Player Matchup

Neith
Neith
Atraumatics
Neith
Level 14
God Stats
32W - 20L
1,701 SR
Queue Stats
32W - 29L
1,432 Elo+
Solo
Hera
Hera
L0N3W0LF101
Hera
Level 28
God Stats
0W - 2L
1,645 SR
Queue Stats
111W - 114L
1,526 Elo+
Solo
Sol
Sol
Sageof6ixPathes
Sol
Level 64
God Stats
2W - 6L
1,260 SR
Queue Stats
12W - 13L
1,266 Elo+
Party 2
Sun Wukong
Sun Wukong
ShootinStuff10
Sun Wukong
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 32L
1,499 Elo+
Party 2
Olorun
Olorun
sh4downinja
Olorun
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 12L
1,036 Elo+
Solo
Team Averages
Level 24
1,472 SR
1,352 Elo+

VS

Team Averages
Level 16
1,522 SR
1,456 Elo+
Hachiman
Hachiman
Amarivsthawrld
Hachiman
Level 7
God Stats
5W - 1L
1,382 SR
Queue Stats
7W - 6L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
BiancaThePeep
Kukulkan
Level 23
God Stats
1W - 0L
1,518 SR
Queue Stats
33W - 17L
1,589 Elo+
Solo
Thanatos
Thanatos
Coshoc
Thanatos
Level 29
God Stats
13W - 14L
1,492 SR
Queue Stats
20W - 23L
1,321 Elo+
Party 3
Jormungandr
Jormungandr
chknuwu
Jormungandr
Level 4
God Stats
3W - 0L
1,720 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 3
Izanami
Izanami
lordChubby
Izanami
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 27L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 17
15,652
978
23,461
19,506
6,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 5 / 15
14,517
907
19,266
18,162
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 6 / 16
16,238
1,015
34,085
24,009
7,335
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
ShootinStuff10
Sun Wukong
20
11 / 7 / 16
16,721
1,045
19,192
32,453
34,647
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
20
0 / 12 / 23
13,706
857
5,371
26,977
9,256
Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
3 / 3 / 12
14,622
914
14,684
13,490
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
BiancaThePeep
Kukulkan
20
7 / 2 / 14
15,926
995
43,452
13,945
6,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Coshoc
Thanatos
20
9 / 12 / 6
14,727
920
14,254
23,883
13,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
chknuwu
Jormungandr
20
3 / 9 / 21
15,175
948
10,198
30,171
40,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
lordChubby
Izanami
20
12 / 5 / 15
17,651
1,103
34,073
25,803
11,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
102
31
Kills
34
34
Deaths
31
87
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
3
12
3
L
7
4
17
3.88
W
Kukulkan
BiancaThePeep
Kukulkan
7
2
14
7
W
Thanatos
Coshoc
Thanatos
9
12
6
1
L
4
5
15
2.3
L
9
6
16
2.83
L
Sun Wukong
ShootinStuff10
Sun Wukong
11
7
16
2.71
W
Jormungandr
chknuwu
Jormungandr
3
9
21
1.5
W
Izanami
lordChubby
Izanami
12
5
15
3.9
L
Olorun
0
12
23
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,375
Damage
116,661
121,107
Taken
107,292
64,019
Mitigated
78,319
19,479
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,684
5,743
0
1,616
13,490
5,891
0
5,852
7,638
0
52,933
L
23,461
10,527
0
2,786
19,506
6,750
0
9,965
9,541
0
44,151
W
Kukulkan
BiancaThePeep
Kukulkan
43,452
1,252
0
2,171
13,945
6,647
0
7,338
6,607
94,942
0
W
Thanatos
Coshoc
Thanatos
14,254
3,578
0
7,389
23,883
13,374
0
14,149
9,603
0
27,504
L
19,266
4,139
0
74
18,162
6,031
0
7,533
10,629
54,081
0
L
34,085
12,305
245
8,544
24,009
7,335
0
6,794
17,215
70,689
0
L
Sun Wukong
ShootinStuff10
Sun Wukong
19,192
3,188
322
4,352
32,453
34,647
0
13,075
19,012
0
39,203
W
Jormungandr
chknuwu
Jormungandr
10,198
1,715
0
0
30,171
40,783
0
16,504
12,874
34,995
0
W
Izanami
lordChubby
Izanami
34,073
27,163
0
1,368
25,803
11,624
0
14,879
10,861
0
67,963
L
Olorun
5,371
1,814
1,372
1,784
26,977
9,256
0
16,283
10,694
22,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,834
Gold Earned
78,101
288
Minions Killed
327
5
Camps Cleared
10
1,430,606
Distance Traveled
1,382,588
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,622
914
79
5
0
282,500
0
L
Neith
15,652
978
44
3
1
292,350
0
W
Kukulkan
15,926
995
124
8
3
333,640
1
W
Thanatos
14,727
920
22
1
0
234,198
1
L
Hera
14,517
907
91
6
1
295,948
0
L
Sol
16,238
1,015
71
4
3
284,472
0
L
Sun Wukong
16,721
1,045
31
2
0
303,481
0
W
Jormungandr
15,175
948
41
3
0
254,901
1
W
Izanami
17,651
1,103
61
4
7
277,349
0
L
Olorun
13,706
857
51
3
0
254,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role