Player Matchup

Tiamat
Tiamat
Silver I
B Carefull CJ
Tiamat
Silver I
Level 118
God Stats
19W - 17L
1,569 SR
Queue Stats
50W - 67L
1,161 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Colossal_Shadow
Kumbhakarna
Silver I
Level 133
God Stats
5W - 2L
1,771 SR
Queue Stats
477W - 492L
1,153 MMR
Solo
Medusa
Medusa
Silver I
OneBadHomeless
Medusa
Silver I
Level 104
God Stats
24W - 24L
1,591 SR
Queue Stats
165W - 180L
1,147 MMR
Solo
Thanatos
Thanatos
Gold V
TyroneDaThicc
Thanatos
Gold V
Level 100
God Stats
11W - 11L
1,496 SR
Queue Stats
378W - 391L
1,220 MMR
Solo
Horus
Horus
Silver I
temp-282246
Horus
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,161 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,585 SR
1,168 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,659 SR
1,168 MMR
Kali
Kali
Silver I
Izamodragon6780
Kali
Silver I
Level 106
God Stats
20W - 22L
1,499 SR
Queue Stats
415W - 440L
1,210 MMR
Party 1
Ares
Ares
Silver I
McGlovan
Ares
Silver I
Level 143
God Stats
4W - 4L
1,906 SR
Queue Stats
269W - 278L
1,172 MMR
Solo
Nu Wa
Nu Wa
Silver I
Mystic chayote
Nu Wa
Silver I
Level 40
God Stats
3W - 5L
1,871 SR
Queue Stats
171W - 174L
1,198 MMR
Solo
Apollo
Apollo
Silver I
Qimue
Apollo
Silver I
Level 116
God Stats
3W - 1L
1,519 SR
Queue Stats
127W - 128L
1,145 MMR
Solo
Odin
Odin
Silver I
SweetGun_
Odin
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 183L
1,117 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 1
11,129
484
13,477
21,138
10,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Colossal_Shadow
Kumbhakarna
16
1 / 6 / 0
10,394
452
6,578
20,315
15,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 7 / 1
10,196
443
7,932
16,693
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
TyroneDaThicc
Thanatos
16
8 / 10 / 0
11,779
512
12,252
22,572
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 5 / 3
12,285
534
13,295
26,952
21,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayAthenaGilgameshDanzaburouChiron

VS

Bans
HadesChaacHeimdallrCu ChulainnNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 5
14,602
635
13,858
23,120
12,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
17
4 / 1 / 11
11,082
482
9,569
20,434
26,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 2 / 12
14,411
627
30,865
15,029
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Qimue
Apollo
20
6 / 1 / 7
12,426
540
10,338
14,547
6,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
2 / 5 / 6
11,850
515
13,377
19,459
15,342
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
14
Kills
34
34
Deaths
14
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kumbhakarna
Colossal_Shadow
Kumbhakarna
1
6
0
0.17
W
11
5
5
2.7
W
Ares
4
1
11
9.5
W
11
2
12
8.5
L
0
7
1
0.07
W
Apollo
Qimue
Apollo
6
1
7
9.5
W
Odin
2
5
6
1
L
Thanatos
TyroneDaThicc
Thanatos
8
10
0
0.8
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,534
Damage
78,007
107,670
Taken
92,589
59,444
Mitigated
67,653
33,263
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
217
0
5,769
21,138
10,245
0
9,633
10,909
88,092
0
L
Kumbhakarna
Colossal_Shadow
Kumbhakarna
6,578
509
60
4,301
20,315
15,909
1,196
8,188
11,839
60,501
0
W
13,858
7,654
0
8,738
23,120
12,546
3,266
2,645
20,031
0
117,840
W
Ares
9,569
530
0
4,000
20,434
26,783
171
5,037
15,083
38,704
0
W
30,865
4,730
31
3,265
15,029
6,893
3,819
6,008
8,600
109,868
0
L
7,932
2,823
0
0
16,693
5,238
84
6,249
10,258
0
74,136
W
Apollo
Qimue
Apollo
10,338
6,591
0
6,524
14,547
6,089
2,756
3,533
10,880
0
95,422
W
Odin
13,377
2,374
0
3,762
19,459
15,342
279
2,502
16,028
7,973
59,695
L
Thanatos
TyroneDaThicc
Thanatos
12,252
3,796
0
12,131
22,572
6,654
0
9,186
12,948
0
59,286
L
13,295
5,930
1,242
9,760
26,952
21,398
611
8,369
17,800
0
65,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,783
Gold Earned
64,371
551
Minions Killed
652
0
Camps Cleared
0
2,007,268
Distance Traveled
2,176,197
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,129
484
163
7
0
399,205
3
L
Kumbhakarna
10,394
452
96
4
0
394,602
4
W
Kali
14,602
635
155
7
0
406,210
4
W
Ares
11,082
482
43
2
0
444,625
2
W
Nu Wa
14,411
627
185
8
0
441,455
5
L
Medusa
10,196
443
111
5
0
408,379
5
W
Apollo
12,426
540
146
6
0
443,111
2
W
Odin
11,850
515
123
5
0
440,796
8
L
Thanatos
11,779
512
83
4
0
393,714
4
L
Horus
12,285
534
98
4
0
411,368
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role