Player Matchup

Izanami
Izanami
Aalbeto23
Izanami
Level 26
God Stats
3W - 3L
1,677 SR
Queue Stats
98W - 95L
1,449 Elo+
Solo
Nike
Nike
Elissanderson
Nike
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 114L
1,241 Elo+
Solo
Cerberus
Cerberus
ISLeeppyI
Cerberus
Level 15
God Stats
4W - 5L
1,417 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 2
Fenrir
Fenrir
Stanleyzin
Fenrir
Level 3
God Stats
1W - 2L
1,688 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 2
Hachiman
Hachiman
Stupid banana9
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,329 Elo+
Party 2
Team Averages
Level 13
1,557 SR
1,411 Elo+

VS

Team Averages
Level 13
1,559 SR
1,407 Elo+
Kali
Kali
GuidoLitz
Kali
Level 24
God Stats
3W - 3L
1,727 SR
Queue Stats
141W - 44L
1,733 Elo+
Solo
Neith
Neith
Markteu
Neith
Level 25
God Stats
16W - 17L
1,390 SR
Queue Stats
38W - 44L
1,407 Elo+
Party 1
Nike
Nike
TrophicBeatle17
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxMurill0
Morgan Le Fay
Level 9
God Stats
2W - 0L
1,677 SR
Queue Stats
3W - 2L
1,249 Elo+
Party 1
Bacchus
Bacchus
novinhodamamãe
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aalbeto23
Izanami
6
2 / 2 / 0
4,463
446
2,399
3,081
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 6 / 0
3,991
399
1,668
5,658
1,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
ISLeeppyI
Cerberus
7
0 / 3 / 2
4,632
463
1,595
7,166
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Stanleyzin
Fenrir
1
0 / 0 / 0
3,381
338
0
0
0
Hachiman
7
2 / 5 / 1
4,618
462
2,209
6,695
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
7 / 0 / 3
7,002
700
4,671
7,615
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Markteu
Neith
9
4 / 1 / 3
5,423
542
4,965
3,487
929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 3 / 1
4,661
466
568
4,740
2,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
XxMurill0
Morgan Le Fay
11
4 / 0 / 1
6,015
602
4,778
2,783
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 5
4,343
434
2,520
3,825
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aalbeto23
Izanami
2
2
0
1
L
1
6
0
0.17
W
Kali
7
0
3
8.5
L
Cerberus
ISLeeppyI
Cerberus
0
3
2
0.33
W
Neith
Markteu
Neith
4
1
3
5.5
L
Fenrir
Stanleyzin
Fenrir
0
0
0
0
L
Hachiman
2
5
1
0.5
W
1
3
1
0.5
W
Morgan Le Fay
XxMurill0
Morgan Le Fay
4
0
1
4.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
17,502
22,600
Taken
22,450
7,592
Mitigated
8,853
4,421
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aalbeto23
Izanami
2,399
1,189
0
564
3,081
954
0
1,581
1,462
0
14,502
L
1,668
764
0
0
5,658
1,971
0
2,244
3,373
164
8,452
W
Kali
4,671
2,157
0
1,549
7,615
2,569
532
974
6,641
0
48,655
L
Cerberus
ISLeeppyI
Cerberus
1,595
150
0
2,328
7,166
3,140
0
1,236
5,771
13,644
0
W
Neith
Markteu
Neith
4,965
2,069
0
1,197
3,487
929
314
262
3,225
0
24,430
L
Fenrir
Stanleyzin
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
2,209
1,476
0
1,529
6,695
1,527
0
1,840
4,696
0
11,024
W
568
568
0
793
4,740
2,085
206
99
4,641
2,142
6,160
W
Morgan Le Fay
XxMurill0
Morgan Le Fay
4,778
756
0
552
2,783
876
840
24
2,759
35,894
0
W
2,520
448
0
319
3,825
2,394
0
308
3,517
8,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,085
Gold Earned
27,444
89
Minions Killed
241
0
Camps Cleared
0
571,263
Distance Traveled
954,441
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,463
446
32
3
0
82,463
1
L
Nike
3,991
399
13
1
0
130,805
0
W
Kali
7,002
700
96
10
0
221,254
0
L
Cerberus
4,632
463
22
2
0
185,099
0
W
Neith
5,423
542
51
5
0
177,512
3
L
Fenrir
3,381
338
0
0
0
132
0
L
Hachiman
4,618
462
22
2
0
172,764
0
W
Nike
4,661
466
12
1
0
180,792
2
W
Morgan Le Fay
6,015
602
71
7
0
185,582
2
W
Bacchus
4,343
434
11
1
0
189,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role