Player Matchup

He Bo
He Bo
Mew link
He Bo
Level 140
God Stats
1W - 1L
1,703 SR
Queue Stats
43W - 51L
1,531 Elo+
Party 4
Apollo
Apollo
Tac012
Apollo
Level 71
God Stats
1W - 2L
1,507 SR
Queue Stats
30W - 40L
1,438 Elo+
Party 4
Anhur
Anhur
eri305
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 118L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
lokielite26
Cthulhu
Level 158
God Stats
2W - 2L
1,503 SR
Queue Stats
187W - 175L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mac5th
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,542 SR
1,496 Elo+

VS

Team Averages
Level 68
1,541 SR
1,616 Elo+
Hera
Hera
BUBBABUTTER420
Hera
Level 80
God Stats
8W - 2L
1,843 SR
Queue Stats
139W - 104L
1,575 Elo+
Party 1
Odin
Odin
CptBigShmeat
Odin
Level 48
God Stats
3W - 4L
1,196 SR
Queue Stats
340W - 301L
1,486 Elo+
Solo
Ganesha
Ganesha
PDMayer
Ganesha
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 104L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoulDevourer666
Ah Muzen Cab
Level 67
God Stats
3W - 0L
1,665 SR
Queue Stats
23W - 25L
1,629 Elo+
Party 3
Ne Zha
Ne Zha
UrDumb36329
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,780 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mew link
He Bo
15
4 / 8 / 6
9,238
770
11,432
11,929
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Tac012
Apollo
13
2 / 7 / 5
7,671
639
4,917
12,479
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
eri305
Anhur
14
3 / 5 / 7
8,104
675
6,558
9,760
4,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lokielite26
Cthulhu
14
1 / 3 / 11
8,479
707
6,262
12,991
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
mac5th
Ah Muzen Cab
17
6 / 6 / 8
10,167
847
13,298
12,437
5,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,374
865
15,256
5,794
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
11 / 4 / 13
10,583
882
11,536
14,574
14,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
PDMayer
Ganesha
18
0 / 1 / 28
10,714
893
10,851
14,846
19,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
SoulDevourer666
Ah Muzen Cab
19
6 / 1 / 16
11,112
926
11,865
11,736
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
14
4 / 8 / 11
9,212
768
5,526
13,625
6,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
16
Kills
29
29
Deaths
17
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
11
4
13
4.38
L
He Bo
Mew link
He Bo
4
8
6
0.88
W
Ganesha
PDMayer
Ganesha
0
1
28
14
W
Ah Muzen Cab
SoulDevourer666
Ah Muzen Cab
6
1
16
14
L
Apollo
Tac012
Apollo
2
7
5
0.64
W
Ne Zha
4
8
11
1.19
L
Anhur
eri305
Anhur
3
5
7
1.3
L
Cthulhu
lokielite26
Cthulhu
1
3
11
2.17
L
Ah Muzen Cab
mac5th
Ah Muzen Cab
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
55,034
59,596
Taken
60,575
33,825
Mitigated
49,594
10,493
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,256
3,268
83
575
5,794
2,621
1,340
1,875
3,919
31,759
0
W
11,536
3,779
2,046
4,139
14,574
14,762
516
3,412
9,499
0
16,018
L
He Bo
Mew link
He Bo
11,432
150
142
1,207
11,929
3,746
162
5,564
6,034
23,847
0
W
Ganesha
PDMayer
Ganesha
10,851
455
2,209
3,959
14,846
19,589
148
3,421
11,425
22,506
0
W
Ah Muzen Cab
SoulDevourer666
Ah Muzen Cab
11,865
5,166
1,028
6,330
11,736
6,428
3,492
5,064
6,672
0
36,335
L
Apollo
Tac012
Apollo
4,917
2,615
356
1,151
12,479
5,364
255
5,445
6,604
0
13,473
W
Ne Zha
5,526
2,606
398
2,893
13,625
6,194
0
3,922
9,703
0
11,763
L
Anhur
eri305
Anhur
6,558
3,095
1,336
1,581
9,760
4,196
371
3,134
6,453
0
12,617
L
Cthulhu
lokielite26
Cthulhu
6,262
391
1,205
2,471
12,991
15,461
0
5,807
7,051
9,918
0
L
Ah Muzen Cab
mac5th
Ah Muzen Cab
13,298
5,145
0
1,044
12,437
5,058
270
5,800
6,500
0
31,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
51,995
121
Minions Killed
149
0
Camps Cleared
0
851,822
Distance Traveled
1,100,484
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,374
865
38
3
0
208,998
1
W
Odin
10,583
882
21
2
0
234,557
0
L
He Bo
9,238
770
21
2
0
171,600
0
W
Ganesha
10,714
893
8
1
0
249,229
1
W
Ah Muzen Cab
11,112
926
69
6
0
206,571
0
L
Apollo
7,671
639
21
2
0
177,105
1
W
Ne Zha
9,212
768
13
1
0
201,129
0
L
Anhur
8,104
675
27
2
0
163,955
0
L
Cthulhu
8,479
707
13
1
0
178,225
0
L
Ah Muzen Cab
10,167
847
39
3
0
160,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role