433W - 442L
1,462 Elo+
Party 3
Awilix
Awilix
Marckinho800
Awilix
Level 65
God Stats
18W - 21L
1,385 SR
Queue Stats
378W - 554L
1,239 Elo+
Solo
Cupid
Cupid
T-_DORU-_-27_-T
Cupid
Level 95
God Stats
8W - 5L
1,473 SR
Queue Stats
201W - 207L
1,410 Elo+
Solo
Nemesis
Nemesis
Toyako83
Nemesis
Level 51
God Stats
1W - 2L
1,505 SR
Queue Stats
179W - 239L
1,297 Elo+
Solo
Mulan
Mulan
True_Floop
Mulan
Level 113
God Stats
93W - 80L
1,389 SR
Queue Stats
349W - 341L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 1 / 7
10,047
591
7,758
11,654
7,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

14
2 / 2 / 6
8,692
511
5,863
12,111
8,854
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 2
9,725
572
8,854
11,367
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Xo Oliver oX
Mercury
15
8 / 2 / 3
9,760
574
6,976
10,593
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
m_411_K
Zeus
15
3 / 1 / 4
9,356
550
7,641
8,522
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kiblahh
Morgan Le Fay
11
0 / 4 / 1
7,317
430
6,996
10,300
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
3 / 2 / 0
8,364
492
2,170
7,657
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 1
8,676
510
6,548
10,957
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Toyako83
Nemesis
10
0 / 4 / 2
6,841
402
2,827
8,394
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
2 / 6 / 0
9,343
550
9,862
16,450
12,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
7
7
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
7
6.5
W
2
2
6
2.5
W
6
1
2
7
L
Morgan Le Fay
Kiblahh
Morgan Le Fay
0
4
1
0.13
L
Awilix
3
2
0
1.5
L
2
6
1
0.42
L
Nemesis
Toyako83
Nemesis
0
4
2
0.25
L
Mulan
2
6
0
0.33
W
Mercury
Xo Oliver oX
Mercury
8
2
3
4.75
W
Zeus
m_411_K
Zeus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,092
Damage
28,403
54,247
Taken
53,758
28,047
Mitigated
24,714
20,235
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,758
3,067
0
2,487
11,654
7,981
882
0
11,654
0
61,167
W
5,863
1,349
361
3,533
12,111
8,854
0
1,398
10,713
37,409
0
W
8,854
3,172
385
4,880
11,367
3,774
1,554
296
11,071
0
72,617
L
Morgan Le Fay
Kiblahh
Morgan Le Fay
6,996
283
0
1,462
10,300
3,696
657
6,132
4,168
40,140
0
L
Awilix
2,170
884
0
387
7,657
2,413
0
1,543
6,114
0
41,377
L
6,548
3,838
30
2,639
10,957
3,385
951
1,762
9,195
0
45,823
L
Nemesis
Toyako83
Nemesis
2,827
1,571
0
675
8,394
2,705
0
2,405
5,989
0
33,445
L
Mulan
9,862
1,502
0
6,945
16,450
12,515
0
1,662
14,788
0
68,167
W
Mercury
Xo Oliver oX
Mercury
6,976
5,467
182
2,808
10,593
4,648
1,439
276
10,317
0
46,515
W
Zeus
m_411_K
Zeus
7,641
1,368
233
5,366
8,522
2,790
558
5,427
3,095
50,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,580
Gold Earned
40,541
473
Minions Killed
444
0
Camps Cleared
0
1,623,625
Distance Traveled
1,439,789
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,047
591
137
8
0
334,232
4
W
Ymir
8,692
511
56
3
0
318,738
2
W
Chiron
9,725
572
112
7
0
290,816
4
L
Morgan Le Fay
7,317
430
72
4
0
253,534
5
L
Awilix
8,364
492
74
4
0
364,745
0
L
Cupid
8,676
510
97
6
0
230,820
3
L
Nemesis
6,841
402
66
4
0
288,756
2
L
Mulan
9,343
550
135
8
0
301,934
2
W
Mercury
9,760
574
72
4
0
383,254
9
W
Zeus
9,356
550
96
6
0
296,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role