Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
FemboyEden
Izanami
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
110W - 114L
1,451 Elo+
Party 3
Bacchus
Bacchus
izzyuwu
Bacchus
Level 29
God Stats
5W - 2L
1,662 SR
Queue Stats
12W - 9L
1,455 Elo+
Party 1
Neith
Neith
roseuwu
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,422 Elo+
Party 1
Hel
Hel
thornuwu
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,399 Elo+
Party 1
Team Averages
Level 28
1,588 SR
1,446 Elo+

VS

Team Averages
Level 23
1,460 SR
1,490 Elo+
Ymir
Ymir
DarkDreamz89
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,657 Elo+
Solo
Bellona
Bellona
FTWP1ane
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
FatSackAirick
Jing Wei
Level 69
God Stats
3W - 10L
1,363 SR
Queue Stats
94W - 112L
1,523 Elo+
Party 2
Thor
Thor
LioVb
Thor
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,335 Elo+
Solo
Izanami
Izanami
Sauloso
Izanami
Level 13
God Stats
22W - 16L
1,436 SR
Queue Stats
41W - 46L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 4 / 25
12,090
1,008
11,923
18,231
19,145
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
FemboyEden
Izanami
20
11 / 4 / 18
14,280
1,190
33,217
16,352
7,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
izzyuwu
Bacchus
20
4 / 2 / 33
12,563
1,047
11,957
15,860
23,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
roseuwu
Neith
20
14 / 5 / 21
14,664
1,222
29,043
16,844
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 4 / 22
12,964
1,080
11,228
14,914
7,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

187

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 14
12,893
1,074
15,662
25,546
28,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
FTWP1ane
Bellona
19
1 / 10 / 15
11,600
967
13,257
25,608
18,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
FatSackAirick
Jing Wei
18
5 / 4 / 10
12,545
1,045
15,972
14,339
5,015
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
LioVb
Thor
18
6 / 10 / 5
12,358
1,030
9,799
20,219
6,988
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Sauloso
Izanami
19
3 / 8 / 11
12,047
1,004
22,754
17,733
6,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
74
40
Kills
19
19
Deaths
40
119
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
25
3.88
L
4
8
14
1.38
L
Bellona
FTWP1ane
Bellona
1
10
15
0.85
L
Jing Wei
FatSackAirick
Jing Wei
5
4
10
2.5
W
Izanami
FemboyEden
Izanami
11
4
18
5
L
Thor
LioVb
Thor
6
10
5
0.85
L
Izanami
Sauloso
Izanami
3
8
11
1.06
W
Bacchus
izzyuwu
Bacchus
4
2
33
10.25
W
Neith
roseuwu
Neith
14
5
21
4.9
W
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,368
Damage
77,444
82,201
Taken
103,445
66,518
Mitigated
65,606
20,310
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,923
1,269
695
567
18,231
19,145
0
2,497
15,734
29,780
0
L
15,662
2,824
0
0
25,546
28,589
0
9,515
16,031
36,290
0
L
Bellona
FTWP1ane
Bellona
13,257
5,462
0
1,364
25,608
18,577
0
9,168
16,440
0
28,694
L
Jing Wei
FatSackAirick
Jing Wei
15,972
14,742
0
0
14,339
5,015
0
3,950
10,389
0
34,054
W
Izanami
FemboyEden
Izanami
33,217
20,441
0
2,005
16,352
7,563
0
2,802
13,550
0
56,379
L
Thor
LioVb
Thor
9,799
2,254
0
266
20,219
6,988
0
8,180
12,039
0
24,619
L
Izanami
Sauloso
Izanami
22,754
10,662
0
1,095
17,733
6,437
0
4,295
13,438
0
49,550
W
Bacchus
izzyuwu
Bacchus
11,957
856
995
1,159
15,860
23,065
0
4,164
11,696
20,746
0
W
Neith
roseuwu
Neith
29,043
16,216
421
3,466
16,844
8,829
0
2,582
14,262
0
52,819
W
11,228
3,243
6,012
4,990
14,914
7,916
0
3,617
11,297
26,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,561
Gold Earned
61,443
204
Minions Killed
192
5
Camps Cleared
5
970,970
Distance Traveled
1,070,245
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,090
1,008
45
4
0
195,839
0
L
Ymir
12,893
1,074
56
5
0
206,016
2
L
Bellona
11,600
967
25
2
1
220,209
1
L
Jing Wei
12,545
1,045
39
3
2
208,348
0
W
Izanami
14,280
1,190
51
4
2
187,358
0
L
Thor
12,358
1,030
24
2
0
219,132
2
L
Izanami
12,047
1,004
48
4
2
216,540
0
W
Bacchus
12,563
1,047
11
1
0
237,553
2
W
Neith
14,664
1,222
48
4
2
176,850
1
W
Hel
12,964
1,080
49
4
1
173,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role