Player Matchup

Morgan Le Fay
Morgan Le Fay
Cristiann_PR
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,321 SR
Queue Stats
58W - 62L
1,550 Elo+
Solo
Izanami
Izanami
Gros_Vesca
Izanami
Level 28
God Stats
4W - 4L
1,172 SR
Queue Stats
90W - 84L
1,468 Elo+
Party 1
Hel
Hel
Malganis_12
Hel
Level 10
God Stats
6W - 11L
1,868 SR
Queue Stats
52W - 66L
1,559 Elo+
Solo
Arachne
Arachne
Trophies_MasteR
Arachne
Level 26
God Stats
45W - 35L
1,588 SR
Queue Stats
90W - 83L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
elden1618
Sun Wukong
Level 29
God Stats
102W - 87L
1,569 SR
Queue Stats
117W - 105L
1,535 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,520 Elo+

VS

Team Averages
Level 16
1,549 SR
1,511 Elo+
Cthulhu
Cthulhu
Otterspace8163
Cthulhu
Level 5
God Stats
7W - 4L
1,744 SR
Queue Stats
28W - 40L
1,392 Elo+
Solo
Odin
Odin
SenpaiTimSan
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Discordia
Discordia
Zenon_Blackform
Discordia
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 88L
1,507 Elo+
Solo
Chaac
Chaac
x_lilnut_xX
Chaac
Level 29
God Stats
48W - 41L
1,502 SR
Queue Stats
203W - 211L
1,381 Elo+
Solo
Sylvanus
Sylvanus
ziPL4Y2W1Nz
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cristiann_PR
Morgan Le Fay
10
0 / 4 / 0
5,973
498
3,872
8,588
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Gros_Vesca
Izanami
10
8 / 2 / 8
7,296
608
8,207
9,275
3,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 2 / 7
6,596
550
2,198
5,555
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 6
7,337
611
5,421
8,734
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
elden1618
Sun Wukong
14
11 / 0 / 2
8,347
696
8,781
9,455
4,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,155
430
2,931
10,776
7,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 11 / 2
4,553
379
2,964
9,283
7,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Zenon_Blackform
Discordia
12
6 / 1 / 3
6,940
578
11,323
4,925
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 4
5,848
487
5,232
8,964
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ziPL4Y2W1Nz
Sylvanus
6
0 / 7 / 2
4,452
371
1,661
7,461
3,565
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
27
Kills
10
10
Deaths
27
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cristiann_PR
Morgan Le Fay
0
4
0
0
W
Izanami
Gros_Vesca
Izanami
8
2
8
6
W
5
2
7
4.25
L
2
6
1
0.42
L
0
11
2
0.09
W
3
2
6
3
L
Discordia
Zenon_Blackform
Discordia
6
1
3
7.5
W
Sun Wukong
elden1618
Sun Wukong
11
0
2
12
L
2
2
4
2
L
Sylvanus
ziPL4Y2W1Nz
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
24,111
41,607
Taken
41,409
16,801
Mitigated
24,494
20,859
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cristiann_PR
Morgan Le Fay
3,872
106
18
2,010
8,588
2,743
0
5,723
2,384
29,034
0
W
Izanami
Gros_Vesca
Izanami
8,207
6,547
0
2,238
9,275
3,019
3,079
3,250
5,801
0
38,957
W
2,198
1,085
4,786
3,221
5,555
2,450
467
2,086
3,403
8,132
0
L
2,931
681
0
250
10,776
7,464
0
897
9,879
14,767
0
L
2,964
924
0
245
9,283
7,547
0
1,528
7,625
0
12,534
W
5,421
3,236
0
3,314
8,734
3,901
229
1,715
6,911
0
42,290
L
Discordia
Zenon_Blackform
Discordia
11,323
790
0
700
4,925
1,553
0
2,138
2,787
40,110
0
W
Sun Wukong
elden1618
Sun Wukong
8,781
1,827
0
5,272
9,455
4,688
538
2,262
7,193
0
45,609
L
5,232
644
0
3,746
8,964
4,365
0
904
8,060
0
27,326
L
Sylvanus
ziPL4Y2W1Nz
Sylvanus
1,661
498
340
752
7,461
3,565
0
469
6,988
8,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
26,948
320
Minions Killed
182
0
Camps Cleared
0
1,110,020
Distance Traveled
1,051,356
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,973
498
57
5
0
201,984
0
W
Izanami
7,296
608
81
7
0
208,961
1
W
Hel
6,596
550
14
1
0
196,140
0
L
Cthulhu
5,155
430
25
2
0
209,129
0
L
Odin
4,553
379
14
1
0
191,808
0
W
Arachne
7,337
611
76
6
0
260,005
0
L
Discordia
6,940
578
77
6
0
220,993
5
W
Sun Wukong
8,347
696
92
8
0
242,930
2
L
Chaac
5,848
487
59
5
0
233,513
1
L
Sylvanus
4,452
371
7
1
0
195,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role