Player Matchup

Yemoja
Yemoja
LittleNessie
Yemoja
Level 8
God Stats
1W - 3L
1,566 SR
Queue Stats
4W - 7L
1,311 Elo+
Party 2
Tyr
Tyr
SSS4MYYY
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Party 2
Discordia
Discordia
SleeperafkS
Discordia
Level 69
God Stats
3W - 1L
1,864 SR
Queue Stats
61W - 66L
1,506 Elo+
Party 2
Team Averages
Level 28
1,643 SR
1,376 Elo+

VS

Team Averages
Level 30
1,457 SR
1,201 Elo+
Cthulhu
Cthulhu
JozuaRB
Cthulhu
Level 36
God Stats
1W - 7L
1,371 SR
Queue Stats
11W - 18L
1,195 Elo+
Party 1
Camazotz
Camazotz
Yevolved
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,195 Elo+
Party 1
Ravana
Ravana
xShiirozen
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 3 / 18
12,568
661
9,205
16,648
18,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 8 / 16
12,693
668
10,457
22,044
30,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SleeperafkS
Discordia
18
18 / 2 / 8
15,245
802
39,122
16,331
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JozuaRB
Cthulhu
18
6 / 5 / 3
13,578
715
20,823
28,347
33,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Yevolved
Camazotz
14
2 / 10 / 7
11,706
616
10,291
22,068
9,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Ravana
xShiirozen
Ravana
15
5 / 11 / 4
12,434
654
13,240
21,880
9,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
13
13
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JozuaRB
Cthulhu
6
5
3
1.5
W
Yemoja
4
3
18
4.33
W
4
8
16
1.5
W
Discordia
SleeperafkS
Discordia
18
2
8
11
L
Camazotz
Yevolved
Camazotz
2
10
7
0.55
L
Ravana
xShiirozen
Ravana
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,784
Damage
44,354
55,023
Taken
72,295
56,456
Mitigated
53,155
13,082
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JozuaRB
Cthulhu
20,823
667
137
4,432
28,347
33,386
248
19,402
8,754
55,675
0
W
Yemoja
9,205
2,230
5,378
1,735
16,648
18,925
394
6,678
9,456
24,701
0
W
10,457
2,969
0
1,862
22,044
30,891
554
6,745
14,723
0
27,813
W
Discordia
SleeperafkS
Discordia
39,122
3,188
357
3,750
16,331
6,640
1,831
5,608
10,021
100,270
0
L
Camazotz
Yevolved
Camazotz
10,291
3,240
0
6,031
22,068
9,823
1,189
15,345
6,625
0
36,219
L
Ravana
xShiirozen
Ravana
13,240
4,173
0
806
21,880
9,946
137
13,241
8,589
0
45,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
37,718
169
Minions Killed
165
0
Camps Cleared
0
990,101
Distance Traveled
938,774
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,578
715
71
4
0
327,409
0
W
Yemoja
12,568
661
27
1
0
301,457
2
W
Tyr
12,693
668
18
1
0
341,186
0
W
Discordia
15,245
802
124
7
0
347,458
3
L
Camazotz
11,706
616
42
2
0
286,933
4
L
Ravana
12,434
654
52
3
0
324,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role