Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
AngelRoyals
Chaac
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,369 MMR
Party 2
Medusa
Medusa
Bronze III
D0NTTR1P831
Medusa
Bronze III
Level 31
God Stats
1W - 1L
1,681 SR
Queue Stats
7W - 11L
1,353 MMR
Solo
Poseidon
Poseidon
Gold V
DESTRUCTORDORTOS
Poseidon
Gold V
Level 66
God Stats
20W - 19L
1,472 SR
Queue Stats
142W - 162L
1,386 MMR
Solo
Jormungandr
Jormungandr
Bronze III
gehovanny
Jormungandr
Bronze III
Level 125
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 10L
1,287 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,556 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,631 SR
1,365 MMR
Erlang Shen
Erlang Shen
Silver IV
Aguirre1179277
Erlang Shen
Silver IV
Level 57
God Stats
1W - 1L
1,567 SR
Queue Stats
34W - 40L
1,310 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Assassin Gam3r1
Kumbhakarna
Gold IV
Level 121
God Stats
40W - 49L
1,534 SR
Queue Stats
304W - 316L
1,303 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
DeFy Underdog
Tsukuyomi
Gold IV
Level 128
God Stats
6W - 4L
1,652 SR
Queue Stats
63W - 63L
1,412 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
RisingShadow6
Nu Wa
Gold IV
Level 125
God Stats
14W - 3L
1,521 SR
Queue Stats
74W - 68L
1,456 MMR
Party 1
Chiron
Chiron
Gold III
mi-nouuuu
Chiron
Gold III
Level 144
God Stats
2W - 1L
1,884 SR
Queue Stats
303W - 298L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 2 / 1
7,633
545
4,631
10,201
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 0
7,037
503
2,774
11,042
5,013
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
1 / 6 / 0
5,414
387
6,606
10,017
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
7,004
500
2,768
10,693
3,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
gehovanny
Jormungandr
10
0 / 5 / 1
6,703
479
5,819
12,171
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshCu ChulainnTiamatMorgan Le FayYmir

VS

Bans
AthenaArtemisDanzaburouSetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aguirre1179277
Erlang Shen
16
3 / 0 / 0
9,512
679
6,080
8,164
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Assassin Gam3r1
Kumbhakarna
10
0 / 1 / 7
7,364
526
4,714
11,399
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
DeFy Underdog
Tsukuyomi
14
5 / 0 / 2
8,491
607
6,357
8,436
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 8
8,563
612
8,854
5,430
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
mi-nouuuu
Chiron
15
11 / 0 / 1
9,058
647
11,634
9,527
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
22
22
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
W
Erlang Shen
Aguirre1179277
Erlang Shen
3
0
0
3
L
0
4
0
0
W
Kumbhakarna
Assassin Gam3r1
Kumbhakarna
0
1
7
3.5
L
Medusa
1
6
0
0.17
L
0
5
1
0.1
W
Tsukuyomi
DeFy Underdog
Tsukuyomi
5
0
2
6
W
3
1
8
7
L
Jormungandr
gehovanny
Jormungandr
0
5
1
0.1
W
Chiron
mi-nouuuu
Chiron
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
37,639
54,124
Taken
42,956
24,827
Mitigated
20,016
12,433
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,631
1,870
0
3,502
10,201
5,781
0
2,176
7,841
0
58,745
W
Erlang Shen
Aguirre1179277
Erlang Shen
6,080
3,082
0
4,312
8,164
5,483
712
571
7,593
0
67,569
L
2,774
745
0
2,870
11,042
5,013
0
329
10,659
1,825
38,268
W
Kumbhakarna
Assassin Gam3r1
Kumbhakarna
4,714
239
172
1,572
11,399
6,269
0
2,448
8,951
22,995
0
L
Medusa
6,606
2,708
0
1,535
10,017
2,549
0
3,327
6,612
0
25,226
L
2,768
212
0
2,556
10,693
3,119
0
4,606
5,753
40,196
0
W
Tsukuyomi
DeFy Underdog
Tsukuyomi
6,357
2,400
0
5,631
8,436
3,129
0
995
7,441
0
57,373
W
8,854
1,823
0
250
5,430
1,989
768
1,964
3,466
45,784
0
L
Jormungandr
gehovanny
Jormungandr
5,819
1,359
0
1,970
12,171
8,365
0
2,408
9,691
28,285
0
W
Chiron
mi-nouuuu
Chiron
11,634
5,714
515
5,737
9,527
3,146
394
2,761
6,766
0
64,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
42,988
365
Minions Killed
470
0
Camps Cleared
0
1,262,478
Distance Traveled
1,442,606
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,633
545
99
7
0
297,129
3
W
Erlang Shen
9,512
679
131
9
0
288,446
4
L
Chaac
7,037
503
93
7
0
247,695
3
W
Kumbhakarna
7,364
526
34
2
0
291,136
0
L
Medusa
5,414
387
38
3
0
241,214
4
L
Poseidon
7,004
500
90
6
0
249,648
1
W
Tsukuyomi
8,491
607
99
7
0
311,957
1
W
Nu Wa
8,563
612
96
7
0
283,820
3
L
Jormungandr
6,703
479
45
3
0
226,792
0
W
Chiron
9,058
647
110
8
0
267,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role