Player Matchup

Geb
Geb
LoveLess1
Geb
Level 22
God Stats
3W - 1L
1,447 SR
Queue Stats
9W - 9L
1,403 Elo+
Solo
Set
Set
MysticAbyss
Set
Level 29
God Stats
11W - 5L
1,257 SR
Queue Stats
89W - 74L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
NeLLyMerC
Sun Wukong
Level 29
God Stats
5W - 6L
1,493 SR
Queue Stats
286W - 345L
1,453 Elo+
Party 1
Zeus
Zeus
iRockDenim
Zeus
Level 27
God Stats
24W - 16L
1,638 SR
Queue Stats
349W - 383L
1,475 Elo+
Party 1
Discordia
Discordia
xXJackRazeXx
Discordia
Level 26
God Stats
13W - 7L
1,610 SR
Queue Stats
27W - 21L
1,366 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,456 Elo+

VS

Team Averages
Level 33
1,578 SR
1,410 Elo+
Bellona
Bellona
DemonicMitch00
Bellona
Level 4
God Stats
1W - 2L
1,771 SR
Queue Stats
1W - 3L
1,569 Elo+
Party 2
Izanami
Izanami
EVIAM27
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,069 Elo+
Solo
Cabrakan
Cabrakan
Geoparty99
Cabrakan
Level 117
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 4L
1,569 Elo+
Party 2
Thanatos
Thanatos
SoulessReaperx7
Thanatos
Level 13
God Stats
10W - 18L
1,446 SR
Queue Stats
41W - 44L
1,341 Elo+
Solo
Neith
Neith
vSOGv
Neith
Level 6
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 28
12,940
1,176
12,257
17,009
22,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
17 / 6 / 10
13,282
1,207
20,323
16,485
8,775
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
NeLLyMerC
Sun Wukong
18
2 / 2 / 21
11,430
1,039
8,028
13,922
13,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 5 / 19
12,233
1,112
23,596
11,059
10,906
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
xXJackRazeXx
Discordia
19
9 / 2 / 15
12,556
1,141
16,819
8,379
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 12
10,666
970
10,053
23,224
21,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
EVIAM27
Izanami
16
1 / 8 / 7
9,860
896
6,870
14,055
5,094
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Geoparty99
Cabrakan
18
12 / 8 / 6
13,847
1,259
23,355
21,861
15,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
2 / 9 / 7
9,962
906
10,010
17,263
6,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
vSOGv
Neith
17
1 / 3 / 13
10,615
965
10,216
10,461
4,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
63
39
Kills
18
18
Deaths
39
93
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
11
12
0.73
L
Izanami
EVIAM27
Izanami
1
8
7
0.56
L
Cabrakan
Geoparty99
Cabrakan
12
8
6
1.88
W
3
3
28
5.67
W
17
6
10
3.67
W
Sun Wukong
NeLLyMerC
Sun Wukong
2
2
21
6.25
L
Thanatos
2
9
7
0.61
W
8
5
19
3.5
L
Neith
vSOGv
Neith
1
3
13
2.5
W
Discordia
xXJackRazeXx
Discordia
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,023
Damage
60,504
66,854
Taken
86,864
59,921
Mitigated
52,943
10,054
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,053
2,556
0
224
23,224
21,529
0
15,236
7,988
147
27,193
L
Izanami
EVIAM27
Izanami
6,870
5,926
0
0
14,055
5,094
0
8,143
5,912
0
23,975
L
Cabrakan
Geoparty99
Cabrakan
23,355
2,367
142
2,114
21,861
15,453
0
13,671
8,190
38,377
1,930
W
12,257
2,048
0
2,003
17,009
22,917
0
3,158
13,851
28,234
0
W
20,323
12,398
0
4,128
16,485
8,775
0
6,488
9,997
0
33,740
W
Sun Wukong
NeLLyMerC
Sun Wukong
8,028
2,492
0
472
13,922
13,457
0
3,039
10,883
0
48,549
L
Thanatos
10,010
2,004
0
3,174
17,263
6,607
0
9,332
7,931
0
14,717
W
23,596
3,391
0
214
11,059
10,906
0
6,352
4,707
35,865
0
L
Neith
vSOGv
Neith
10,216
4,421
0
112
10,461
4,260
0
6,290
4,171
0
31,465
W
Discordia
xXJackRazeXx
Discordia
16,819
2,395
687
2,550
8,379
3,866
0
3,970
4,409
31,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
54,950
225
Minions Killed
174
9
Camps Cleared
6
928,903
Distance Traveled
803,074
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,666
970
40
4
0
154,995
0
L
Izanami
9,860
896
44
4
2
100,434
1
L
Cabrakan
13,847
1,259
31
3
3
193,022
3
W
Geb
12,940
1,176
23
2
0
191,685
1
W
Set
13,282
1,207
22
2
5
171,913
0
W
Sun Wukong
11,430
1,039
109
10
1
212,321
0
L
Thanatos
9,962
906
12
1
0
173,199
0
W
Zeus
12,233
1,112
36
3
0
172,557
1
L
Neith
10,615
965
47
4
1
181,424
0
W
Discordia
12,556
1,141
35
3
3
180,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role