Player Matchup

Izanami
Izanami
HJVS_ViequesPR77
Izanami
Level 95
God Stats
54W - 56L
1,528 SR
Queue Stats
626W - 668L
1,440 Elo+
Solo
Bacchus
Bacchus
Jolouis091XX
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,412 Elo+
Solo
Arachne
Arachne
Mastodon103
Arachne
Level 65
God Stats
60W - 61L
1,478 SR
Queue Stats
466W - 562L
1,431 Elo+
Solo
Ah Puch
Ah Puch
NOT-CAW
Ah Puch
Level 109
God Stats
4W - 9L
1,144 SR
Queue Stats
520W - 570L
1,370 Elo+
Solo
Bellona
Bellona
crypticell
Bellona
Level 68
God Stats
4W - 5L
1,274 SR
Queue Stats
228W - 301L
1,289 Elo+
Solo
Team Averages
Level 81
1,385 SR
1,388 Elo+

VS

Team Averages
Level 99
1,538 SR
1,394 Elo+
Eset
Eset
 
Eset
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dark X Bearr
Sylvanus
Level 89
God Stats
2W - 2L
1,496 SR
Queue Stats
3W - 7L
1,267 Elo+
Solo
Apollo
Apollo
Horus1300
Apollo
Level 146
God Stats
2W - 1L
1,864 SR
Queue Stats
271W - 318L
1,421 Elo+
Solo
Arachne
Arachne
I--HoXzZ--I
Arachne
Level 119
God Stats
24W - 37L
1,412 SR
Queue Stats
1,050W - 1,109L
1,335 Elo+
Solo
Hercules
Hercules
NsMoodyPark3
Hercules
Level 79
God Stats
25W - 45L
1,417 SR
Queue Stats
640W - 707L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,004
500
3,924
3,760
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Jolouis091XX
Bacchus
8
1 / 3 / 2
5,112
426
4,660
6,025
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Mastodon103
Arachne
10
1 / 2 / 3
6,176
515
2,645
6,778
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
NOT-CAW
Ah Puch
12
4 / 0 / 1
7,317
610
4,064
3,733
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
crypticell
Bellona
12
7 / 1 / 1
7,564
630
7,078
9,191
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 3 / 0
6,058
505
3,123
6,652
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Dark X Bearr
Sylvanus
10
1 / 0 / 2
5,731
478
2,533
7,596
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Horus1300
Apollo
9
1 / 2 / 1
5,477
456
1,827
6,453
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
I--HoXzZ--I
Arachne
10
4 / 4 / 0
6,307
526
6,014
9,142
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
NsMoodyPark3
Hercules
10
0 / 6 / 2
5,949
496
3,258
9,815
7,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
6
6
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
0
0
L
Sylvanus
Dark X Bearr
Sylvanus
1
0
2
2
W
2
0
1
2.5
L
Apollo
Horus1300
Apollo
1
2
1
0.75
L
Arachne
I--HoXzZ--I
Arachne
4
4
0
1
W
Bacchus
Jolouis091XX
Bacchus
1
3
2
0.67
W
Arachne
Mastodon103
Arachne
1
2
3
1.25
W
Ah Puch
NOT-CAW
Ah Puch
4
0
1
4.5
L
Hercules
NsMoodyPark3
Hercules
0
6
2
0.17
W
Bellona
crypticell
Bellona
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
16,755
29,487
Taken
39,658
16,500
Mitigated
18,628
11,138
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,123
350
0
1,803
6,652
2,041
0
2,384
3,942
28,229
0
L
Sylvanus
Dark X Bearr
Sylvanus
2,533
283
660
2,306
7,596
4,687
0
1,727
5,665
20,066
0
W
3,924
2,285
0
1,256
3,760
1,173
0
1,112
2,648
0
38,995
L
Apollo
Horus1300
Apollo
1,827
1,322
0
220
6,453
1,776
0
1,628
4,547
0
29,575
L
Arachne
I--HoXzZ--I
Arachne
6,014
5,443
0
1,452
9,142
2,929
0
2,150
6,850
0
33,950
W
Bacchus
Jolouis091XX
Bacchus
4,660
449
112
1,492
6,025
5,134
0
1,952
4,001
12,018
0
W
Arachne
Mastodon103
Arachne
2,645
1,564
46
2,747
6,778
2,827
0
868
5,798
0
37,335
W
Ah Puch
NOT-CAW
Ah Puch
4,064
37
0
1,996
3,733
1,098
0
1,448
2,013
35,956
0
L
Hercules
NsMoodyPark3
Hercules
3,258
1,230
0
2,083
9,815
7,195
0
0
9,815
0
32,228
W
Bellona
crypticell
Bellona
7,078
2,389
0
3,489
9,191
6,268
508
0
9,191
0
33,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
29,522
336
Minions Killed
305
0
Camps Cleared
0
1,181,447
Distance Traveled
1,041,790
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,058
505
84
7
0
211,759
3
L
Sylvanus
5,731
478
40
3
0
191,889
2
W
Izanami
6,004
500
95
8
0
205,703
3
L
Apollo
5,477
456
54
5
0
198,428
4
L
Arachne
6,307
526
56
5
0
244,104
1
W
Bacchus
5,112
426
9
1
0
225,621
1
W
Arachne
6,176
515
77
6
0
277,467
0
W
Ah Puch
7,317
610
98
8
0
224,265
2
L
Hercules
5,949
496
71
6
0
195,610
4
W
Bellona
7,564
630
57
5
0
248,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role