Player Matchup

Apollo
Apollo
AnticRizen1
Apollo
Level 101
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Nemesis
Nemesis
FeloVaz
Nemesis
Level 127
God Stats
1W - 6L
1,435 SR
Queue Stats
202W - 230L
1,421 Elo+
Solo
Xbalanque
Xbalanque
MagicMan_JP
Xbalanque
Level 65
God Stats
9W - 6L
1,666 SR
Queue Stats
289W - 326L
1,441 Elo+
Solo
Mercury
Mercury
birdyboy148
Mercury
Level 112
God Stats
11W - 16L
1,474 SR
Queue Stats
250W - 288L
1,371 Elo+
Solo
Set
Set
thorh4
Set
Level 55
God Stats
26W - 40L
1,396 SR
Queue Stats
698W - 719L
1,377 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,380 Elo+

VS

Team Averages
Level 98
1,511 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
SEYVANHEL
Morgan Le Fay
Level 107
God Stats
28W - 30L
1,649 SR
Queue Stats
1,805W - 2,003L
1,464 Elo+
Solo
Scylla
Scylla
Shinkarushi
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,425 Elo+
Solo
Sylvanus
Sylvanus
SnowCr0w
Sylvanus
Level 109
God Stats
19W - 27L
1,407 SR
Queue Stats
173W - 190L
1,419 Elo+
Party 1
Izanami
Izanami
XI Beamz
Izanami
Level 64
God Stats
95W - 84L
1,548 SR
Queue Stats
175W - 169L
1,423 Elo+
Party 1
Thanatos
Thanatos
mica__mario
Thanatos
Level 88
God Stats
2W - 1L
1,453 SR
Queue Stats
185W - 179L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 6 / 1
10,994
440
16,823
23,105
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
FeloVaz
Nemesis
19
1 / 4 / 4
12,198
488
8,065
17,288
7,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
MagicMan_JP
Xbalanque
15
1 / 6 / 0
9,703
388
7,989
18,961
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
birdyboy148
Mercury
15
1 / 10 / 3
10,273
411
10,463
24,223
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
thorh4
Set
20
4 / 4 / 1
12,734
509
9,119
17,613
8,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SEYVANHEL
Morgan Le Fay
20
1 / 1 / 4
13,524
541
5,724
4,530
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
19
7 / 4 / 9
12,776
511
12,247
14,786
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
SnowCr0w
Sylvanus
17
0 / 1 / 19
12,023
481
8,775
15,452
30,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
XI Beamz
Izanami
20
13 / 0 / 7
14,635
585
29,697
21,717
12,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
mica__mario
Thanatos
20
8 / 2 / 11
13,876
555
13,161
21,891
11,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
8
Kills
29
30
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
1
0.25
L
Nemesis
FeloVaz
Nemesis
1
4
4
0.75
L
Xbalanque
MagicMan_JP
Xbalanque
1
6
0
0.17
W
Morgan Le Fay
SEYVANHEL
Morgan Le Fay
1
1
4
3
W
Scylla
7
4
9
2.88
W
Sylvanus
SnowCr0w
Sylvanus
0
1
19
9.5
W
Izanami
XI Beamz
Izanami
13
0
7
16.5
L
Mercury
birdyboy148
Mercury
1
10
3
0.25
W
Thanatos
mica__mario
Thanatos
8
2
11
6.75
L
Set
thorh4
Set
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,459
Damage
69,604
101,190
Taken
78,376
40,322
Mitigated
62,299
26,690
Healing
33,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,823
9,096
0
10,175
23,105
6,340
0
3,097
20,002
0
97,740
L
Nemesis
FeloVaz
Nemesis
8,065
2,478
0
4,650
17,288
7,415
0
5,756
11,502
0
69,153
L
Xbalanque
MagicMan_JP
Xbalanque
7,989
3,133
0
4,943
18,961
5,406
1,388
6,409
12,052
0
57,214
W
Morgan Le Fay
SEYVANHEL
Morgan Le Fay
5,724
678
193
701
4,530
1,966
1,834
0
4,530
81,293
0
W
Scylla
12,247
567
138
2,483
14,786
6,759
1,556
0
14,786
60,297
0
W
Sylvanus
SnowCr0w
Sylvanus
8,775
2,236
5,317
6,445
15,452
30,232
928
0
15,452
20,686
0
W
Izanami
XI Beamz
Izanami
29,697
21,233
0
3,929
21,717
12,263
7,752
67
21,650
0
139,592
L
Mercury
birdyboy148
Mercury
10,463
2,307
0
5,248
24,223
12,358
0
6,253
17,836
0
48,457
W
Thanatos
mica__mario
Thanatos
13,161
3,793
0
14,138
21,891
11,079
2,021
0
21,891
0
113,053
L
Set
thorh4
Set
9,119
3,218
0
1,674
17,613
8,803
624
4,281
13,052
0
109,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,902
Gold Earned
66,834
640
Minions Killed
664
0
Camps Cleared
0
2,288,508
Distance Traveled
2,297,557
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,994
440
155
6
0
437,380
2
L
Nemesis
12,198
488
135
5
0
506,185
4
L
Xbalanque
9,703
388
106
4
0
389,644
2
W
Morgan Le Fay
13,524
541
170
7
0
479,476
2
W
Scylla
12,776
511
104
4
0
417,455
6
W
Sylvanus
12,023
481
11
0
0
424,971
11
W
Izanami
14,635
585
227
9
0
470,956
0
L
Mercury
10,273
411
68
3
0
468,207
1
W
Thanatos
13,876
555
152
6
0
504,699
3
L
Set
12,734
509
176
7
0
487,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role