Player Matchup

Scylla
Scylla
Pastalinguinii02
Scylla
Level 27
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirVampy
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,387 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 2
Izanami
Izanami
Tavarbp
Izanami
Level 14
God Stats
2W - 2L
1,441 SR
Queue Stats
8W - 13L
1,361 Elo+
Solo
Jormungandr
Jormungandr
VeIvetCrowe
Jormungandr
Level 16
God Stats
9W - 5L
1,576 SR
Queue Stats
81W - 81L
1,424 Elo+
Solo
Thanatos
Thanatos
Veromos93
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 48L
1,212 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,355 Elo+

VS

Team Averages
Level 20
1,473 SR
1,393 Elo+
Hun Batz
Hun Batz
EnterDeadMeme
Hun Batz
Level 29
God Stats
2W - 1L
1,561 SR
Queue Stats
26W - 31L
1,462 Elo+
Party 3
Anubis
Anubis
Estrella395400
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,457 Elo+
Party 1
Ra
Ra
PrinceJason1120
Ra
Level 32
God Stats
0W - 1L
1,237 SR
Queue Stats
42W - 60L
1,479 Elo+
Party 3
Ares
Ares
TimmyH420
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,176 Elo+
Solo
Ymir
Ymir
joninet12
Ymir
Level 29
God Stats
14W - 14L
1,567 SR
Queue Stats
293W - 325L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 11
10,798
514
14,424
14,491
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SirVampy
Morgan Le Fay
16
11 / 4 / 10
11,129
530
18,963
16,624
6,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Tavarbp
Izanami
16
8 / 4 / 13
11,130
530
18,254
17,229
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
VeIvetCrowe
Jormungandr
15
7 / 4 / 16
10,861
517
12,730
16,523
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Veromos93
Thanatos
17
8 / 10 / 12
11,388
542
13,908
23,478
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EnterDeadMeme
Hun Batz
14
9 / 10 / 7
10,540
502
10,122
14,983
4,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 5
9,085
433
10,929
15,986
7,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
15 / 7 / 4
11,511
548
28,747
25,456
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
2 / 8 / 3
8,544
407
3,939
16,812
8,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
2 / 10 / 10
8,897
424
12,719
23,723
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
43
Kills
31
31
Deaths
44
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EnterDeadMeme
Hun Batz
9
10
7
1.25
L
3
9
5
0.61
W
9
9
11
1.61
L
15
7
4
2.43
W
Morgan Le Fay
SirVampy
Morgan Le Fay
11
4
10
4
W
Izanami
Tavarbp
Izanami
8
4
13
3.63
L
Ares
2
8
3
0.44
W
Jormungandr
VeIvetCrowe
Jormungandr
7
4
16
3.75
W
Thanatos
Veromos93
Thanatos
8
10
12
1.4
L
Ymir
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,279
Damage
66,456
88,345
Taken
96,960
47,763
Mitigated
47,482
26,169
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EnterDeadMeme
Hun Batz
10,122
2,268
445
1,910
14,983
4,726
0
7,873
7,110
0
31,516
L
10,929
1,896
0
3,460
15,986
7,485
405
9,333
6,653
25,393
0
W
14,424
2,053
0
700
14,491
5,524
515
9,039
5,452
30,322
0
L
28,747
3,262
2,659
11,998
25,456
8,388
611
11,318
14,138
65,150
0
W
Morgan Le Fay
SirVampy
Morgan Le Fay
18,963
2,298
0
3,241
16,624
6,883
3,774
11,210
5,414
64,216
0
W
Izanami
Tavarbp
Izanami
18,254
14,320
0
3,969
17,229
6,462
3,247
11,392
5,837
0
76,350
L
Ares
3,939
1,661
688
1,835
16,812
8,067
1,115
5,381
11,431
26,458
0
W
Jormungandr
VeIvetCrowe
Jormungandr
12,730
4,344
0
1,725
16,523
20,552
0
11,115
5,408
37,351
0
W
Thanatos
Veromos93
Thanatos
13,908
5,505
0
16,534
23,478
8,342
206
13,578
9,900
0
56,068
L
Ymir
12,719
1,352
0
3,737
23,723
18,816
189
12,212
11,511
38,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
48,577
373
Minions Killed
257
0
Camps Cleared
0
1,858,901
Distance Traveled
1,711,818
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,540
502
49
2
0
365,832
2
L
Anubis
9,085
433
39
2
0
327,870
0
W
Scylla
10,798
514
30
1
0
392,406
1
L
Ra
11,511
548
73
3
0
355,234
2
W
Morgan Le Fay
11,129
530
94
4
0
356,754
0
W
Izanami
11,130
530
113
5
0
362,559
0
L
Ares
8,544
407
51
2
0
331,139
1
W
Jormungandr
10,861
517
46
2
0
375,731
0
W
Thanatos
11,388
542
90
4
0
371,451
7
L
Ymir
8,897
424
45
2
0
331,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role