Player Matchup

Ravana
Ravana
Silver II
DillardWillard
Ravana
Silver II
Level 141
God Stats
20W - 30L
1,429 SR
Queue Stats
661W - 710L
1,049 MMR
Party 1
Athena
Athena
Silver I
Merk-Click
Athena
Silver I
Level 129
God Stats
12W - 7L
1,670 SR
Queue Stats
81W - 88L
1,125 MMR
Party 1
Sol
Sol
Gold III
NazTy-_-N3AL
Sol
Gold III
Level 94
God Stats
71W - 49L
1,645 SR
Queue Stats
332W - 348L
1,336 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,582 SR
1,170 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,551 SR
1,131 MMR
Nox
Nox
Bronze IV
Demonic_Rising
Nox
Bronze IV
Level 69
God Stats
2W - 8L
1,433 SR
Queue Stats
4W - 15L
1,151 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Eindle
Danzaburou
Gold V
Level 110
God Stats
147W - 143L
1,512 SR
Queue Stats
919W - 1,030L
1,146 MMR
Solo
Cerberus
Cerberus
Bronze III
Newcole585
Cerberus
Bronze III
Level 109
God Stats
0W - 1L
1,709 SR
Queue Stats
7W - 20L
1,095 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
8,340
758
7,573
9,472
5,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Merk-Click
Athena
11
3 / 3 / 6
8,080
735
6,147
11,685
9,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 0 / 5
8,335
758
11,363
6,717
2,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ChaacKhepriGilgameshKukulkanMorgan Le Fay

VS

Bans
OdinYmirCthulhuKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,488
590
3,423
7,077
4,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Eindle
Danzaburou
12
3 / 5 / 1
8,194
745
7,653
8,365
3,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Newcole585
Cerberus
10
2 / 3 / 3
7,763
706
5,674
15,203
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
5
2
7
4.25
L
Danzaburou
Eindle
Danzaburou
3
5
1
0.7
W
Athena
Merk-Click
Athena
3
3
6
2
W
4
0
5
6.5
L
Cerberus
Newcole585
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
16,750
27,874
Taken
30,645
17,495
Mitigated
20,211
7,488
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
867
94
1,031
7,077
4,180
12
3,987
3,090
8,609
0
W
7,573
3,235
309
3,018
9,472
5,520
265
3,440
6,032
0
14,252
L
Danzaburou
Eindle
Danzaburou
7,653
2,044
0
774
8,365
3,278
18
4,165
4,200
0
40,466
W
Athena
Merk-Click
Athena
6,147
1,048
0
126
11,685
9,500
27
2,983
8,702
18,368
0
W
11,363
4,417
181
3,854
6,717
2,475
2,610
2,674
4,043
34,767
0
L
Cerberus
Newcole585
Cerberus
5,674
543
96
5,061
15,203
12,753
0
9,358
5,845
12,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
22,445
93
Minions Killed
97
0
Camps Cleared
0
659,746
Distance Traveled
560,510
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,488
590
8
1
0
172,493
0
W
Ravana
8,340
758
7
1
0
218,601
4
L
Danzaburou
8,194
745
69
6
0
193,642
2
W
Athena
8,080
735
32
3
0
235,406
1
W
Sol
8,335
758
54
5
0
205,739
1
L
Cerberus
7,763
706
20
2
0
194,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role