Player Matchup

Gilgamesh
Gilgamesh
DylanBeast144
Gilgamesh
Level 122
God Stats
4W - 4L
1,486 SR
Queue Stats
48W - 45L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
processcircle07
Baron Samedi
Level 126
God Stats
5W - 1L
1,805 SR
Queue Stats
69W - 54L
1,641 Elo+
Party 1
Thor
Thor
pwn89noobs
Thor
Level 120
God Stats
12W - 7L
1,602 SR
Queue Stats
44W - 32L
1,672 Elo+
Party 1
Team Averages
Level 123
1,631 SR
1,638 Elo+

VS

Team Averages
Level 136
1,459 SR
1,647 Elo+
Discordia
Discordia
ImNotVirgin
Discordia
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 224L
1,553 Elo+
Solo
Ares
Ares
ScamLikely
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo
Chiron
Chiron
TsD Alex S
Chiron
Level 160
God Stats
2W - 3L
1,376 SR
Queue Stats
306W - 237L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DylanBeast144
Gilgamesh
12
1 / 2 / 7
7,930
661
7,577
14,099
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
processcircle07
Baron Samedi
14
5 / 2 / 4
9,158
763
9,647
12,540
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 6
8,775
731
8,600
9,768
3,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImNotVirgin
Discordia
12
6 / 4 / 0
8,590
716
12,110
9,259
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 5
8,001
667
5,337
13,956
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TsD Alex S
Chiron
11
0 / 2 / 3
7,623
635
9,811
7,906
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DylanBeast144
Gilgamesh
1
2
7
2.25
L
Discordia
ImNotVirgin
Discordia
6
4
0
1.5
L
0
4
5
0.63
L
Chiron
TsD Alex S
Chiron
0
2
3
0.75
W
Baron Samedi
processcircle07
Baron Samedi
5
2
4
3.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
27,258
36,407
Taken
31,121
15,733
Mitigated
21,201
10,662
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DylanBeast144
Gilgamesh
7,577
2,103
0
2,404
14,099
7,851
0
5,562
8,537
0
28,813
L
Discordia
ImNotVirgin
Discordia
12,110
124
0
1,292
9,259
3,630
139
2,073
7,186
30,423
0
L
5,337
483
0
1,929
13,956
14,488
173
4,989
8,967
9,313
0
L
Chiron
TsD Alex S
Chiron
9,811
1,795
1,045
1,656
7,906
3,083
769
2,585
5,321
0
38,336
W
Baron Samedi
processcircle07
Baron Samedi
9,647
311
2,637
4,000
12,540
4,837
795
6,283
6,257
36,599
0
W
8,600
302
0
1,621
9,768
3,045
735
5,602
4,166
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
24,214
122
Minions Killed
121
0
Camps Cleared
0
707,561
Distance Traveled
692,630
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,930
661
34
3
0
245,766
2
L
Discordia
8,590
716
34
3
0
237,898
1
L
Ares
8,001
667
3
0
0
221,806
4
L
Chiron
7,623
635
84
7
0
232,926
1
W
Baron Samedi
9,158
763
53
4
0
224,931
0
W
Thor
8,775
731
35
3
0
236,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role