Player Matchup

Janus
Janus
Baldevred
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
569W - 391L
1,657 Elo+
Party 1
Chaac
Chaac
Lilsaint
Chaac
Level 85
God Stats
7W - 3L
1,742 SR
Queue Stats
587W - 413L
1,643 Elo+
Party 1
Chang'e
Chang'e
l7arkness
Chang'e
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
578W - 413L
1,653 Elo+
Party 1
Team Averages
Level 80
1,581 SR
1,651 Elo+

VS

Team Averages
Level 66
1,529 SR
1,578 Elo+
Ymir
Ymir
Just2Genderz
Ymir
Level 25
God Stats
3W - 8L
1,434 SR
Queue Stats
73W - 72L
1,462 Elo+
Solo
Thoth
Thoth
StaySilenzio
Thoth
Level 115
God Stats
44W - 34L
1,588 SR
Queue Stats
465W - 414L
1,671 Elo+
Party 2
Chiron
Chiron
Wo1f3630
Chiron
Level 59
God Stats
6W - 4L
1,564 SR
Queue Stats
51W - 44L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baldevred
Janus
10
1 / 2 / 4
6,671
667
5,918
5,376
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Lilsaint
Chaac
11
2 / 1 / 2
6,602
660
5,652
8,935
5,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
l7arkness
Chang'e
11
2 / 1 / 2
6,957
696
3,712
6,020
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,360
636
1,565
9,192
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 2
6,368
637
8,049
5,625
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Wo1f3630
Chiron
10
2 / 1 / 1
6,710
671
6,217
5,710
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
4
4
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Baldevred
Janus
1
2
4
1.5
L
1
1
1
1.5
W
Chaac
Lilsaint
Chaac
2
1
2
3
L
1
3
2
0.67
L
Chiron
Wo1f3630
Chiron
2
1
1
2.5
W
Chang'e
l7arkness
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
15,831
20,331
Taken
20,527
9,764
Mitigated
8,361
8,855
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baldevred
Janus
5,918
210
0
0
5,376
1,459
0
2,638
2,468
27,225
0
L
1,565
343
0
1,942
9,192
4,667
24
4,105
4,809
10,615
0
W
Chaac
Lilsaint
Chaac
5,652
665
60
4,029
8,935
5,323
0
2,994
5,697
0
19,826
L
8,049
146
0
680
5,625
1,794
57
2,643
2,836
21,192
0
L
Chiron
Wo1f3630
Chiron
6,217
1,602
806
1,802
5,710
1,900
58
2,396
3,252
0
27,466
W
Chang'e
l7arkness
Chang'e
3,712
142
1,581
3,185
6,020
2,982
0
3,144
2,552
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,230
Gold Earned
19,438
110
Minions Killed
108
0
Camps Cleared
0
585,805
Distance Traveled
512,093
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,671
667
51
5
0
191,385
1
L
Ymir
6,360
636
25
3
0
175,562
1
W
Chaac
6,602
660
25
3
0
204,565
1
L
Thoth
6,368
637
34
3
0
173,546
3
L
Chiron
6,710
671
49
5
0
162,985
0
W
Chang'e
6,957
696
34
3
0
189,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role