Player Matchup

Anubis
Anubis
AceDaKidd
Anubis
Level 114
God Stats
0W - 1L
1,437 SR
Queue Stats
7W - 16L
1,511 Elo+
Party 1
Cupid
Cupid
FISHINISMYLIFE2
Cupid
Level 127
God Stats
0W - 1L
1,686 SR
Queue Stats
12W - 14L
1,571 Elo+
Solo
Tyr
Tyr
TWISTEDWOOKIE
Tyr
Level 124
God Stats
0W - 1L
1,313 SR
Queue Stats
25W - 28L
1,596 Elo+
Party 1
Team Averages
Level 122
1,478 SR
1,559 Elo+

VS

Team Averages
Level 93
1,580 SR
1,505 Elo+
Kukulkan
Kukulkan
Dezzcy
Kukulkan
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 22L
1,528 Elo+
Solo
Kali
Kali
MakelThemlSuffer
Kali
Level 109
God Stats
123W - 83L
1,525 SR
Queue Stats
704W - 753L
1,497 Elo+
Solo
Ymir
Ymir
The RoCk3t
Ymir
Level 102
God Stats
14W - 5L
1,714 SR
Queue Stats
345W - 377L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AceDaKidd
Anubis
11
0 / 5 / 1
7,925
566
10,029
8,639
4,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 8 / 1
8,738
624
4,743
10,547
3,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 1
8,437
603
4,776
11,958
9,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dezzcy
Kukulkan
14
7 / 1 / 7
10,530
752
9,310
5,396
2,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 0 / 6
11,179
799
8,238
11,290
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 12
9,578
684
5,831
10,697
9,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
17
17
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
AceDaKidd
Anubis
0
5
1
0.1
W
Kukulkan
Dezzcy
Kukulkan
7
1
7
10.5
L
1
8
1
0.19
W
8
0
6
11
L
1
4
1
0.38
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
23,379
31,144
Taken
27,383
17,843
Mitigated
15,294
3,436
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AceDaKidd
Anubis
10,029
357
0
1,844
8,639
4,431
0
5,424
3,215
44,220
0
W
Kukulkan
Dezzcy
Kukulkan
9,310
1,240
0
180
5,396
2,052
685
787
4,609
44,719
0
L
4,743
2,090
199
256
10,547
3,825
37
5,131
5,416
0
28,635
W
8,238
4,617
0
7,276
11,290
3,907
1,453
4,411
6,879
0
28,706
L
4,776
378
0
1,137
11,958
9,587
0
4,586
7,372
0
14,397
W
5,831
718
150
2,708
10,697
9,335
200
4,831
5,866
30,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
31,287
137
Minions Killed
155
0
Camps Cleared
0
667,586
Distance Traveled
766,127
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,925
566
63
5
0
225,052
5
W
Kukulkan
10,530
752
80
6
0
254,231
2
L
Cupid
8,738
624
51
4
0
214,129
1
W
Kali
11,179
799
33
2
0
282,090
2
L
Tyr
8,437
603
23
2
0
228,405
2
W
Ymir
9,578
684
42
3
0
229,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role