Player Matchup

Thanatos
Thanatos
AiPaiPara5232
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Solo
Persephone
Persephone
Cleffairy
Persephone
Level 20
God Stats
3W - 6L
1,160 SR
Queue Stats
54W - 51L
1,306 Elo+
Party 1
Bellona
Bellona
Darumigod
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Thor
Thor
Relithliah
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,500 Elo+
Party 1
Izanami
Izanami
SetymozZ
Izanami
Level 8
God Stats
11W - 2L
1,757 SR
Queue Stats
18W - 14L
1,450 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,431 Elo+

VS

Team Averages
Level 22
1,418 SR
1,314 Elo+
Gilgamesh
Gilgamesh
GowlorDZ-gasg
Gilgamesh
Level 28
God Stats
19W - 34L
1,343 SR
Queue Stats
134W - 170L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Halys29
Danzaburou
Level 26
God Stats
3W - 5L
1,181 SR
Queue Stats
95W - 129L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Zeppelintra
Cthulhu
Level 27
God Stats
40W - 32L
1,725 SR
Queue Stats
198W - 212L
1,443 Elo+
Solo
Nu Wa
Nu Wa
argen09
Nu Wa
Level 27
God Stats
4W - 6L
1,339 SR
Queue Stats
17W - 36L
1,171 Elo+
Solo
Yemoja
Yemoja
trad_coin5
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AiPaiPara5232
Thanatos
20
9 / 3 / 19
15,394
1,026
10,882
17,755
13,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Cleffairy
Persephone
20
5 / 3 / 23
16,205
1,080
23,736
15,065
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Darumigod
Bellona
20
0 / 5 / 20
13,221
881
19,846
18,644
13,655
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 10 / 19
15,523
1,035
22,002
22,354
9,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SetymozZ
Izanami
20
14 / 1 / 15
17,187
1,146
33,198
9,216
4,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GowlorDZ-gasg
Gilgamesh
20
12 / 8 / 7
16,452
1,097
22,396
28,430
12,463
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Halys29
Danzaburou
20
2 / 12 / 11
13,780
919
12,827
25,973
10,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zeppelintra
Cthulhu
20
4 / 5 / 10
14,494
966
12,545
31,572
31,982
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
argen09
Nu Wa
20
4 / 6 / 11
15,208
1,014
27,881
17,759
7,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
trad_coin5
Yemoja
20
0 / 4 / 3
12,154
810
1,280
13,735
13,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
64
35
Kills
22
22
Deaths
35
96
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AiPaiPara5232
Thanatos
9
3
19
6.17
W
Persephone
Cleffairy
Persephone
5
3
23
5.5
W
Bellona
Darumigod
Bellona
0
5
20
2
L
Gilgamesh
GowlorDZ-gasg
Gilgamesh
12
8
7
1.94
L
Danzaburou
Halys29
Danzaburou
2
12
11
0.63
W
7
10
19
1.65
W
Izanami
SetymozZ
Izanami
14
1
15
21.5
L
Cthulhu
Zeppelintra
Cthulhu
4
5
10
1.8
L
Nu Wa
argen09
Nu Wa
4
6
11
1.58
L
Yemoja
trad_coin5
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,664
Damage
76,929
83,034
Taken
117,469
47,089
Mitigated
76,362
12,424
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AiPaiPara5232
Thanatos
10,882
1,968
0
6,581
17,755
13,405
0
8,837
8,918
36
22,709
W
Persephone
Cleffairy
Persephone
23,736
1,897
0
3,657
15,065
5,946
0
8,174
6,888
74,621
0
W
Bellona
Darumigod
Bellona
19,846
6,197
0
347
18,644
13,655
0
7,966
10,678
802
34,544
L
Gilgamesh
GowlorDZ-gasg
Gilgamesh
22,396
6,235
0
229
28,430
12,463
0
6,950
20,975
0
46,532
L
Danzaburou
Halys29
Danzaburou
12,827
4,699
0
1,593
25,973
10,290
0
7,723
17,917
0
40,569
W
22,002
6,494
0
615
22,354
9,507
0
12,032
10,322
0
45,672
W
Izanami
SetymozZ
Izanami
33,198
27,709
0
1,224
9,216
4,576
0
4,695
4,521
0
76,092
L
Cthulhu
Zeppelintra
Cthulhu
12,545
1,021
487
1,527
31,572
31,982
0
4,685
26,663
25,106
0
L
Nu Wa
argen09
Nu Wa
27,881
3,685
223
3,518
17,759
7,941
0
3,012
14,627
84,021
0
L
Yemoja
trad_coin5
Yemoja
1,280
288
253
41
13,735
13,686
0
2,168
11,567
8,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,530
Gold Earned
72,088
345
Minions Killed
272
4
Camps Cleared
10
1,312,005
Distance Traveled
1,319,578
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,394
1,026
8
1
0
319,411
0
W
Persephone
16,205
1,080
143
10
1
283,448
1
W
Bellona
13,221
881
29
2
1
219,307
1
L
Gilgamesh
16,452
1,097
38
3
6
306,163
6
L
Danzaburou
13,780
919
59
4
1
224,363
2
W
Thor
15,523
1,035
48
3
2
249,632
0
W
Izanami
17,187
1,146
117
8
0
240,207
0
L
Cthulhu
14,494
966
22
1
2
348,309
4
L
Nu Wa
15,208
1,014
148
10
1
278,063
0
L
Yemoja
12,154
810
5
0
0
162,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role