Player Matchup

Medusa
Medusa
God_Of_Fire_9000
Medusa
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,251 Elo+
Solo
Fenrir
Fenrir
Uniek89_pl
Fenrir
Level 11
God Stats
3W - 1L
1,656 SR
Queue Stats
6W - 9L
1,277 Elo+
Solo
Cthulhu
Cthulhu
alexgargoyse345
Cthulhu
Level 17
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 19L
1,103 Elo+
Solo
Nike
Nike
booboo0820
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
xXDareSlayerXx
Pele
Level 25
God Stats
27W - 36L
1,382 SR
Queue Stats
42W - 53L
1,313 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,289 Elo+

VS

Team Averages
Level 22
1,431 SR
1,305 Elo+
Danzaburou
Danzaburou
DrYeetsAlot
Danzaburou
Level 22
God Stats
14W - 13L
1,335 SR
Queue Stats
31W - 36L
1,253 Elo+
Solo
Discordia
Discordia
EzekieruGeikuin
Discordia
Level 18
God Stats
6W - 6L
1,485 SR
Queue Stats
48W - 53L
1,312 Elo+
Solo
Izanami
Izanami
Lothar-H5
Izanami
Level 16
God Stats
3W - 2L
1,273 SR
Queue Stats
19W - 22L
1,322 Elo+
Solo
Ganesha
Ganesha
Snap_cracker_PoP
Ganesha
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 105L
1,292 Elo+
Solo
Hercules
Hercules
thatguyefan
Hercules
Level 28
God Stats
1W - 3L
1,562 SR
Queue Stats
269W - 280L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 11 / 0
6,683
393
6,887
15,939
3,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Uniek89_pl
Fenrir
11
0 / 9 / 0
6,988
411
2,127
14,178
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 8 / 1
6,334
373
4,935
20,302
7,822
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
0 / 9 / 0
6,453
380
2,053
13,505
6,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 0
8,369
492
9,165
12,884
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrYeetsAlot
Danzaburou
15
18 / 0 / 7
10,537
620
19,970
9,789
4,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
EzekieruGeikuin
Discordia
14
5 / 0 / 15
8,713
513
10,916
3,648
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Lothar-H5
Izanami
14
3 / 3 / 4
8,829
519
6,717
12,313
3,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 26
8,715
513
5,948
10,293
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
thatguyefan
Hercules
15
12 / 2 / 3
9,856
580
10,820
10,560
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
93
5
Kills
38
40
Deaths
5
1
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrYeetsAlot
Danzaburou
18
0
7
21.5
W
Discordia
EzekieruGeikuin
Discordia
5
0
15
12.5
L
2
11
0
0.18
W
Izanami
Lothar-H5
Izanami
3
3
4
1.67
W
0
0
26
13
L
Fenrir
Uniek89_pl
Fenrir
0
9
0
0
L
0
8
1
0.06
L
0
9
0
0
W
Hercules
thatguyefan
Hercules
12
2
3
6.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
54,371
76,808
Taken
46,603
25,732
Mitigated
23,716
4,228
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrYeetsAlot
Danzaburou
19,970
14,764
0
4,938
9,789
4,245
4,426
2,028
7,761
0
51,111
W
Discordia
EzekieruGeikuin
Discordia
10,916
660
0
1,723
3,648
1,634
1,854
1,150
2,441
54,167
0
L
6,887
3,235
330
1,375
15,939
3,613
213
5,253
10,686
0
20,575
W
Izanami
Lothar-H5
Izanami
6,717
3,875
0
5,106
12,313
3,611
0
359
11,954
0
65,013
W
5,948
288
382
3,751
10,293
9,474
688
1,679
8,614
21,030
0
L
Fenrir
Uniek89_pl
Fenrir
2,127
999
0
1,211
14,178
4,392
521
916
13,262
0
37,015
L
4,935
410
0
0
20,302
7,822
0
7,186
13,116
23,261
0
L
2,053
75
0
0
13,505
6,586
152
3,415
10,090
5,470
27,010
W
Hercules
thatguyefan
Hercules
10,820
3,915
0
2,962
10,560
4,752
180
484
10,076
0
56,651
L
9,165
2,377
0
1,312
12,884
3,319
0
94
12,790
0
67,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
46,650
294
Minions Killed
384
0
Camps Cleared
0
1,454,390
Distance Traveled
1,598,731
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,537
620
92
5
0
308,539
0
W
Discordia
8,713
513
85
5
0
323,679
4
L
Medusa
6,683
393
32
2
0
263,064
4
W
Izanami
8,829
519
94
6
0
304,471
0
W
Ganesha
8,715
513
21
1
0
317,647
0
L
Fenrir
6,988
411
64
4
0
270,137
0
L
Cthulhu
6,334
373
44
3
0
298,156
2
L
Nike
6,453
380
51
3
0
296,358
0
W
Hercules
9,856
580
92
5
0
344,395
2
L
Pele
8,369
492
103
6
0
326,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role