Player Matchup

Hades
Hades
Atroniac
Hades
Level 29
God Stats
17W - 18L
1,508 SR
Queue Stats
78W - 72L
1,457 Elo+
Solo
Ymir
Ymir
Candykillss
Ymir
Level 7
God Stats
4W - 4L
1,540 SR
Queue Stats
49W - 55L
1,320 Elo+
Solo
Osiris
Osiris
dovaking2628
Osiris
Level 30
God Stats
3W - 5L
1,344 SR
Queue Stats
77W - 93L
1,365 Elo+
Party 1
Thor
Thor
eldrogas2020
Thor
Level 7
God Stats
5W - 6L
1,650 SR
Queue Stats
60W - 86L
1,437 Elo+
Solo
Jing Wei
Jing Wei
treesusisking
Jing Wei
Level 27
God Stats
12W - 23L
1,277 SR
Queue Stats
42W - 52L
1,363 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,388 Elo+

VS

Team Averages
Level 17
1,440 SR
1,404 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
VIVT
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,372 Elo+
Solo
Thanatos
Thanatos
kalamsters
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Solo
The Morrigan
The Morrigan
souperloop
The Morrigan
Level 28
God Stats
3W - 9L
1,360 SR
Queue Stats
155W - 269L
1,304 Elo+
Party 2
Olorun
Olorun
ysntay31
Olorun
Level 18
God Stats
1W - 2L
1,342 SR
Queue Stats
57W - 61L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Atroniac
Hades
18
11 / 5 / 4
11,408
519
15,893
17,734
16,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 3
8,984
408
1,662
7,986
5,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
16
6 / 5 / 4
10,372
471
8,879
17,164
13,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 6 / 10
10,907
496
6,471
19,197
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
treesusisking
Jing Wei
18
8 / 5 / 7
11,504
523
9,380
13,324
4,430
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 8 / 3
11,022
501
7,846
15,083
5,567
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
VIVT
Bellona
14
0 / 7 / 4
9,717
442
3,972
13,718
10,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
kalamsters
Thanatos
17
2 / 9 / 3
11,526
524
5,599
19,000
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
souperloop
The Morrigan
17
4 / 3 / 5
11,781
536
7,708
8,640
3,421
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ysntay31
Olorun
20
13 / 2 / 3
15,326
697
30,759
24,958
13,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
29
Kills
24
25
Deaths
29
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
8
3
0.81
L
Hades
Atroniac
Hades
11
5
4
2.6
L
1
4
3
0.63
W
Bellona
VIVT
Bellona
0
7
4
0.29
L
Osiris
6
5
4
1.6
L
3
6
10
1.33
W
Thanatos
kalamsters
Thanatos
2
9
3
0.39
W
The Morrigan
souperloop
The Morrigan
4
3
5
2.17
L
Jing Wei
treesusisking
Jing Wei
8
5
7
2.3
W
Olorun
ysntay31
Olorun
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,285
Damage
55,884
75,405
Taken
81,399
46,599
Mitigated
40,715
14,965
Healing
27,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,846
3,438
0
0
15,083
5,567
3,372
3,386
11,697
0
59,994
L
Hades
Atroniac
Hades
15,893
818
201
4,562
17,734
16,931
334
10,132
7,602
51,435
0
L
1,662
264
0
0
7,986
5,483
0
3,772
4,214
11,943
0
W
Bellona
VIVT
Bellona
3,972
1,290
0
161
13,718
10,506
705
3,708
10,010
0
32,154
L
Osiris
8,879
3,153
0
4,800
17,164
13,218
884
5,934
11,230
0
54,260
L
6,471
3,301
0
4,902
19,197
6,537
0
8,933
10,264
0
53,584
W
Thanatos
kalamsters
Thanatos
5,599
2,009
0
10,414
19,000
7,554
16
2,914
16,026
0
72,780
W
The Morrigan
souperloop
The Morrigan
7,708
2,890
0
1,058
8,640
3,421
2,636
1,551
7,089
72,473
606
L
Jing Wei
treesusisking
Jing Wei
9,380
6,566
0
500
13,324
4,430
957
6,631
6,693
0
68,903
W
Olorun
ysntay31
Olorun
30,759
18,988
124
15,958
24,958
13,667
7,751
6,700
18,202
121,182
13,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,175
Gold Earned
59,372
411
Minions Killed
545
0
Camps Cleared
0
1,727,623
Distance Traveled
1,795,675
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,022
501
88
4
0
362,398
1
L
Hades
11,408
519
82
4
0
372,300
1
L
Ymir
8,984
408
14
1
0
173,680
1
W
Bellona
9,717
442
46
2
0
320,216
0
L
Osiris
10,372
471
86
4
0
419,836
1
L
Thor
10,907
496
99
5
0
381,936
4
W
Thanatos
11,526
524
113
5
0
331,109
4
W
The Morrigan
11,781
536
105
5
0
386,368
1
L
Jing Wei
11,504
523
130
6
0
379,871
3
W
Olorun
15,326
697
193
9
0
395,584
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role