Player Matchup

Ymir
Ymir
Elvenox
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SteelSteel
Morgan Le Fay
Level 14
God Stats
6W - 7L
1,482 SR
Queue Stats
23W - 33L
1,403 Elo+
Solo
Thanatos
Thanatos
TRESTRESZEROUM
Thanatos
Level 26
God Stats
9W - 13L
1,538 SR
Queue Stats
200W - 220L
1,430 Elo+
Solo
Olorun
Olorun
Wadono
Olorun
Level 16
God Stats
1W - 1L
1,446 SR
Queue Stats
6W - 14L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
afemitod
Jormungandr
Level 28
God Stats
3W - 2L
1,680 SR
Queue Stats
34W - 46L
1,383 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,420 Elo+

VS

Team Averages
Level 16
1,436 SR
1,414 Elo+
Ra
Ra
MainNaruto
Ra
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Discordia
Discordia
SentinelaDN
Discordia
Level 10
God Stats
7W - 7L
1,440 SR
Queue Stats
63W - 72L
1,563 Elo+
Solo
Jormungandr
Jormungandr
XPedroA1MEIDAX
Jormungandr
Level 5
God Stats
4W - 5L
1,433 SR
Queue Stats
7W - 13L
1,255 Elo+
Party 1
Izanami
Izanami
sebandi2002
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,498 Elo+
Solo
Fenrir
Fenrir
xPauLoViicToRx
Fenrir
Level 16
God Stats
4W - 13L
1,308 SR
Queue Stats
4W - 13L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elvenox
Ymir
20
0 / 8 / 12
13,640
853
10,884
28,922
40,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SteelSteel
Morgan Le Fay
20
3 / 7 / 8
14,445
903
24,681
18,400
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
5 / 4 / 5
14,443
903
5,075
12,483
4,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Wadono
Olorun
20
4 / 5 / 10
14,983
936
12,341
16,853
7,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
afemitod
Jormungandr
20
4 / 3 / 11
14,503
906
12,141
19,496
25,075
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 11
16,131
1,008
22,731
11,813
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SentinelaDN
Discordia
20
5 / 0 / 15
15,628
977
17,556
2,575
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
XPedroA1MEIDAX
Jormungandr
20
2 / 9 / 18
14,840
928
16,364
24,919
25,517
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
sebandi2002
Izanami
20
10 / 4 / 10
16,474
1,030
27,269
15,127
4,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 9
13,271
829
6,598
15,311
7,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
90
16
Kills
27
27
Deaths
16
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
Elvenox
Ymir
0
8
12
0.75
W
8
0
11
13.5
W
Discordia
SentinelaDN
Discordia
5
0
15
12.5
L
Morgan Le Fay
SteelSteel
Morgan Le Fay
3
7
8
1
L
Thanatos
5
4
5
1.88
L
Olorun
Wadono
Olorun
4
5
10
1.8
W
Jormungandr
XPedroA1MEIDAX
Jormungandr
2
9
18
1.22
L
Jormungandr
afemitod
Jormungandr
4
3
11
3.17
W
Izanami
sebandi2002
Izanami
10
4
10
3.75
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,122
Damage
90,518
96,154
Taken
69,745
84,909
Mitigated
42,609
11,374
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Elvenox
Ymir
10,884
2,434
0
0
28,922
40,352
0
14,887
14,035
26,368
0
W
22,731
1,264
2,614
5,826
11,813
3,947
0
10,133
1,680
72,786
0
W
Discordia
SentinelaDN
Discordia
17,556
545
174
261
2,575
840
0
2,131
444
42,622
0
L
Morgan Le Fay
SteelSteel
Morgan Le Fay
24,681
2,790
53
2,577
18,400
7,401
0
9,968
8,432
81,629
0
L
Thanatos
5,075
1,542
0
4,229
12,483
4,926
0
8,825
3,658
0
19,910
L
Olorun
Wadono
Olorun
12,341
6,783
1,163
3,352
16,853
7,155
0
11,773
5,080
44,381
0
W
Jormungandr
XPedroA1MEIDAX
Jormungandr
16,364
3,492
0
0
24,919
25,517
0
22,248
2,671
40,521
0
L
Jormungandr
afemitod
Jormungandr
12,141
2,091
0
0
19,496
25,075
0
11,198
8,298
32,542
0
W
Izanami
sebandi2002
Izanami
27,269
15,597
0
268
15,127
4,747
0
13,109
2,018
0
51,236
W
6,598
1,058
0
481
15,311
7,558
0
12,426
2,885
0
13,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,014
Gold Earned
76,344
305
Minions Killed
325
12
Camps Cleared
5
1,349,749
Distance Traveled
1,554,607
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,640
853
35
2
2
279,949
1
W
Ra
16,131
1,008
132
8
2
338,444
3
W
Discordia
15,628
977
68
4
1
314,430
0
L
Morgan Le Fay
14,445
903
120
8
2
272,193
0
L
Thanatos
14,443
903
33
2
5
200,760
1
L
Olorun
14,983
936
75
5
2
284,768
3
W
Jormungandr
14,840
928
33
2
0
274,435
0
L
Jormungandr
14,503
906
42
3
1
312,079
0
W
Izanami
16,474
1,030
69
4
1
280,990
0
W
Fenrir
13,271
829
23
1
1
346,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role