Player Matchup

Thanatos
Thanatos
AkasakaSawayama
Thanatos
Level 25
God Stats
16W - 9L
1,605 SR
Queue Stats
100W - 64L
1,422 Elo+
Solo
Ullr
Ullr
AlphaDiggy99
Ullr
Level 16
God Stats
4W - 2L
1,769 SR
Queue Stats
45W - 39L
1,421 Elo+
Solo
Olorun
Olorun
FLASHaka709
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Solo
Chang'e
Chang'e
RuinedKarma
Chang'e
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
xomrcupcakeox
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,575 SR
1,414 Elo+

VS

Team Averages
Level 17
1,409 SR
1,353 Elo+
Arachne
Arachne
Arrowna23
Arachne
Level 27
God Stats
31W - 30L
1,500 SR
Queue Stats
126W - 161L
1,343 Elo+
Party 1
Apollo
Apollo
Douude23
Apollo
Level 29
God Stats
5W - 2L
1,556 SR
Queue Stats
117W - 158L
1,351 Elo+
Party 1
Tiamat
Tiamat
Fureis distoyer
Tiamat
Level 8
God Stats
5W - 9L
1,429 SR
Queue Stats
69W - 63L
1,314 Elo+
Solo
Ra
Ra
JayceB
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vamped_X
Kukulkan
Level 16
God Stats
35W - 42L
1,060 SR
Queue Stats
75W - 82L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
20 / 5 / 5
16,597
1,277
32,040
22,985
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
11 / 11 / 11
14,560
1,120
25,558
28,647
12,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
20
0 / 11 / 17
12,077
929
5,706
20,506
17,270
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
RuinedKarma
Chang'e
20
6 / 5 / 19
14,058
1,081
22,769
21,933
8,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 12 / 19
12,241
942
8,059
23,130
14,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arrowna23
Arachne
20
7 / 9 / 19
13,041
1,003
9,738
25,598
7,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Douude23
Apollo
20
14 / 11 / 21
15,032
1,156
37,669
29,885
9,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 6 / 18
14,679
1,129
16,873
21,048
12,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ra
19
2 / 11 / 15
12,279
945
5,977
18,363
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Vamped_X
Kukulkan
20
11 / 0 / 22
15,694
1,207
38,055
4,110
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
139
37
Kills
44
44
Deaths
37
71
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thanatos
20
5
5
4.5
L
11
11
11
1.5
W
Arachne
Arrowna23
Arachne
7
9
19
1.83
W
Apollo
Douude23
Apollo
14
11
21
2.23
L
Olorun
0
11
17
0.77
W
10
6
18
3.17
W
Ra
2
11
15
0.86
L
Chang'e
RuinedKarma
Chang'e
6
5
19
3.1
W
Kukulkan
Vamped_X
Kukulkan
11
0
22
22
L
0
12
19
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,132
Damage
108,312
117,201
Taken
99,004
62,005
Mitigated
36,032
35,342
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
32,040
8,514
0
11,861
22,985
9,261
0
13,572
9,413
0
39,207
L
25,558
16,254
388
5,286
28,647
12,621
0
14,229
14,238
0
58,258
W
Arachne
Arrowna23
Arachne
9,738
6,436
0
3,455
25,598
7,513
0
10,817
14,781
0
24,984
W
Apollo
Douude23
Apollo
37,669
20,006
0
3,424
29,885
9,674
0
9,491
20,394
0
63,768
L
Olorun
5,706
2,247
229
1,257
20,506
17,270
0
10,235
10,271
34,909
0
W
16,873
2,460
0
1,453
21,048
12,115
0
8,698
12,350
33,082
0
W
Ra
5,977
717
58
177
18,363
5,430
0
5,860
12,503
19,157
0
L
Chang'e
RuinedKarma
Chang'e
22,769
2,129
7,198
7,140
21,933
8,692
0
11,427
10,506
53,759
0
W
Kukulkan
Vamped_X
Kukulkan
38,055
2,164
0
0
4,110
1,300
0
1,668
2,442
71,602
0
L
8,059
1,591
0
1,983
23,130
14,161
0
11,442
11,688
27,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,533
Gold Earned
70,725
264
Minions Killed
235
2
Camps Cleared
3
1,196,267
Distance Traveled
1,264,195
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,597
1,277
15
1
0
280,396
0
L
Ullr
14,560
1,120
79
6
0
216,674
0
W
Arachne
13,041
1,003
41
3
0
251,523
2
W
Apollo
15,032
1,156
55
4
2
241,387
0
L
Olorun
12,077
929
64
5
1
195,589
0
W
Tiamat
14,679
1,129
28
2
0
272,119
0
W
Ra
12,279
945
28
2
0
232,659
0
L
Chang'e
14,058
1,081
72
6
0
279,313
2
W
Kukulkan
15,694
1,207
83
6
1
266,507
0
L
Tiamat
12,241
942
34
3
1
224,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role