Player Matchup

Baron Samedi
Baron Samedi
Assassin8412
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,154 Elo+
Party 2
Cthulhu
Cthulhu
SlaytronX12
Cthulhu
Level 22
God Stats
9W - 6L
1,743 SR
Queue Stats
9W - 8L
1,702 Elo+
Party 2
Thor
Thor
Superruff120
Thor
Level 7
God Stats
5W - 6L
1,774 SR
Queue Stats
20W - 20L
1,452 Elo+
Solo
Artio
Artio
TheLast Spartan
Artio
Level 26
God Stats
2W - 3L
1,433 SR
Queue Stats
9W - 14L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
celestialnemuri
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,269 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,369 Elo+

VS

Team Averages
Level 45
1,657 SR
1,368 Elo+
Danzaburou
Danzaburou
Auzzie_Pownage34
Danzaburou
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 27L
1,234 Elo+
Party 3
Neith
Neith
BlackPhantxm
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Dpunk16
Apollo
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 18L
1,138 Elo+
Party 3
Baron Samedi
Baron Samedi
ProffessorBlack
Baron Samedi
Level 149
God Stats
1W - 2L
1,989 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
nerdobiff jr
Ganesha
Level 23
God Stats
22W - 11L
1,799 SR
Queue Stats
129W - 116L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assassin8412
Baron Samedi
16
0 / 7 / 1
9,549
868
10,383
21,465
8,625
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SlaytronX12
Cthulhu
15
0 / 7 / 1
8,915
810
4,958
17,972
14,573
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 13 / 1
8,869
806
6,877
24,277
11,889
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 9 / 0
9,272
843
3,257
23,135
10,405
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
celestialnemuri
Morgan Le Fay
15
2 / 8 / 0
9,987
908
13,685
17,957
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auzzie_Pownage34
Danzaburou
19
9 / 0 / 29
12,821
1,166
24,858
7,643
2,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 15
10,440
949
6,374
3,264
1,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Dpunk16
Apollo
18
13 / 1 / 16
12,930
1,175
18,917
11,766
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ProffessorBlack
Baron Samedi
20
18 / 0 / 20
12,675
1,152
31,079
5,870
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
nerdobiff jr
Ganesha
20
0 / 1 / 42
12,921
1,175
17,160
16,291
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
166
2
Kills
44
44
Deaths
2
3
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Assassin8412
Baron Samedi
0
7
1
0.07
W
Danzaburou
Auzzie_Pownage34
Danzaburou
9
0
29
23.5
W
4
0
15
11.5
W
Apollo
Dpunk16
Apollo
13
1
16
21
W
Baron Samedi
ProffessorBlack
Baron Samedi
18
0
20
28
L
Cthulhu
SlaytronX12
Cthulhu
0
7
1
0.07
L
0
13
1
0.04
L
0
9
0
0
L
Morgan Le Fay
celestialnemuri
Morgan Le Fay
2
8
0
0.25
W
Ganesha
nerdobiff jr
Ganesha
0
1
42
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,160
Damage
98,388
104,806
Taken
44,834
52,125
Mitigated
33,411
6,593
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Assassin8412
Baron Samedi
10,383
2,494
1,250
1,492
21,465
8,625
0
8,517
12,948
35,504
0
W
Danzaburou
Auzzie_Pownage34
Danzaburou
24,858
12,258
368
1,957
7,643
2,681
0
6,191
1,452
0
50,020
W
6,374
3,921
0
877
3,264
1,314
0
1,911
1,353
0
16,072
W
Apollo
Dpunk16
Apollo
18,917
9,380
0
3,510
11,766
5,138
0
7,481
3,997
0
27,122
W
Baron Samedi
ProffessorBlack
Baron Samedi
31,079
4,858
6,330
2,797
5,870
2,625
0
4,393
1,477
48,800
0
L
Cthulhu
SlaytronX12
Cthulhu
4,958
270
181
127
17,972
14,573
0
8,149
9,823
16,549
0
L
6,877
726
0
36
24,277
11,889
0
13,054
11,223
0
14,637
L
3,257
881
298
1,567
23,135
10,405
0
10,086
13,049
16,659
0
L
Morgan Le Fay
celestialnemuri
Morgan Le Fay
13,685
783
77
1,565
17,957
6,633
0
8,433
9,524
27,450
0
W
Ganesha
nerdobiff jr
Ganesha
17,160
2,538
0
3,040
16,291
21,653
0
12,307
3,984
33,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
61,787
164
Minions Killed
191
4
Camps Cleared
6
873,947
Distance Traveled
920,269
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,549
868
67
6
0
166,527
0
W
Danzaburou
12,821
1,166
90
8
3
192,941
0
W
Neith
10,440
949
33
3
2
129,693
1
W
Apollo
12,930
1,175
25
2
0
192,935
0
W
Baron Samedi
12,675
1,152
43
4
1
189,744
0
L
Cthulhu
8,915
810
12
1
0
152,739
1
L
Thor
8,869
806
17
2
1
167,565
2
L
Artio
9,272
843
35
3
2
198,078
0
L
Morgan Le Fay
9,987
908
33
3
1
189,038
0
W
Ganesha
12,921
1,175
0
0
0
214,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role