Player Matchup

Cupid
Cupid
ElSantoide
Cupid
Level 17
God Stats
3W - 1L
1,617 SR
Queue Stats
44W - 40L
1,399 Elo+
Solo
Sol
Sol
GothGirlPainal
Sol
Level 89
God Stats
23W - 25L
1,399 SR
Queue Stats
37W - 46L
1,430 Elo+
Party 2
Horus
Horus
KtDolos
Horus
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
33W - 39L
1,102 Elo+
Party 2
Arachne
Arachne
Phexal
Arachne
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
bobimo
Ymir
Level 27
God Stats
15W - 17L
1,432 SR
Queue Stats
144W - 177L
1,298 Elo+
Solo
Team Averages
Level 33
1,490 SR
1,346 Elo+

VS

Team Averages
Level 13
1,534 SR
1,411 Elo+
Horus
Horus
BLAZERPROHS
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CALAMIDAD19
Danzaburou
Level 22
God Stats
6W - 6L
1,731 SR
Queue Stats
90W - 91L
1,362 Elo+
Solo
Chang'e
Chang'e
YourPsychoExGF
Chang'e
Level 22
God Stats
30W - 27L
1,439 SR
Queue Stats
36W - 36L
1,308 Elo+
Solo
Hel
Hel
mrtacos122
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,387 Elo+
Solo
Olorun
Olorun
x-GABRIEL-BRx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
6 / 3 / 1
6,774
616
4,625
6,069
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
13 / 1 / 2
8,186
744
7,000
5,809
1,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
KtDolos
Horus
11
1 / 1 / 1
6,761
615
850
3,913
2,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Phexal
Arachne
10
3 / 1 / 3
6,371
579
3,416
7,903
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
bobimo
Ymir
9
1 / 1 / 2
6,266
570
2,704
7,225
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 7 / 1
4,830
439
2,606
7,328
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CALAMIDAD19
Danzaburou
10
2 / 1 / 1
5,898
536
4,552
5,912
1,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 4 / 2
5,601
509
3,795
6,374
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
4,903
446
3,052
5,302
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 8 / 1
4,484
408
971
6,301
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
24
Kills
6
7
Deaths
25
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Danzaburou
CALAMIDAD19
Danzaburou
2
1
1
2.5
W
Cupid
6
3
1
2.17
W
13
1
2
14
W
Horus
KtDolos
Horus
1
1
1
1.5
W
Arachne
Phexal
Arachne
3
1
3
4.5
L
2
4
2
0.75
W
Ymir
bobimo
Ymir
1
1
2
2
L
1
5
0
0.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
14,976
30,919
Taken
31,217
11,250
Mitigated
9,658
9,980
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,606
994
36
378
7,328
3,099
96
3,050
4,278
0
6,724
L
Danzaburou
CALAMIDAD19
Danzaburou
4,552
1,378
0
2,877
5,912
1,831
0
1,701
4,211
0
32,044
W
Cupid
4,625
2,936
0
2,379
6,069
1,465
0
1,623
4,286
0
28,301
W
7,000
2,201
0
2,656
5,809
1,350
2,680
2,467
3,342
38,093
0
W
Horus
KtDolos
Horus
850
207
68
196
3,913
2,267
1,937
477
3,436
0
25,494
W
Arachne
Phexal
Arachne
3,416
2,783
0
4,191
7,903
2,853
63
1,021
6,882
0
26,942
L
3,795
528
877
2,339
6,374
1,376
0
894
5,480
16,119
0
W
Ymir
bobimo
Ymir
2,704
699
0
490
7,225
3,315
0
1,707
5,213
16,588
0
L
3,052
91
203
671
5,302
1,235
286
2,261
3,041
16,379
0
L
971
748
54
401
6,301
2,117
1,004
1,798
4,503
8,731
2,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
25,716
259
Minions Killed
148
0
Camps Cleared
0
1,008,114
Distance Traveled
930,694
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,830
439
10
1
0
194,059
3
L
Danzaburou
5,898
536
60
5
0
200,464
2
W
Cupid
6,774
616
51
5
0
186,449
1
W
Sol
8,186
744
76
7
0
227,677
0
W
Horus
6,761
615
60
5
0
214,114
0
W
Arachne
6,371
579
44
4
0
195,251
0
L
Chang'e
5,601
509
26
2
0
168,462
0
W
Ymir
6,266
570
28
3
0
184,623
1
L
Hel
4,903
446
27
2
0
184,660
0
L
Olorun
4,484
408
25
2
0
183,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role