Player Matchup

Ymir
Ymir
Diamond V
BRUTE SPARTA
Ymir
Diamond V
Level 156
God Stats
2W - 0L
1,495 SR
Queue Stats
51W - 22L
2,224 MMR
Party 2
Chiron
Chiron
Diamond V
CaitxofxAstora
Chiron
Diamond V
Level 146
God Stats
5W - 1L
1,676 SR
Queue Stats
102W - 54L
2,030 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond V
Synjia
Morgan Le Fay
Diamond V
Level 160
God Stats
3W - 1L
1,835 SR
Queue Stats
51W - 27L
2,295 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,669 SR
2,183 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,687 SR
2,035 MMR
Cthulhu
Cthulhu
Diamond III
GolemvsZombie
Cthulhu
Diamond III
Level 128
God Stats
9W - 7L
1,778 SR
Queue Stats
101W - 78L
2,173 MMR
Party 1
Hera
Hera
Platinum II
TheEternalSpyro2
Hera
Platinum II
Level 149
God Stats
8W - 8L
1,699 SR
Queue Stats
96W - 78L
1,966 MMR
Party 1
King Arthur
King Arthur
Platinum II
Veshom
King Arthur
Platinum II
Level 156
God Stats
1W - 5L
1,585 SR
Queue Stats
96W - 79L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
8,268
636
7,587
15,723
12,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 2
9,645
742
12,374
7,091
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Synjia
Morgan Le Fay
13
2 / 2 / 5
8,846
680
9,773
7,117
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeTsukuyomiTiamatHou YiPersephone

VS

Bans
CabrakanMedusaDanzaburouOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 3 / 2
7,761
597
7,848
13,845
7,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 1
7,781
599
4,615
7,332
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Veshom
King Arthur
11
1 / 2 / 2
7,769
598
7,696
14,509
14,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
2
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
6
1
2
7
L
Cthulhu
0
3
2
0.33
W
Morgan Le Fay
Synjia
Morgan Le Fay
2
2
5
2.25
L
1
3
1
0.5
L
King Arthur
Veshom
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
20,159
29,931
Taken
35,686
18,393
Mitigated
24,530
14,880
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,587
1,730
0
8,129
15,723
12,721
127
5,172
10,551
16,641
0
W
12,374
6,933
915
3,686
7,091
2,707
2,277
4,075
3,001
0
48,356
L
Cthulhu
7,848
832
1,184
2,386
13,845
7,089
0
6,184
7,661
28,630
0
W
Morgan Le Fay
Synjia
Morgan Le Fay
9,773
635
0
2,150
7,117
2,965
446
3,201
3,916
35,840
0
L
4,615
814
0
908
7,332
2,687
0
5,144
2,188
29,141
0
L
King Arthur
Veshom
King Arthur
7,696
1,446
0
2,015
14,509
14,754
0
6,032
8,477
0
25,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
23,311
157
Minions Killed
128
0
Camps Cleared
0
717,950
Distance Traveled
682,341
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,268
636
25
2
0
238,737
1
W
Chiron
9,645
742
85
7
0
237,957
3
L
Cthulhu
7,761
597
47
4
0
223,412
0
W
Morgan Le Fay
8,846
680
47
4
0
241,256
2
L
Hera
7,781
599
59
5
0
222,571
0
L
King Arthur
7,769
598
22
2
0
236,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role