Player Matchup

Aphrodite
Aphrodite
Gold I
Escalivr
Aphrodite
Gold I
Level 69
God Stats
46W - 37L
1,613 SR
Queue Stats
99W - 92L
1,662 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
PlaguedMiasma
Cthulhu
Bronze III
Level 68
God Stats
2W - 3L
1,555 SR
Queue Stats
5W - 4L
1,530 MMR
Party 1
Geb
Geb
Bronze III
PlumbSkull92
Geb
Bronze III
Level 99
God Stats
2W - 2L
1,443 SR
Queue Stats
4W - 5L
1,423 MMR
Party 1
Sol
Sol
Gold IV
The-Red-Comet-7
Sol
Gold IV
Level 89
God Stats
20W - 31L
1,494 SR
Queue Stats
166W - 152L
1,409 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
speed40000
Hou Yi
Bronze III
Level 48
God Stats
0W - 1L
1,245 SR
Queue Stats
272W - 302L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,470 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,596 SR
1,499 MMR
Artio
Artio
Gold I
Garatina-
Artio
Gold I
Level 149
God Stats
31W - 33L
1,561 SR
Queue Stats
169W - 177L
1,508 MMR
Solo
Ymir
Ymir
Gold V
GotThatKill
Ymir
Gold V
Level 89
God Stats
2W - 0L
1,586 SR
Queue Stats
4W - 4L
1,508 MMR
Solo
Arachne
Arachne
Gold V
IGreen X MVP
Arachne
Gold V
Level 138
God Stats
8W - 3L
1,434 SR
Queue Stats
57W - 67L
1,524 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Tavo2070
Baron Samedi
Bronze III
Level 115
God Stats
1W - 0L
1,852 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Izanami
Izanami
Silver II
fernandobahi866
Izanami
Silver II
Level 146
God Stats
7W - 8L
1,547 SR
Queue Stats
15W - 17L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Escalivr
Aphrodite
9
0 / 3 / 0
5,546
462
1,958
8,116
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
0 / 1 / 0
6,422
535
6,652
11,232
6,170
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 2
5,106
426
2,449
6,754
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
3 / 5 / 0
6,422
535
5,886
8,016
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
speed40000
Hou Yi
7
0 / 3 / 0
5,050
421
1,060
7,492
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayAthenaTsukuyomiHeraGilgamesh

VS

Bans
Guan YuDanzaburouPersephoneThanatosTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Garatina-
Artio
12
0 / 0 / 2
6,796
566
6,400
11,410
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 6
6,530
544
1,650
7,385
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
IGreen X MVP
Arachne
12
2 / 0 / 3
7,042
587
3,761
8,941
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Tavo2070
Baron Samedi
13
5 / 0 / 2
7,520
627
8,948
4,668
2,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 2 / 4
7,206
601
4,554
6,838
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Escalivr
Aphrodite
0
3
0
0
W
Artio
Garatina-
Artio
0
0
2
1
W
1
2
6
2
W
Arachne
IGreen X MVP
Arachne
2
0
3
3.5
L
Cthulhu
0
1
0
0
L
0
2
2
0.5
W
Baron Samedi
Tavo2070
Baron Samedi
5
0
2
6
L
3
5
0
0.6
W
6
2
4
4
L
Hou Yi
speed40000
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
25,313
41,610
Taken
39,242
15,408
Mitigated
21,717
15,803
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Escalivr
Aphrodite
1,958
245
1,097
4,418
8,116
2,553
0
5,932
2,184
27,885
0
W
Artio
Garatina-
Artio
6,400
731
49
7,216
11,410
10,022
0
6,652
4,758
35,984
0
W
1,650
116
0
750
7,385
3,470
240
3,704
3,681
12,915
0
W
Arachne
IGreen X MVP
Arachne
3,761
2,102
0
5,196
8,941
3,749
192
1,679
7,262
0
49,903
L
Cthulhu
6,652
524
0
4,770
11,232
6,170
0
5,060
5,136
38,875
0
L
2,449
85
0
1,334
6,754
3,073
286
988
5,766
17,185
0
W
Baron Samedi
Tavo2070
Baron Samedi
8,948
797
267
3,321
4,668
2,437
1,602
1,539
3,129
47,110
0
L
5,886
1,511
0
2,575
8,016
1,833
1,004
1,214
6,802
37,984
0
W
4,554
2,460
0
1,568
6,838
2,039
2,592
3,371
3,467
0
32,975
L
Hou Yi
speed40000
Hou Yi
1,060
334
0
1,609
7,492
1,779
0
2,725
4,724
0
17,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
35,094
272
Minions Killed
338
0
Camps Cleared
0
1,065,838
Distance Traveled
1,140,529
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,546
462
54
5
0
206,648
2
W
Artio
6,796
566
81
7
0
239,247
2
W
Ymir
6,530
544
22
2
0
210,825
1
W
Arachne
7,042
587
92
8
0
270,073
2
L
Cthulhu
6,422
535
84
7
0
241,450
5
L
Geb
5,106
426
25
2
0
226,157
0
W
Baron Samedi
7,520
627
75
6
0
206,967
1
L
Sol
6,422
535
75
6
0
210,878
1
W
Izanami
7,206
601
68
6
0
213,417
7
L
Hou Yi
5,050
421
34
3
0
180,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role