Player Matchup

Kali
Kali
KRAZYthing721
Kali
Level 107
God Stats
11W - 13L
1,516 SR
Queue Stats
142W - 191L
1,468 Elo+
Party 2
Neith
Neith
OvaSeaDripJoel
Neith
Level 103
God Stats
10W - 16L
1,329 SR
Queue Stats
458W - 513L
1,511 Elo+
Party 2
Anubis
Anubis
iBetskii
Anubis
Level 78
God Stats
17W - 11L
1,655 SR
Queue Stats
192W - 227L
1,507 Elo+
Party 2
Chaac
Chaac
iCappiin
Chaac
Level 85
God Stats
8W - 10L
1,519 SR
Queue Stats
200W - 247L
1,472 Elo+
Party 2
Fafnir
Fafnir
tito_cr17
Fafnir
Level 105
God Stats
9W - 7L
1,500 SR
Queue Stats
70W - 105L
1,429 Elo+
Party 2
Team Averages
Level 96
1,504 SR
1,477 Elo+

VS

Team Averages
Level 130
1,370 SR
1,539 Elo+
Sun Wukong
Sun Wukong
Crash_Bunglecoot
Sun Wukong
Level 107
God Stats
0W - 1L
1,035 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Dustierjet
Ra
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
269W - 201L
1,500 Elo+
Party 3
Chronos
Chronos
KAPOWREBORN
Chronos
Level 146
God Stats
7W - 8L
1,460 SR
Queue Stats
259W - 212L
1,478 Elo+
Party 3
Arachne
Arachne
Orboknown
Arachne
Level 146
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1
King Arthur
King Arthur
stiffcrab250
King Arthur
Level 129
God Stats
1W - 5L
1,209 SR
Queue Stats
309W - 235L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,978
570
3,848
10,289
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 5
7,689
549
7,172
6,736
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
iBetskii
Anubis
15
10 / 1 / 3
9,068
648
13,726
7,443
4,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
iCappiin
Chaac
13
0 / 1 / 0
7,602
543
4,395
6,317
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
tito_cr17
Fafnir
11
3 / 1 / 6
7,700
550
3,164
10,847
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crash_Bunglecoot
Sun Wukong
11
1 / 1 / 0
6,409
458
3,324
7,641
6,380
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 6 / 0
6,875
491
3,472
6,053
1,368
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
KAPOWREBORN
Chronos
12
1 / 2 / 1
7,176
513
6,373
8,510
3,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Orboknown
Arachne
10
0 / 3 / 1
5,982
427
2,443
8,731
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
stiffcrab250
King Arthur
8
1 / 6 / 2
5,891
421
6,340
12,389
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crash_Bunglecoot
Sun Wukong
1
1
0
1
L
3
6
0
0.5
L
Chronos
KAPOWREBORN
Chronos
1
2
1
0.75
W
3
2
5
2.75
L
Arachne
Orboknown
Arachne
0
3
1
0.17
W
2
1
5
4.5
W
Anubis
iBetskii
Anubis
10
1
3
11.5
W
Chaac
iCappiin
Chaac
0
1
0
0
L
King Arthur
stiffcrab250
King Arthur
1
6
2
0.33
W
Fafnir
tito_cr17
Fafnir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
21,952
41,632
Taken
43,324
28,233
Mitigated
18,383
15,282
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crash_Bunglecoot
Sun Wukong
3,324
1,174
0
678
7,641
6,380
0
1,675
5,966
0
31,671
L
3,472
537
514
366
6,053
1,368
0
3,331
2,722
28,888
0
L
Chronos
KAPOWREBORN
Chronos
6,373
2,514
0
2,369
8,510
3,098
1,017
1,828
6,682
43,785
0
W
3,848
1,931
0
4,918
10,289
4,844
0
2,386
7,903
0
45,667
L
Arachne
Orboknown
Arachne
2,443
1,877
0
1,428
8,731
2,020
0
4,334
4,397
0
33,617
W
7,172
2,258
0
1,803
6,736
2,702
864
2,914
3,822
0
56,453
W
Anubis
iBetskii
Anubis
13,726
460
0
4,360
7,443
4,511
1,252
1,250
6,193
65,427
0
W
Chaac
iCappiin
Chaac
4,395
909
0
2,794
6,317
5,048
542
0
6,317
0
44,903
L
King Arthur
stiffcrab250
King Arthur
6,340
1,470
0
3,885
12,389
5,517
0
5,722
6,667
0
18,229
W
Fafnir
tito_cr17
Fafnir
3,164
1,305
0
1,407
10,847
11,128
28
3,295
7,552
16,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
32,333
436
Minions Killed
278
0
Camps Cleared
0
1,296,854
Distance Traveled
1,301,099
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,409
458
70
5
0
261,243
3
L
Ra
6,875
491
48
3
0
233,601
0
L
Chronos
7,176
513
67
5
0
250,274
3
W
Kali
7,978
570
88
6
0
307,185
0
L
Arachne
5,982
427
66
5
0
298,310
7
W
Neith
7,689
549
107
8
0
237,272
1
W
Anubis
9,068
648
124
9
0
217,602
5
W
Chaac
7,602
543
103
7
0
284,043
5
L
King Arthur
5,891
421
27
2
0
257,671
2
W
Fafnir
7,700
550
14
1
0
250,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role