Player Matchup

Eset
Eset
HeekatonPrime
Eset
Level 21
God Stats
11W - 12L
1,769 SR
Queue Stats
126W - 109L
1,558 Elo+
Solo
Nox
Nox
Kanequinha
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 1
Guan Yu
Guan Yu
VastorMundrin
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,068 Elo+
Party 1
Team Averages
Level 14
1,590 SR
1,231 Elo+

VS

Team Averages
Level 71
1,467 SR
1,409 Elo+
Anubis
Anubis
Marshell97Silva
Anubis
Level 19
God Stats
0W - 2L
1,576 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Tiamat
Tiamat
VivaLaLIBERTAD
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Solo
Nemesis
Nemesis
turri708
Nemesis
Level 126
God Stats
0W - 2L
1,326 SR
Queue Stats
27W - 33L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 4
13,643
758
23,472
13,989
6,087
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 8
10,908
606
5,598
13,665
5,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
4 / 1 / 8
11,725
651
6,016
14,521
13,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 6
10,302
572
3,943
12,524
5,109
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 4
10,668
593
11,976
16,542
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
turri708
Nemesis
18
9 / 1 / 2
12,517
695
16,986
17,553
10,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
15
Kills
11
11
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
1
8
8
0.63
L
0
9
6
0.33
W
Guan Yu
4
1
8
8
L
2
5
4
0.8
L
Nemesis
turri708
Nemesis
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,086
Damage
32,905
42,175
Taken
46,619
24,874
Mitigated
22,552
6,788
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,472
3,286
291
3,022
13,989
6,087
1,478
4,352
9,637
96,333
0
W
5,598
1,265
0
329
13,665
5,357
850
5,487
8,178
31,189
0
L
3,943
370
13
1,430
12,524
5,109
0
9,409
3,115
28,838
0
W
Guan Yu
6,016
1,214
1,309
1,837
14,521
13,430
400
6,080
8,441
692
18,414
L
11,976
1,805
200
4,072
16,542
7,163
0
10,463
6,079
50,644
0
L
Nemesis
turri708
Nemesis
16,986
8,850
0
3,467
17,553
10,280
0
9,184
8,243
0
43,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,276
Gold Earned
33,487
212
Minions Killed
165
0
Camps Cleared
0
949,788
Distance Traveled
859,764
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,643
758
121
7
0
331,353
4
W
Nox
10,908
606
59
3
0
262,042
2
L
Anubis
10,302
572
40
2
0
214,229
15
W
Guan Yu
11,725
651
32
2
0
356,393
4
L
Tiamat
10,668
593
66
4
0
275,566
1
L
Nemesis
12,517
695
59
3
0
369,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role