Player Matchup

Tiamat
Tiamat
ElKods
Tiamat
Level 160
God Stats
3W - 4L
1,587 SR
Queue Stats
78W - 68L
1,578 Elo+
Party 2
Ratatoskr
Ratatoskr
azizksouri
Ratatoskr
Level 158
God Stats
7W - 4L
1,472 SR
Queue Stats
216W - 183L
1,578 Elo+
Party 2
Cerberus
Cerberus
fahmiac5
Cerberus
Level 160
God Stats
2W - 1L
1,689 SR
Queue Stats
84W - 83L
1,578 Elo+
Party 2
King Arthur
King Arthur
fakerRayen
King Arthur
Level 159
God Stats
12W - 16L
1,457 SR
Queue Stats
476W - 416L
1,605 Elo+
Party 2
Medusa
Medusa
tinkashi
Medusa
Level 149
God Stats
1W - 2L
1,225 SR
Queue Stats
85W - 76L
1,567 Elo+
Party 2
Team Averages
Level 157
1,486 SR
1,581 Elo+

VS

Team Averages
Level 95
1,636 SR
1,508 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DexterityCheck
Danzaburou
Level 102
God Stats
0W - 2L
1,855 SR
Queue Stats
2W - 10L
1,160 Elo+
Solo
Gilgamesh
Gilgamesh
Jocçao
Gilgamesh
Level 104
God Stats
30W - 29L
1,598 SR
Queue Stats
555W - 578L
1,658 Elo+
Party 1
Nemesis
Nemesis
LilGazelle
Nemesis
Level 94
God Stats
18W - 22L
1,546 SR
Queue Stats
414W - 431L
1,618 Elo+
Party 1
Scylla
Scylla
Raank96
Scylla
Level 57
God Stats
7W - 6L
1,678 SR
Queue Stats
383W - 374L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElKods
Tiamat
14
6 / 4 / 7
8,571
571
9,533
9,563
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
azizksouri
Ratatoskr
14
7 / 1 / 8
9,067
604
6,340
10,484
4,696
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
fahmiac5
Cerberus
12
3 / 2 / 11
8,438
563
7,474
12,714
10,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
fakerRayen
King Arthur
15
7 / 2 / 3
8,940
596
10,628
12,639
8,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
tinkashi
Medusa
13
0 / 2 / 3
7,724
515
3,405
5,949
1,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 4 / 3
6,989
466
4,248
12,118
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DexterityCheck
Danzaburou
15
4 / 1 / 1
9,441
629
4,908
4,755
1,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Gilgamesh
Jocçao
Gilgamesh
12
2 / 5 / 3
7,713
514
9,220
15,286
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
LilGazelle
Nemesis
12
4 / 5 / 3
8,242
549
7,682
12,386
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Raank96
Scylla
13
1 / 8 / 0
7,403
494
4,340
9,402
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
11
11
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
3
0.38
L
Danzaburou
DexterityCheck
Danzaburou
4
1
1
4.5
W
Tiamat
ElKods
Tiamat
6
4
7
2.38
L
Gilgamesh
Jocçao
Gilgamesh
2
5
3
0.7
L
Nemesis
LilGazelle
Nemesis
4
5
3
1.1
L
Scylla
Raank96
Scylla
1
8
0
0.13
W
Ratatoskr
azizksouri
Ratatoskr
7
1
8
11
W
Cerberus
fahmiac5
Cerberus
3
2
11
4.25
W
King Arthur
fakerRayen
King Arthur
7
2
3
4.25
W
Medusa
tinkashi
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
30,398
51,349
Taken
53,947
31,292
Mitigated
25,527
10,774
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,248
1,998
0
1,351
12,118
9,914
0
6,870
5,112
26,228
0
L
Danzaburou
DexterityCheck
Danzaburou
4,908
2,389
0
1,937
4,755
1,479
0
456
4,064
0
67,845
W
Tiamat
ElKods
Tiamat
9,533
1,207
0
2,802
9,563
5,980
0
2,292
7,155
49,968
0
L
Gilgamesh
Jocçao
Gilgamesh
9,220
2,184
0
3,965
15,286
7,696
0
3,837
10,477
3,062
36,085
L
Nemesis
LilGazelle
Nemesis
7,682
3,494
0
905
12,386
3,911
0
1,619
10,651
0
55,586
L
Scylla
Raank96
Scylla
4,340
448
0
680
9,402
2,527
0
4,789
4,187
45,108
0
W
Ratatoskr
azizksouri
Ratatoskr
6,340
1,862
0
979
10,484
4,696
334
1,594
8,790
0
52,804
W
Cerberus
fahmiac5
Cerberus
7,474
351
447
2,015
12,714
10,792
0
3,821
8,032
21,527
0
W
King Arthur
fakerRayen
King Arthur
10,628
811
0
4,032
12,639
8,045
0
676
11,923
6,395
44,503
W
Medusa
tinkashi
Medusa
3,405
1,413
0
499
5,949
1,779
0
276
5,673
0
54,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
39,788
429
Minions Killed
435
0
Camps Cleared
0
1,507,872
Distance Traveled
1,471,854
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,989
466
37
2
0
272,409
2
L
Danzaburou
9,441
629
148
10
0
288,282
6
W
Tiamat
8,571
571
94
6
0
285,327
3
L
Gilgamesh
7,713
514
74
5
0
300,067
4
L
Nemesis
8,242
549
90
6
0
356,134
5
L
Scylla
7,403
494
86
6
0
254,962
4
W
Ratatoskr
9,067
604
93
6
0
349,446
3
W
Cerberus
8,438
563
37
2
0
295,179
7
W
King Arthur
8,940
596
97
6
0
310,770
4
W
Medusa
7,724
515
108
7
0
267,150
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role