Player Matchup

Artemis
Artemis
Druid4565
Artemis
Level 26
God Stats
18W - 14L
1,689 SR
Queue Stats
354W - 330L
1,572 Elo+
Solo
Ymir
Ymir
EMILITE0
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
SRamirez98
Sol
Level 17
God Stats
13W - 16L
1,614 SR
Queue Stats
110W - 104L
1,536 Elo+
Solo
Bakasura
Bakasura
STATIC_423hz
Bakasura
Level 27
God Stats
3W - 2L
1,442 SR
Queue Stats
102W - 86L
1,582 Elo+
Solo
Nike
Nike
toinou37360
Nike
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
11W - 6L
1,715 Elo+
Solo
Team Averages
Level 20
1,617 SR
1,581 Elo+

VS

Team Averages
Level 25
1,707 SR
1,598 Elo+
Loki
Loki
Dimitrios88
Loki
Level 27
God Stats
60W - 59L
1,611 SR
Queue Stats
95W - 101L
1,498 Elo+
Solo
Hades
Hades
GXGamer001
Hades
Level 25
God Stats
6W - 5L
2,033 SR
Queue Stats
59W - 27L
1,798 Elo+
Party 1
Cthulhu
Cthulhu
SalsaNBean
Cthulhu
Level 27
God Stats
31W - 15L
1,856 SR
Queue Stats
201W - 127L
1,721 Elo+
Party 1
Thor
Thor
iGank2047
Thor
Level 18
God Stats
31W - 29L
1,515 SR
Queue Stats
50W - 49L
1,527 Elo+
Solo
Thanatos
Thanatos
w SHEWET w
Thanatos
Level 28
God Stats
47W - 41L
1,520 SR
Queue Stats
111W - 106L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Druid4565
Artemis
13
3 / 10 / 1
8,748
486
7,725
13,618
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 11 / 2
7,809
434
1,920
16,232
12,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 2
8,028
446
6,344
13,022
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
STATIC_423hz
Bakasura
10
2 / 4 / 0
7,164
398
3,729
7,643
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 1
9,131
507
5,362
13,526
6,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,526
529
6,565
9,161
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
6 / 0 / 7
10,138
563
8,327
11,468
7,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
SalsaNBean
Cthulhu
15
9 / 2 / 9
9,532
530
11,658
22,395
20,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
16
10 / 3 / 5
10,830
602
10,377
10,550
3,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
w SHEWET w
Thanatos
16
4 / 1 / 5
9,643
536
10,903
10,778
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
7
Kills
35
35
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Artemis
Druid4565
Artemis
3
10
1
0.35
L
Ymir
0
11
2
0.09
W
Hades
6
0
7
9.5
L
0
6
2
0.17
L
Bakasura
STATIC_423hz
Bakasura
2
4
0
0.5
W
Cthulhu
SalsaNBean
Cthulhu
9
2
9
6.75
W
Thor
10
3
5
4.17
L
2
4
1
0.63
W
Thanatos
w SHEWET w
Thanatos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
47,830
64,041
Taken
64,352
27,559
Mitigated
39,200
9,521
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,565
2,035
0
3,628
9,161
3,223
1,835
1,235
7,926
0
53,224
L
Artemis
Druid4565
Artemis
7,725
4,365
0
2,398
13,618
3,127
0
2,528
10,799
0
42,295
L
Ymir
1,920
406
0
0
16,232
12,161
104
3,476
12,438
15,513
0
W
Hades
8,327
1,088
338
8,512
11,468
7,273
3,776
3,211
8,257
68,051
0
L
6,344
1,824
0
4,579
13,022
3,590
0
5,530
7,282
54,897
0
L
Bakasura
STATIC_423hz
Bakasura
3,729
2,535
0
1,614
7,643
2,266
0
2,011
5,499
0
29,013
W
Cthulhu
SalsaNBean
Cthulhu
11,658
1,596
89
7,058
22,395
20,573
539
2,532
19,443
42,329
0
W
Thor
10,377
3,499
0
660
10,550
3,825
1,456
697
9,773
0
73,106
L
5,362
244
0
930
13,526
6,415
0
5,018
8,038
1,308
38,092
W
Thanatos
w SHEWET w
Thanatos
10,903
4,355
890
9,499
10,778
4,306
1,242
1,365
9,378
0
64,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
49,669
363
Minions Killed
521
0
Camps Cleared
0
1,420,340
Distance Traveled
1,794,575
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,526
529
98
5
0
386,820
3
L
Artemis
8,748
486
73
4
0
286,446
3
L
Ymir
7,809
434
27
2
0
246,516
0
W
Hades
10,138
563
136
8
0
340,411
0
L
Sol
8,028
446
107
6
0
261,197
5
L
Bakasura
7,164
398
71
4
0
307,535
1
W
Cthulhu
9,532
530
65
4
0
368,345
1
W
Thor
10,830
602
109
6
0
342,452
5
L
Nike
9,131
507
85
5
0
318,646
3
W
Thanatos
9,643
536
113
6
0
356,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role