Player Matchup

Artemis
Artemis
Artamisa
Artemis
Level 14
God Stats
2W - 2L
1,414 SR
Queue Stats
22W - 24L
928 Elo+
Party 1
Khepri
Khepri
PapiKota5477
Khepri
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 152L
1,116 Elo+
Party 1
Danzaburou
Danzaburou
o LovelyLady o
Danzaburou
Level 20
God Stats
3W - 6L
1,194 SR
Queue Stats
7W - 25L
982 Elo+
Party 1
Team Averages
Level 16
1,369 SR
1,009 Elo+

VS

Team Averages
Level 5
1,204 SR
1,044 Elo+
Anubis
Anubis
F3ar dead2353
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
925 Elo+
Solo
Bakasura
Bakasura
jason0090
Bakasura
Level 5
God Stats
1W - 8L
1,024 SR
Queue Stats
7W - 13L
1,148 Elo+
Solo
Cerberus
Cerberus
super_badass101
Cerberus
Level 5
God Stats
0W - 2L
1,089 SR
Queue Stats
0W - 3L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artamisa
Artemis
11
10 / 0 / 2
7,947
993
8,798
4,542
1,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
8
1 / 0 / 11
6,504
813
1,713
3,281
3,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
o LovelyLady o
Danzaburou
9
1 / 1 / 9
6,361
795
3,277
2,392
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,804
601
768
1,534
501
Bakasura
jason0090
Bakasura
8
1 / 4 / 0
5,624
703
1,327
6,070
2,194
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
7
0 / 7 / 0
4,982
623
1,489
11,327
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Artamisa
Artemis
10
0
2
11
L
0
1
0
0
W
Khepri
1
0
11
6.5
L
Bakasura
jason0090
Bakasura
1
4
0
0.25
W
Danzaburou
o LovelyLady o
Danzaburou
1
1
9
5.5
L
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,788
Damage
3,584
10,215
Taken
18,931
5,730
Mitigated
7,556
1,170
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Artamisa
Artemis
8,798
6,078
0
1,075
4,542
1,560
1,395
848
3,694
0
27,881
L
768
242
0
560
1,534
501
0
254
1,280
1,146
0
W
Khepri
1,713
442
0
0
3,281
3,531
164
287
2,964
8,040
0
L
Bakasura
jason0090
Bakasura
1,327
1,170
0
822
6,070
2,194
0
695
5,375
0
10,167
W
Danzaburou
o LovelyLady o
Danzaburou
3,277
1,547
0
95
2,392
639
476
1,122
1,270
0
11,896
L
Cerberus
1,489
244
0
729
11,327
4,861
0
764
10,563
5,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
15,410
57
Minions Killed
50
0
Camps Cleared
0
425,043
Distance Traveled
250,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,947
993
41
5
0
134,568
0
L
Anubis
4,804
601
0
0
0
29,941
1
W
Khepri
6,504
813
4
1
0
144,595
0
L
Bakasura
5,624
703
29
4
0
135,444
0
W
Danzaburou
6,361
795
12
2
0
145,880
0
L
Cerberus
4,982
623
21
3
0
84,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role