Player Matchup

Thanatos
Thanatos
EMTdusa
Thanatos
Level 28
God Stats
2W - 2L
1,202 SR
Queue Stats
60W - 59L
1,436 Elo+
Solo
Izanami
Izanami
SNIPER-10-25
Izanami
Level 27
God Stats
20W - 23L
1,442 SR
Queue Stats
86W - 117L
1,285 Elo+
Party 3
Sobek
Sobek
Troykie
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 83L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZigzagBubble763
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,654 SR
Queue Stats
13W - 11L
1,261 Elo+
Solo
Bakasura
Bakasura
iSnniippeerri
Bakasura
Level 28
God Stats
1W - 3L
1,210 SR
Queue Stats
73W - 90L
1,352 Elo+
Party 3
Team Averages
Level 25
1,402 SR
1,348 Elo+

VS

Team Averages
Level 39
1,536 SR
1,312 Elo+
Medusa
Medusa
Carlossurf
Medusa
Level 8
God Stats
11W - 12L
1,371 SR
Queue Stats
297W - 273L
1,348 Elo+
Solo
Vamana
Vamana
Dhuums75
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,163 Elo+
Party 2
Izanami
Izanami
MeIoMeIone
Izanami
Level 28
God Stats
17W - 7L
1,856 SR
Queue Stats
113W - 101L
1,509 Elo+
Party 1
Ra
Ra
SombraIsMyGirl
Ra
Level 26
God Stats
5W - 4L
1,774 SR
Queue Stats
105W - 81L
1,424 Elo+
Party 1
Bellona
Bellona
Yaksha-sensei
Bellona
Level 6
God Stats
5W - 10L
1,180 SR
Queue Stats
42W - 61L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EMTdusa
Thanatos
14
11 / 0 / 0
8,410
701
6,645
6,535
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SNIPER-10-25
Izanami
11
4 / 4 / 3
7,388
616
6,522
6,034
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Troykie
Sobek
9
0 / 3 / 3
6,298
525
2,236
9,803
4,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ZigzagBubble763
Morgan Le Fay
6
1 / 3 / 0
4,849
404
1,744
4,103
1,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
iSnniippeerri
Bakasura
9
0 / 4 / 4
5,835
486
2,447
7,325
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carlossurf
Medusa
11
6 / 2 / 1
6,863
572
6,458
4,850
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Dhuums75
Vamana
10
1 / 3 / 3
5,971
498
3,324
6,446
2,245
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MeIoMeIone
Izanami
10
1 / 3 / 5
6,013
501
3,217
7,493
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 2
7,695
641
5,249
7,486
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
4 / 7 / 0
6,594
550
2,699
7,854
5,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
16
Kills
14
14
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Carlossurf
Medusa
6
2
1
3.25
L
Vamana
Dhuums75
Vamana
1
3
3
0.83
W
Thanatos
EMTdusa
Thanatos
11
0
0
11
L
Izanami
MeIoMeIone
Izanami
1
3
5
1.17
W
Izanami
SNIPER-10-25
Izanami
4
4
3
1.38
L
2
1
2
3
W
Sobek
Troykie
Sobek
0
3
3
0.5
L
Bellona
4
7
0
0.57
W
Morgan Le Fay
ZigzagBubble763
Morgan Le Fay
1
3
0
0.33
W
Bakasura
iSnniippeerri
Bakasura
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
20,947
33,800
Taken
34,129
13,625
Mitigated
13,071
13,400
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Carlossurf
Medusa
6,458
4,408
0
1,317
4,850
1,232
770
903
3,937
0
31,387
L
Vamana
Dhuums75
Vamana
3,324
1,656
0
1,573
6,446
2,245
0
602
5,697
0
21,446
W
Thanatos
EMTdusa
Thanatos
6,645
2,080
0
8,369
6,535
2,918
0
459
6,076
0
48,712
L
Izanami
MeIoMeIone
Izanami
3,217
2,280
0
2,683
7,493
1,697
1,153
990
6,478
0
35,663
W
Izanami
SNIPER-10-25
Izanami
6,522
3,820
0
375
6,034
1,719
1,237
675
5,359
0
38,759
L
5,249
1,523
382
2,646
7,486
2,479
0
1,848
5,638
56,670
0
W
Sobek
Troykie
Sobek
2,236
219
110
1,861
9,803
4,923
0
961
8,842
18,590
0
L
Bellona
2,699
1,109
0
324
7,854
5,418
0
71
7,783
0
20,599
W
Morgan Le Fay
ZigzagBubble763
Morgan Le Fay
1,744
272
0
599
4,103
1,521
140
2,044
2,059
10,798
0
W
Bakasura
iSnniippeerri
Bakasura
2,447
1,739
0
2,086
7,325
2,544
0
1,110
6,215
0
20,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
33,136
285
Minions Killed
335
0
Camps Cleared
0
996,309
Distance Traveled
1,188,470
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,863
572
68
6
0
233,871
2
L
Vamana
5,971
498
41
3
0
246,482
0
W
Thanatos
8,410
701
91
8
0
246,083
3
L
Izanami
6,013
501
56
5
0
209,407
3
W
Izanami
7,388
616
88
7
0
193,531
0
L
Ra
7,695
641
127
11
0
254,487
4
W
Sobek
6,298
525
31
3
0
200,963
1
L
Bellona
6,594
550
43
4
0
244,223
0
W
Morgan Le Fay
4,849
404
29
2
0
142,967
0
W
Bakasura
5,835
486
46
4
0
212,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role