Player Matchup

Sol
Sol
AUREUM_SOL
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 218L
1,485 Elo+
Party 2
Ganesha
Ganesha
Cereal--Sauce
Ganesha
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
588W - 435L
1,562 Elo+
Party 2
Hercules
Hercules
RebelliousOne84
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,576 Elo+
Solo
Artemis
Artemis
TinySongstress4
Artemis
Level 109
God Stats
24W - 23L
1,571 SR
Queue Stats
95W - 101L
1,496 Elo+
Solo
Olorun
Olorun
i3mptyn3ss
Olorun
Level 105
God Stats
0W - 2L
1,254 SR
Queue Stats
729W - 590L
1,586 Elo+
Party 2
Team Averages
Level 84
1,465 SR
1,541 Elo+

VS

Team Averages
Level 105
1,541 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
I_Miss_N64
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,614 SR
Queue Stats
259W - 248L
1,590 Elo+
Solo
Eset
Eset
IxSuperSaiyanxl
Eset
Level 81
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 24L
1,435 Elo+
Solo
He Bo
He Bo
Zycroh
He Bo
Level 106
God Stats
4W - 2L
1,672 SR
Queue Stats
67W - 67L
1,541 Elo+
Party 1
Ares
Ares
randomperson170
Ares
Level 106
God Stats
30W - 20L
1,565 SR
Queue Stats
412W - 367L
1,550 Elo+
Solo
Mulan
Mulan
redmanninton
Mulan
Level 121
God Stats
22W - 13L
1,602 SR
Queue Stats
73W - 64L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,880
888
7,070
10,486
3,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
15
0 / 7 / 4
10,115
1,012
7,182
18,493
22,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
15
1 / 2 / 4
9,039
904
2,977
9,555
8,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 2 / 1
9,685
969
13,461
9,491
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
i3mptyn3ss
Olorun
15
0 / 8 / 4
8,721
872
6,147
13,248
5,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

172

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
I_Miss_N64
Ah Muzen Cab
17
8 / 0 / 12
10,829
1,083
16,759
7,582
4,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 17
10,140
1,014
10,627
7,609
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Zycroh
He Bo
17
4 / 2 / 14
10,536
1,054
13,162
4,033
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 18
11,332
1,133
8,565
10,730
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 2 / 9
10,188
1,019
6,952
11,427
11,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
5
Kills
23
23
Deaths
5
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Ganesha
0
7
4
0.29
W
Ah Muzen Cab
I_Miss_N64
Ah Muzen Cab
8
0
12
14
W
3
1
17
11.5
L
Hercules
1
2
4
1.5
L
3
2
1
1.75
W
He Bo
Zycroh
He Bo
4
2
14
5.5
L
Olorun
i3mptyn3ss
Olorun
0
8
4
0.25
W
3
0
18
12
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,837
Damage
56,065
61,273
Taken
41,381
43,885
Mitigated
32,569
5,546
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
2,253
0
937
10,486
3,735
0
5,531
4,819
26,990
0
L
Ganesha
7,182
305
0
1,558
18,493
22,283
0
8,825
9,416
18,275
0
W
Ah Muzen Cab
I_Miss_N64
Ah Muzen Cab
16,759
9,397
0
4,441
7,582
4,021
0
3,985
3,597
0
47,478
W
10,627
398
665
1,006
7,609
3,945
0
4,198
3,411
22,421
0
L
Hercules
2,977
422
0
1,750
9,555
8,609
0
5,866
3,509
141
12,227
L
13,461
6,181
0
0
9,491
3,637
0
5,696
3,709
0
51,900
W
He Bo
Zycroh
He Bo
13,162
29
0
0
4,033
1,671
0
1,766
2,267
31,416
0
L
Olorun
i3mptyn3ss
Olorun
6,147
3,612
127
1,174
13,248
5,621
0
5,602
7,466
12,867
0
W
8,565
285
0
2,372
10,730
11,351
0
4,524
6,206
14,004
0
W
6,952
1,388
354
912
11,427
11,581
0
6,067
5,360
0
28,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
53,025
200
Minions Killed
201
4
Camps Cleared
13
857,587
Distance Traveled
960,578
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,880
888
53
5
1
166,749
0
L
Ganesha
10,115
1,012
7
1
0
194,591
0
W
Ah Muzen Cab
10,829
1,083
72
7
4
216,832
1
W
Eset
10,140
1,014
19
2
1
212,627
0
L
Hercules
9,039
904
31
3
1
180,065
0
L
Artemis
9,685
969
84
8
1
165,955
2
W
He Bo
10,536
1,054
54
5
2
166,458
1
L
Olorun
8,721
872
25
3
1
150,227
0
W
Ares
11,332
1,133
8
1
2
190,275
1
W
Mulan
10,188
1,019
48
5
4
174,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role