Player Matchup

Cthulhu
Cthulhu
AlfredoV
Cthulhu
Level 8
God Stats
16W - 27L
1,556 SR
Queue Stats
89W - 98L
1,461 Elo+
Party 2
Bakasura
Bakasura
Ddakk
Bakasura
Level 18
God Stats
7W - 4L
1,723 SR
Queue Stats
38W - 46L
1,398 Elo+
Party 2
Neith
Neith
Orangutandalf
Neith
Level 27
God Stats
12W - 19L
1,438 SR
Queue Stats
205W - 235L
1,532 Elo+
Solo
Cerberus
Cerberus
iTzElmo6645
Cerberus
Level 8
God Stats
3W - 3L
1,183 SR
Queue Stats
6W - 7L
1,233 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiChriskun
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,310 SR
Queue Stats
42W - 32L
1,423 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,409 Elo+

VS

Team Averages
Level 37
1,426 SR
1,438 Elo+
Artemis
Artemis
LNTWE1
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
OLIVERR75
Kukulkan
Level 6
God Stats
0W - 4L
1,217 SR
Queue Stats
9W - 11L
1,184 Elo+
Party 1
Gilgamesh
Gilgamesh
Plixirs
Gilgamesh
Level 11
God Stats
3W - 7L
1,506 SR
Queue Stats
6W - 11L
1,539 Elo+
Solo
Thanatos
Thanatos
SaintLine26
Thanatos
Level 7
God Stats
16W - 7L
1,406 SR
Queue Stats
18W - 20L
1,400 Elo+
Party 1
Athena
Athena
VeztedZulu
Athena
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfredoV
Cthulhu
18
2 / 2 / 4
11,520
549
6,038
9,787
9,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Ddakk
Bakasura
17
8 / 3 / 3
11,330
540
6,463
15,291
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 2
10,579
504
11,862
14,763
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
iTzElmo6645
Cerberus
17
3 / 1 / 5
11,345
540
9,712
12,754
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
iiChriskun
Morgan Le Fay
20
5 / 0 / 4
12,472
594
13,946
10,169
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LNTWE1
Artemis
9
0 / 5 / 0
6,812
324
2,484
7,706
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
OLIVERR75
Kukulkan
15
1 / 6 / 0
9,493
452
6,284
9,637
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Plixirs
Gilgamesh
15
2 / 4 / 2
9,238
440
3,820
11,661
9,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
SaintLine26
Thanatos
14
1 / 4 / 1
8,917
425
3,634
14,330
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
VeztedZulu
Athena
16
2 / 2 / 1
9,798
467
11,083
23,731
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
6
8
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlfredoV
Cthulhu
2
2
4
2
W
Bakasura
Ddakk
Bakasura
8
3
3
3.17
L
Artemis
LNTWE1
Artemis
0
5
0
0
L
Kukulkan
OLIVERR75
Kukulkan
1
6
0
0.17
W
3
2
2
2
L
Gilgamesh
Plixirs
Gilgamesh
2
4
2
0.75
L
Thanatos
SaintLine26
Thanatos
1
4
1
0.38
L
Athena
VeztedZulu
Athena
2
2
1
1.25
W
Cerberus
iTzElmo6645
Cerberus
3
1
5
5.5
W
Morgan Le Fay
iiChriskun
Morgan Le Fay
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
27,305
62,764
Taken
67,065
35,924
Mitigated
39,461
25,241
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlfredoV
Cthulhu
6,038
455
85
3,909
9,787
9,371
1,369
1,408
8,206
62,843
0
W
Bakasura
Ddakk
Bakasura
6,463
5,112
0
7,975
15,291
6,225
1,894
3,968
11,194
0
44,814
L
Artemis
LNTWE1
Artemis
2,484
1,602
0
352
7,706
1,673
0
2,693
4,963
0
20,997
L
Kukulkan
OLIVERR75
Kukulkan
6,284
956
0
418
9,637
2,113
447
8,002
1,623
61,874
0
W
11,862
5,687
0
5,754
14,763
5,502
3,377
5,110
9,653
0
87,278
L
Gilgamesh
Plixirs
Gilgamesh
3,820
1,310
0
1,712
11,661
9,472
0
6,426
5,195
0
36,890
L
Thanatos
SaintLine26
Thanatos
3,634
674
0
11,138
14,330
5,083
53
1,481
12,779
0
58,436
L
Athena
VeztedZulu
Athena
11,083
3,209
0
5,852
23,731
21,120
0
11,094
12,352
40,935
0
W
Cerberus
iTzElmo6645
Cerberus
9,712
1,263
0
6,037
12,754
10,174
2,207
2,589
10,165
55,356
0
W
Morgan Le Fay
iiChriskun
Morgan Le Fay
13,946
1,284
0
1,481
10,169
4,652
1,032
4,523
5,602
92,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,246
Gold Earned
44,258
614
Minions Killed
394
0
Camps Cleared
0
1,976,059
Distance Traveled
1,733,920
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,520
549
114
5
0
406,044
2
W
Bakasura
11,330
540
111
5
0
432,392
4
L
Artemis
6,812
324
51
2
0
226,915
1
L
Kukulkan
9,493
452
132
6
0
341,801
0
W
Neith
10,579
504
137
7
0
333,206
1
L
Gilgamesh
9,238
440
64
3
0
368,834
1
L
Thanatos
8,917
425
95
5
0
388,819
0
L
Athena
9,798
467
52
2
0
407,551
3
W
Cerberus
11,345
540
100
5
0
421,710
6
W
Morgan Le Fay
12,472
594
152
7
0
382,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role