Player Matchup

Chang'e
Chang'e
Platinum IV
RaihanC
Chang'e
Platinum IV
Level 102
God Stats
27W - 11L
1,852 SR
Queue Stats
108W - 51L
1,756 MMR
Party 1
Ymir
Ymir
Platinum IV
zZen Aku Zz
Ymir
Platinum IV
Level 109
God Stats
49W - 18L
1,725 SR
Queue Stats
237W - 199L
1,702 MMR
Party 1
Anhur
Anhur
Diamond V
zahir2018
Anhur
Diamond V
Level 103
God Stats
41W - 28L
1,683 SR
Queue Stats
218W - 174L
1,926 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,753 SR
1,795 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,619 SR
1,803 MMR
Hercules
Hercules
Gold II
GUYS IT IS ME
Hercules
Gold II
Level 154
God Stats
1W - 3L
1,558 SR
Queue Stats
114W - 108L
1,622 MMR
Party 2
Thoth
Thoth
Platinum III
Leroux_Hyunkel
Thoth
Platinum III
Level 65
God Stats
13W - 16L
1,615 SR
Queue Stats
36W - 35L
1,827 MMR
Solo
Chaac
Chaac
Platinum IV
ZeroTwoUwUw
Chaac
Platinum IV
Level 144
God Stats
0W - 1L
1,685 SR
Queue Stats
112W - 103L
1,959 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RaihanC
Chang'e
20
9 / 3 / 4
16,954
678
17,045
19,313
14,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 3 / 14
16,146
646
10,105
36,774
60,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
zahir2018
Anhur
20
5 / 3 / 6
15,539
622
24,766
24,340
15,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatMorgan Le FayPersephoneGilgameshAphrodite

VS

Bans
AthenaBacchusHeimdallrSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GUYS IT IS ME
Hercules
18
0 / 4 / 9
13,713
549
12,262
26,583
35,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 3
15,583
623
35,028
18,478
7,250
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 5
14,318
573
16,777
24,590
37,069
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
9
9
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
GUYS IT IS ME
Hercules
0
4
9
1.13
L
6
5
3
1.5
W
Chang'e
RaihanC
Chang'e
9
3
4
3.67
L
3
5
5
1.1
W
0
3
14
2.33
W
Anhur
zahir2018
Anhur
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
64,067
80,427
Taken
69,651
89,897
Mitigated
79,402
26,709
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GUYS IT IS ME
Hercules
12,262
2,102
0
6,024
26,583
35,083
235
10,604
15,979
0
35,592
L
35,028
697
328
4,975
18,478
7,250
734
7,667
10,811
118,264
0
W
Chang'e
RaihanC
Chang'e
17,045
948
11,119
9,113
19,313
14,050
1,063
9,945
8,935
53,559
0
L
16,777
1,438
0
7,610
24,590
37,069
71
8,879
15,711
0
65,568
W
10,105
1,733
0
5,670
36,774
60,791
264
15,694
19,782
33,566
0
W
Anhur
zahir2018
Anhur
24,766
15,441
0
807
24,340
15,056
2,681
9,389
14,271
0
114,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
43,614
273
Minions Killed
257
0
Camps Cleared
0
1,362,244
Distance Traveled
1,296,894
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,713
549
31
1
0
418,822
5
L
Thoth
15,583
623
139
6
0
416,253
4
W
Chang'e
16,954
678
66
3
0
461,171
1
L
Chaac
14,318
573
87
3
0
461,819
6
W
Ymir
16,146
646
33
1
0
451,218
3
W
Anhur
15,539
622
174
7
0
449,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role