Player Matchup

Nemesis
Nemesis
Ace0X3
Nemesis
Level 9
God Stats
6W - 1L
1,652 SR
Queue Stats
20W - 19L
1,550 Elo+
Party 2
Bacchus
Bacchus
Elvaronplata
Bacchus
Level 18
God Stats
27W - 26L
1,509 SR
Queue Stats
166W - 218L
1,407 Elo+
Solo
Neith
Neith
HonchoOG
Neith
Level 20
God Stats
76W - 42L
1,577 SR
Queue Stats
129W - 102L
1,485 Elo+
Solo
Chang'e
Chang'e
KINGofSPADES013
Chang'e
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,566 Elo+
Party 2
Bellona
Bellona
optional_kratos
Bellona
Level 4
God Stats
9W - 9L
1,494 SR
Queue Stats
10W - 9L
1,441 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,490 Elo+

VS

Team Averages
Level 22
1,452 SR
1,461 Elo+
Tyr
Tyr
Crazzyjmd
Tyr
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
324W - 362L
1,376 Elo+
Party 1
Vamana
Vamana
Grimfangg
Vamana
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
415W - 463L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Walbold
Erlang Shen
Level 20
God Stats
0W - 5L
1,500 SR
Queue Stats
414W - 441L
1,455 Elo+
Party 1
Janus
Janus
Wulpop
Janus
Level 18
God Stats
0W - 1L
1,460 SR
Queue Stats
26W - 24L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
wreckage777
Gilgamesh
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
246W - 279L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace0X3
Nemesis
20
10 / 0 / 19
13,103
1,191
14,858
7,856
3,488
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Elvaronplata
Bacchus
19
2 / 2 / 27
11,642
1,058
14,396
10,660
12,236
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
HonchoOG
Neith
20
12 / 0 / 19
13,247
1,204
24,304
9,412
4,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 24
13,646
1,241
40,190
22,240
8,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 7 / 15
11,710
1,065
16,752
21,051
15,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 6
10,284
935
13,759
25,382
18,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Grimfangg
Vamana
16
3 / 3 / 4
11,032
1,003
10,786
23,606
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Walbold
Erlang Shen
16
2 / 8 / 3
10,021
911
10,618
22,953
11,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Wulpop
Janus
17
4 / 12 / 4
11,719
1,065
22,441
20,915
7,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
wreckage777
Gilgamesh
16
0 / 6 / 7
9,905
900
6,718
24,481
13,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
40
Kills
11
11
Deaths
40
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ace0X3
Nemesis
10
0
19
19.5
L
2
11
6
0.45
W
Bacchus
Elvaronplata
Bacchus
2
2
27
7.75
L
Vamana
Grimfangg
Vamana
3
3
4
1.67
W
Neith
HonchoOG
Neith
12
0
19
21.5
W
10
2
24
11
L
Erlang Shen
Walbold
Erlang Shen
2
8
3
0.44
L
Janus
Wulpop
Janus
4
12
4
0.5
W
6
7
15
1.93
L
Gilgamesh
wreckage777
Gilgamesh
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,500
Damage
64,322
71,219
Taken
117,337
43,804
Mitigated
64,074
16,382
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ace0X3
Nemesis
14,858
7,085
0
49
7,856
3,488
0
2,840
5,016
0
28,773
L
13,759
2,434
0
2,987
25,382
18,854
0
11,567
13,815
0
22,937
W
Bacchus
Elvaronplata
Bacchus
14,396
548
0
247
10,660
12,236
0
4,069
6,591
25,139
0
L
Vamana
Grimfangg
Vamana
10,786
3,917
0
3,994
23,606
12,537
0
11,295
12,311
0
22,290
W
Neith
HonchoOG
Neith
24,304
13,523
0
1,993
9,412
4,222
0
3,417
5,995
0
50,143
W
40,190
3,339
5,179
8,501
22,240
8,305
0
6,738
15,502
71,894
0
L
Erlang Shen
Walbold
Erlang Shen
10,618
4,868
0
1,399
22,953
11,350
0
8,958
13,995
0
18,421
L
Janus
Wulpop
Janus
22,441
2,874
0
228
20,915
7,520
0
10,542
10,373
66,353
0
W
16,752
4,583
0
413
21,051
15,553
0
5,377
15,674
0
24,695
L
Gilgamesh
wreckage777
Gilgamesh
6,718
1,460
0
57
24,481
13,813
0
12,224
12,257
0
13,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,348
Gold Earned
52,961
202
Minions Killed
176
6
Camps Cleared
6
1,196,783
Distance Traveled
1,146,440
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,103
1,191
32
3
0
284,863
0
L
Tyr
10,284
935
14
1
2
227,345
0
W
Bacchus
11,642
1,058
18
2
1
228,943
1
L
Vamana
11,032
1,003
22
2
1
256,179
0
W
Neith
13,247
1,204
67
6
3
233,328
0
W
Chang'e
13,646
1,241
73
7
2
232,802
0
L
Erlang Shen
10,021
911
16
1
2
229,961
0
L
Janus
11,719
1,065
112
10
0
193,669
0
W
Bellona
11,710
1,065
12
1
0
216,847
0
L
Gilgamesh
9,905
900
12
1
1
239,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role