Player Matchup

Bacchus
Bacchus
BlazerFlames19
Bacchus
Level 68
God Stats
4W - 11L
1,203 SR
Queue Stats
230W - 257L
1,285 Elo+
Solo
Artemis
Artemis
Boucle dor 1
Artemis
Level 87
God Stats
103W - 105L
1,501 SR
Queue Stats
235W - 272L
1,384 Elo+
Solo
Ne Zha
Ne Zha
Koletrain_01
Ne Zha
Level 88
God Stats
2W - 4L
1,532 SR
Queue Stats
252W - 250L
1,377 Elo+
Solo
Olorun
Olorun
MC Axt
Olorun
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 104L
1,479 Elo+
Solo
Cthulhu
Cthulhu
gingersithis
Cthulhu
Level 75
God Stats
49W - 36L
1,548 SR
Queue Stats
257W - 338L
1,387 Elo+
Solo
Team Averages
Level 76
1,457 SR
1,382 Elo+

VS

Team Averages
Level 79
1,376 SR
1,351 Elo+
Freya
Freya
AryaSirius
Freya
Level 67
God Stats
133W - 154L
1,403 SR
Queue Stats
495W - 530L
1,379 Elo+
Solo
Bakasura
Bakasura
Greedy_Infidel
Bakasura
Level 58
God Stats
30W - 56L
1,317 SR
Queue Stats
256W - 339L
1,262 Elo+
Party 1
Bellona
Bellona
buckwheat21
Bellona
Level 78
God Stats
2W - 4L
1,401 SR
Queue Stats
151W - 174L
1,342 Elo+
Solo
Sylvanus
Sylvanus
kushmanjarrett94
Sylvanus
Level 106
God Stats
22W - 27L
1,426 SR
Queue Stats
1,067W - 1,291L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
mikefromcasa
Heimdallr
Level 85
God Stats
6W - 18L
1,336 SR
Queue Stats
190W - 216L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
10,007
500
8,549
16,813
21,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Boucle dor 1
Artemis
17
5 / 4 / 2
10,783
539
11,073
10,873
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
18
7 / 3 / 4
11,117
556
12,372
21,107
8,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
MC Axt
Olorun
16
1 / 7 / 6
10,149
507
11,829
18,219
7,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
gingersithis
Cthulhu
16
2 / 5 / 4
9,978
499
10,794
25,121
27,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 7 / 2
10,304
515
13,813
22,596
10,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
19
9 / 1 / 5
11,621
581
13,316
12,078
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
buckwheat21
Bellona
17
3 / 3 / 2
11,051
553
16,459
15,865
13,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 3
10,706
535
9,640
14,265
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
mikefromcasa
Heimdallr
16
3 / 6 / 10
9,915
496
8,967
15,732
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
18
Kills
24
24
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
3
7
2
0.57
W
3
5
6
1.2
W
Artemis
Boucle dor 1
Artemis
5
4
2
1.5
L
Bakasura
9
1
5
11.5
W
Ne Zha
7
3
4
3
W
Olorun
MC Axt
Olorun
1
7
6
0.57
L
Bellona
buckwheat21
Bellona
3
3
2
1.33
W
Cthulhu
gingersithis
Cthulhu
2
5
4
0.8
L
6
1
3
7.5
L
Heimdallr
mikefromcasa
Heimdallr
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,617
Damage
62,195
92,133
Taken
80,536
68,195
Mitigated
43,716
31,213
Healing
32,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
13,813
5,355
0
10,243
22,596
10,578
2,142
9,700
12,852
73,499
0
W
8,549
1,063
0
1,352
16,813
21,027
390
4,566
11,966
29,365
0
W
Artemis
Boucle dor 1
Artemis
11,073
6,294
333
3,549
10,873
3,767
3,916
3,664
7,209
0
59,174
L
Bakasura
13,316
8,511
0
5,321
12,078
6,419
248
3,729
8,168
0
67,227
W
Ne Zha
12,372
6,763
0
9,320
21,107
8,759
0
5,638
15,469
0
82,380
W
Olorun
MC Axt
Olorun
11,829
4,893
584
6,061
18,219
7,363
1,074
7,850
9,637
65,084
0
L
Bellona
buckwheat21
Bellona
16,459
6,311
0
5,381
15,865
13,789
2,389
7,614
7,058
0
77,120
W
Cthulhu
gingersithis
Cthulhu
10,794
854
897
9,117
25,121
27,279
524
2,047
22,511
49,473
0
L
9,640
3,251
1,198
5,039
14,265
6,937
106
3,887
10,140
54,047
0
L
Heimdallr
mikefromcasa
Heimdallr
8,967
4,298
0
4,856
15,732
5,993
2,888
4,494
11,146
0
51,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
53,597
465
Minions Killed
574
0
Camps Cleared
0
1,802,689
Distance Traveled
1,661,740
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,304
515
116
6
0
299,886
0
W
Bacchus
10,007
500
27
1
0
413,785
1
W
Artemis
10,783
539
118
6
0
334,315
0
L
Bakasura
11,621
581
139
7
0
440,961
0
W
Ne Zha
11,117
556
117
6
0
384,121
2
W
Olorun
10,149
507
105
5
0
314,520
3
L
Bellona
11,051
553
150
8
0
322,160
1
W
Cthulhu
9,978
499
98
5
0
355,948
1
L
Sylvanus
10,706
535
92
5
0
318,457
0
L
Heimdallr
9,915
496
77
4
0
280,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role