Player Matchup

Yemoja
Yemoja
Binglebimp
Yemoja
Level 27
God Stats
15W - 22L
1,327 SR
Queue Stats
265W - 268L
1,403 Elo+
Party 2
Neith
Neith
GhoulStraw
Neith
Level 27
God Stats
6W - 11L
1,608 SR
Queue Stats
149W - 173L
1,405 Elo+
Solo
Anubis
Anubis
Team_Bad_Guy
Anubis
Level 15
God Stats
6W - 9L
1,483 SR
Queue Stats
37W - 48L
1,420 Elo+
Solo
Thor
Thor
jesseDriscol420
Thor
Level 21
God Stats
2W - 3L
1,278 SR
Queue Stats
355W - 339L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
xmexdieselx2
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,394 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,411 Elo+

VS

Team Averages
Level 30
1,471 SR
1,504 Elo+
Thanatos
Thanatos
BornToMakeMoney
Thanatos
Level 29
God Stats
4W - 13L
1,387 SR
Queue Stats
95W - 128L
1,396 Elo+
Solo
Sylvanus
Sylvanus
HereComesStanky
Sylvanus
Level 89
God Stats
8W - 20L
1,230 SR
Queue Stats
384W - 369L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
Thesniper32945
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,663 Elo+
Party 1
Izanami
Izanami
tiltedchevy
Izanami
Level 20
God Stats
12W - 16L
1,486 SR
Queue Stats
75W - 72L
1,528 Elo+
Party 1
Hades
Hades
urielgamer164
Hades
Level 7
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 4L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Binglebimp
Yemoja
13
1 / 0 / 7
10,533
458
1,961
8,231
5,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
3
0 / 0 / 1
6,287
273
0
96
12
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
8 / 7 / 4
10,375
451
19,261
19,802
9,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 6 / 4
9,173
399
7,759
17,851
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
xmexdieselx2
Sun Wukong
20
9 / 2 / 6
12,815
557
19,185
21,012
11,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
3 / 3 / 2
11,682
508
7,331
17,436
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
17
3 / 5 / 4
10,925
475
14,232
18,567
9,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
10,622
462
5,871
15,597
8,483
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
tiltedchevy
Izanami
19
7 / 5 / 2
12,019
523
16,635
16,695
5,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 1
10,274
447
4,089
9,084
4,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
23
Kills
15
15
Deaths
23
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Binglebimp
Yemoja
1
0
7
4.5
W
Thanatos
3
3
2
1.33
L
Neith
0
0
1
0.5
W
Sylvanus
3
5
4
1
L
Anubis
8
7
4
1.43
W
2
5
6
1
L
5
6
4
1.17
W
Izanami
tiltedchevy
Izanami
7
5
2
1.6
W
0
5
1
0.1
L
Sun Wukong
xmexdieselx2
Sun Wukong
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,166
Damage
48,158
66,992
Taken
77,379
33,022
Mitigated
33,937
22,466
Healing
33,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Binglebimp
Yemoja
1,961
700
3,859
1,996
8,231
5,666
303
4,854
3,377
12,996
0
W
Thanatos
7,331
1,439
0
15,476
17,436
6,176
2,450
4,573
12,863
0
80,110
L
Neith
0
0
0
38
96
12
0
0
96
0
1,174
W
Sylvanus
14,232
5,309
840
7,158
18,567
9,908
1,034
3,226
15,341
69,823
0
L
Anubis
19,261
3,090
0
8,199
19,802
9,642
292
2,372
17,430
51,291
0
W
5,871
990
708
2,460
15,597
8,483
1,176
10,019
5,578
0
31,180
L
7,759
1,756
0
908
17,851
6,551
231
6,544
11,307
0
34,266
W
Izanami
tiltedchevy
Izanami
16,635
11,870
305
5,088
16,695
5,267
142
3,203
13,492
0
107,794
W
4,089
526
76
992
9,084
4,103
2,774
201
8,883
41,726
0
L
Sun Wukong
xmexdieselx2
Sun Wukong
19,185
5,078
0
7,466
21,012
11,151
885
4,551
16,461
0
112,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,183
Gold Earned
55,522
368
Minions Killed
529
0
Camps Cleared
0
1,553,458
Distance Traveled
2,064,442
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,533
458
28
1
0
357,415
6
W
Thanatos
11,682
508
125
5
0
425,329
2
L
Neith
6,287
273
5
0
0
26,024
0
W
Sylvanus
10,925
475
93
4
0
345,778
2
L
Anubis
10,375
451
75
3
0
338,037
2
W
Guan Yu
10,622
462
60
3
0
460,623
7
L
Thor
9,173
399
66
3
0
390,579
7
W
Izanami
12,019
523
158
7
0
448,518
0
W
Hades
10,274
447
93
4
0
384,194
0
L
Sun Wukong
12,815
557
194
8
0
441,403
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role