Player Matchup

Bellona
Bellona
DarkShadow27 PR
Bellona
Level 9
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Thor
Thor
KL_Arthur_Erpen
Thor
Level 16
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
iTs PLUTO x
Ares
Level 4
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
trem-chuvoso
Gilgamesh
Level 27
God Stats
2W - 3L
1,148 SR
Queue Stats
32W - 75L
1,209 Elo+
Solo
Raijin
Raijin
xINCINEROARx
Raijin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,357 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,353 Elo+

VS

Team Averages
Level 23
1,469 SR
1,243 Elo+
Baron Samedi
Baron Samedi
Exot1c Monkey
Baron Samedi
Level 7
God Stats
3W - 7L
1,218 SR
Queue Stats
33W - 42L
1,111 Elo+
Solo
Anhur
Anhur
Lewis x 98
Anhur
Level 53
God Stats
3W - 0L
1,698 SR
Queue Stats
66W - 92L
1,352 Elo+
Party 2
Bakasura
Bakasura
Showraki
Bakasura
Level 27
God Stats
3W - 1L
1,432 SR
Queue Stats
23W - 41L
1,288 Elo+
Solo
Ymir
Ymir
Smxdgr
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,365 Elo+
Party 2
Nemesis
Nemesis
StStealthWarSt
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 14 / 5
10,921
420
13,704
28,401
12,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 6 / 3
8,135
313
3,772
8,701
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 15 / 6
11,655
448
12,345
27,977
29,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
trem-chuvoso
Gilgamesh
15
2 / 9 / 5
9,588
369
2,336
14,303
4,950
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
20
9 / 8 / 3
13,517
520
23,266
17,278
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exot1c Monkey
Baron Samedi
16
6 / 7 / 9
11,781
453
11,431
14,702
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
19
16 / 2 / 19
13,920
535
19,850
16,579
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Showraki
Bakasura
18
0 / 3 / 3
12,097
465
3,830
16,076
10,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Smxdgr
Ymir
19
13 / 2 / 16
16,018
616
16,036
22,705
27,882
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
15 / 6 / 18
13,649
525
19,927
19,441
8,234
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
19
Kills
50
52
Deaths
20
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
14
5
0.46
W
Baron Samedi
Exot1c Monkey
Baron Samedi
6
7
9
1.5
L
1
6
3
0.42
W
Anhur
16
2
19
12.75
W
Bakasura
Showraki
Bakasura
0
3
3
0.5
W
Ymir
Smxdgr
Ymir
13
2
16
10.5
W
15
6
18
4
L
3
15
6
0.4
L
Gilgamesh
trem-chuvoso
Gilgamesh
2
9
5
0.5
L
Raijin
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
71,074
96,660
Taken
89,503
55,103
Mitigated
58,022
6,703
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,704
3,691
422
3,621
28,401
12,256
1,405
7,075
21,326
0
46,349
W
Baron Samedi
Exot1c Monkey
Baron Samedi
11,431
2,533
935
3,219
14,702
5,697
1,000
7,131
7,311
47,778
0
L
3,772
1,169
0
438
8,701
2,163
440
2,711
5,910
0
17,117
W
Anhur
19,850
10,686
492
9,562
16,579
6,156
3,669
5,974
10,305
0
68,903
W
Bakasura
Showraki
Bakasura
3,830
2,553
0
5,597
16,076
10,053
4,181
7,059
8,761
0
39,340
W
Ymir
Smxdgr
Ymir
16,036
2,086
0
2,010
22,705
27,882
2,075
5,434
17,044
58,848
0
W
19,927
9,051
0
3,124
19,441
8,234
1,909
8,802
10,471
0
57,457
L
12,345
1,254
0
820
27,977
29,096
78
5,836
21,721
41,995
0
L
Gilgamesh
trem-chuvoso
Gilgamesh
2,336
643
0
56
14,303
4,950
310
6,150
8,083
0
21,211
L
Raijin
23,266
1,775
0
1,346
17,278
6,638
0
5,695
11,501
108,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
67,465
355
Minions Killed
449
0
Camps Cleared
0
1,841,785
Distance Traveled
2,236,203
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,921
420
63
2
0
444,033
3
W
Baron Samedi
11,781
453
61
2
0
352,631
1
L
Thor
8,135
313
20
1
0
226,357
1
W
Anhur
13,920
535
81
3
0
456,784
0
W
Bakasura
12,097
465
123
5
0
481,966
1
W
Ymir
16,018
616
93
4
0
411,847
0
W
Nemesis
13,649
525
91
4
0
532,975
0
L
Ares
11,655
448
52
2
0
392,382
1
L
Gilgamesh
9,588
369
35
1
0
381,025
0
L
Raijin
13,517
520
185
7
0
397,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role